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Resources
84 files
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Syscrusher's Chorrol House Resource
By syscrusher
This is a modders' resource (no playable content) with building meshes in the Chorrol architectural theme. The meshes are NOT original -- they are adapted from Bethesda assets to fix bugs and add new features for modders.
Most of these meshes are adaptations of Bethesda geometry to add new variants and features to the Chorrol buildings. I needed these objects for a large town/quest mod that is currently under development, and given that these are not spoilers for the quest, I decided to go ahead and release them as a standalone resource for other modders.
These meshes all use 100% vanilla textures, so you do not need to insert folders into your textures directory.
SEE THE INCLUDED README FILE FOR DETAILED MESH DESCRIPTIONS AND USAGE HINTS.
This file can also be downloaded from TES Nexus, mod #43622.
39 downloads
Updated
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New Plants
By Tamira
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New Plants 1.1
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by Tamira
Modder's resource and esp
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Description:
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Several new plants as modder's resource. All models are static, they are not animated (i. e. no SpeedTree).
All the original models and textures were made by
Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues)
A big thanks to Yughues for creating them and making them available for unrestricted use!
I think some modders can make use of these plants and so I imported them into the nif-format, modified and retextured some of them and made them game-ready.
I include a demo esp to show these plants. They are on the small island in the very southwest of Cyrodiil in the mouth of the Strid. You can travel there from the beginning or you can use the console command: coe -40, -14); deactivate or delete the esp when no longer needed.
Version 1.0
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Three different palm trees
Three tropical plants (Monstera, Bromelia, Palm Plant)
Two flowering bushes (blue and red blossoms)
Pumpkin Plant with Pumpkins
Bamboo, with and without collision (with collision recommended if you scale them up)
Cannabis, green and flowering, with and without collision. Cannabis is a decorative plant that you can use for medical purposes (in tiny doses). I am not responsible for what else you are doing with it.
Version 1.1
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Added more plants made by Yughues:
Five tropical shrubs and a Cactus
Optimized meshes and textures
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Tools used:
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Nifskope
Gimp
Blender (for very basic editing and re-export)
Construction Set
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Permissions:
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This is a modder's resource. You may use the meshes and textures for your own mods as long as you give credit, including Yughues as the creator of the original models and you do not charge money for it.
Do not upload to other sites
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Credits:
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Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues) for creating the original models and textures
The Niftools team for giving us Nifskope
Bethesda for Oblivion and the Construction Set
68 downloads
- plants
- new models
- (and 2 more)
Updated
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Red Checked TableCloth
By CrisG9
Red Checked Table Cloth On a Lower Class Round Table
crisG9
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This is a modder's resource for Oblvion, created with thanks from a nice set of table clothes and table meshes by Argoniano, Zimnel and Kalikut, thanks to them all for a lovely addition to the world of Cyrodil
This table and cloth is something i have wanted for my mods for Oblvion for ages, and finally got around to making it, now your cabin or hovel or retreat can be bright and cheerful. I will make a picnic table and picnic blanket version soon.
enjoy
Permissions:
You may use this in any Oblvion Mod but you may not sell, rent or barter this for any price of any kind, it is for free use of the community. All meshes and textures from the original game are from that game and are copyright Bethesday SoftWorks. The table Cloth texture was a free resource found on the internet copyright free and the re-texture was by me.
Installation:
You will have to add this to your mod or your install by placing the meshes and textures foldere into your Oblvion install into the Data folder and you may have to reset the link with Nifscope if you use them in a custom mod.
Enjoy and please don't spill on the tablecloth
CrisG9
November 2012
Orignal Read me and Permissions:
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TABLECLOTHS 1.0 , by Argoniano, Zimnel and Kalikut
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This is a modders resource for The Elder Scrolls IV:Oblivion, so no esp is provided.
The resource is intended to use in house building and is set as a complement for furnishing.
What is a table without its cloth? Boring, isn't it?
The resource consists in 119 nif with original tablecloth meshes made by Argoniano. This tablecloths are set on vanilla tables, but it exists an easter-egg, a brand-new model of table with and without tablecloth for the moder to decide which one will use. We also have five new models of custom curtains.
*119 table models with their tablecloths on:
-lowerclasstable
-mageguilddesk
-middledrawers
-middletable
-middletableround
-upperdrawer
-uppertable
*1 brand new table model (mesilla01.nif).
*6 custom curtain models (Kalcustom folder).
*14 curtain models with custom new bar (Zym folder).
The magesguilddesk tablecloth comes in two versions, one with arcane symbol and other without it. The symbol version has an independent uv mapping; that allows the modder to change the texture there.
Tablecloth models are high-poly, so we recommend to use them in interior cells.
+Tablecloths meshes, new table model and curtain bar mesh: Argoniano
+Custom curtain models: Kalikut
+Textures: Kalikut and Zimnel
+Testing: Conchi
*See original WIP thread in Canadian Ice forums:
http://canadianice.u...hp?topic=5562.0
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Notes and permission
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This is a moder's resource to use with TES IV: Oblivion construction set, so no playable esp is provided.
If you wish to use this resource in your own mod (that's why we have done this ), we only ask you some credit in your read-me.
For any doubt, please ask here:
zimnel@cir.es
36 downloads
0 comments
Updated
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Syscrusher's Ayleid Resources
By syscrusher
This modders' resource offers spiral staircases, ramps, and other new toys in a modular tileset with over two dozen pieces. I love Bethesda's Ayleid tiles, but wanted to extend the set by supplying some useful additions.
The new tiles include:
Spiral stairs: These mate up directly with Bethesda's "narrow hall" interface. One premade staircase is functionally equivalent to Bethesda's "arnhallstairs01.nif" object, but you can build your own multi-level stairs with the modular versions.
Ramps: Modular ramps mate with both "wide" and "narrow" halls. Premade full-height versions provide the standard 320 unit vertical rise, but a half-height version of each is offered to allow you to place a landing of your choice midway.
Spiral ramps: Spiral ramps allow vertical movement in a small horizontal footprint. NOTE: The tiles themselves work fine, but because of vanilla tile constraints, these can be tricky to deploy. See the detailed notes below for hints.
New room tiles: There is an inside corner tile for room balconies, and you can now exit a narrow corridor *under* a balcony rather than just *on* it, and there is a no-rail balcony tile and some stairs to go with it. More options may follow later.
Note: Although these tiles are my own work in Blender, they are of course closely based on Bethesda's vanilla tiles. I take credit for my additions, but not for the original artistic work.
Shameless plug: This is a *partial* set; the full tiles will be released in a few months after my quest mod is released, so as not to spoil the surprises.
Location
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This is a modder's resource only, consisting of NIF models. There is no ESP file, and so installing these models will not cause anything to appear in your game.
Notes
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All textures are Bethesda-supplied, and this resource does not overwrite any Bethesda models. These are additional tiles, not replacements.
A brief historical note: In the Middle Ages, castle staircases were built to curve to the right as you went up, or left as you came down, as a boon to defenders. Since most people are right-handed, a staircase curving this way gives the person above lots of room to swing a weapon, while for the one attacking from below, the central column is in the way. In my models, the "R" versions are built to favor a right-handed fighter defending from above.
If time permits, I may add a "zero horizontal offset" version (a standalone adaptation of the "middle" section) in a future release. If I do, it will simply add files to the archive, so it's safe to go ahead and use this release.
Please see the included README for more information.
Credits
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Thanks to Bethesda for the wonderful game of Oblivion, and for making it an open modding platform.
Thanks to TES Alliance and TES Nexus for supportive communities and extensive resources.
Thanks to Windmill Tilter (on TES Alliance) for helping debug a frustrating texture problem with the meshes.
Thanks to my lovely wife for her patience while I spent a whole weekend building these!
78 downloads
Updated
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Arthmoor's Painting Resource
By Arthmoor
A collection of hi-res 1024x512 paintings in rectangle and square format that were taken from in-game screenshots as I played.
They have been passed through filters in GIMP and finalized using Paint.NET, using the procedure outlined here: https://www.afkmods.com/index.php?/topic/3048-oblivion-say-cheese-making-paintings-for-oblivion/
Many of these paintings appear in my mods, though not all of them have been used yet. Since the vanilla painting resources are so few and of such low quality, I decided to share these for others to use freely in their own mods.
My Patreon Page: https://www.patreon.com/arthmoor
System Requirements
A working copy of Oblivion and the TES Construction Set. Strongly recommend the use of the Construction Set Extender.
Installation
Unpack into your Data folder. Recommended to use BAIN as they will overlap with my mods if you happen to be using any of them.
There are no files to activate. You must add the resources using the CS into your own mods.
Uninstallation
Remove the files added by this mod, preferably using BAIN so as not to remove any which are in use by other mods.
Options Available
Paintings are included for the following categories:
Ayleid Ruins
Cities/Towns - All from Cyrodiil. Includes one each of my villages.
Nehrim - Screenshots from the Nehrim total conversion.
People - The city royalty, Uriel Septim, and two generic.
Scenic - Paintings of various landscape shots, including some from the Unique Landscapes series.
Disclaimer
This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates.
40 downloads
0 comments
Updated
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Submitted
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Momo's Farm Resource
By Momo77
Description
Creating an unique farm with the vanilla models? Very difficult! Now, with these 39 new farm models it will be much easier.
Installation
Copy the folders meshes & textures into your oblivion data directory and integrate the *.nif´s into your *.esp. (MomoEimer01Havok = moveable (Clutter) / Feldbett, - stuhl & - schemel = Furniture)
License
The farm models can be freely used in modifications for Oblivion, but give me Credits.
You are not allowed to edit the models or textures before you haven't asked me.
Before using my resource contact me so I know where the resource is being used.
Commercial using is not allowed.
Credits
Bethesda Softworks for Oblivion and the CS
Blenderfoundation for creating Blender
Nifskope-Team for creating Nifskope
Adobe-Team for creating Photoshop
...
Livi for giving me Love and Freedome
78 downloads
0 comments
Updated
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Momo's Hanging Cloths Resource
By Momo77
Description
This Resource contains 48 new models of hanging clothes.
Installation
Copy the folders meshes and textures into your oblivion data directory and integrate the *.nif´s into your *.esp.
Credits
Stroti for the clothespin bag, some clothes and for inspiration
Bethesda Softworks for Oblivion and the CS
Blenderfoundation for creating Blender
Nifskope-Team for creating Nifskope
Adobe-Team for creating Photoshop
Livi for giving me Love and Freedome
102 downloads
Updated
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Shovel And Poker for Fireplaces
By shogran
A fire poker and Ash shovel, Meshes are mine, uses default ebony textures
I should have noted earlier they are fully havok'd and weapon ready.
27 downloads
0 comments
Updated
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Updated
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Meo Ayleid Clutter Addon
By Metallicow
Name: New Meo Ayleid Clutter Colors Addon
Version: 1.0
Date: AUG/22/2011
Category: Modders Resources
Requirements: Oblivion, CS, A modder to clutter
Author(s): Meo, Metallicow
Contents
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6 new aylied clutter colors whipped up from Meos original models.
Location
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In the 7z archive.
Details
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Optimized with PYFFI 2.1.9
Incompatibility
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None. This is a modders resource. Add it to the game yourself. Knowledge of CS implementation REQ.
Not related to this resouce, but the original resource
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Meos original upload of his aylied clutter had IIRC a wrong texture path for one either red or white clutter piece that can be easily fixed in nifskope.
Version History/Changelog
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=1.0
Meo asked to upload the extras I sent him, so they may be of use to others.
Final. I can't seem to locate the PS doc...
Contact
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Meo or Metallicow @ TESAlliance
Credits
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Meo - Meshes
Metallicow - New textures
Original Credits(from meos readme)
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Thanks to Phaedra for low resolution icons.
Thanks to Myrilath for the original idea.
Thanks to Ceano for a few basic textures.
Thanks to Bethesda for creating Oblivion.
Tools Used
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Adobe Photoshop
PYFFI
Blender
Nifskope
Licensing/Legal
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Modders Resource. Do not port to other games. Please respect the folder directory structure to avoid duplicates.
Give credit where it is due.
74 downloads
0 comments
Updated
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Meo's Castle Keep
By Meo
Time to renovate those castles of yours, or build new ones, or make small fortified outposts, or build a high tower for that annoying princess, or whatever cross your minds. New walls, single or double sided. Stackable towers. Huge selection of roofing options. Bridges. Portcullises, Flags, Windows, Wells and a bunch of other decorations. Imagine it, build it.
Alpha release note: No LOD models, no walkways, and there might be a few visual oddities here and there. If you find any, please PM me with the details. Corner columns use new textures, so if you use a texture replacer for the castle tileset, you might want to avoid using those nifs.
Installation:
Extract to your oblivion\data directory and add in the Construction Set as statics (as doors or activators for the animated nifs). For the portcullises, use the dsr_mordorgates sounds.
This is an exclusive ALPHA release for TES Alliance, only for you, to play and practice with, you are NOT to include this in any release or i'll will hunt you down and make a tuque out of your scalp. Keep the directory structure intact as always.
Enjoy, Meo.
138 downloads
Updated
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Meo's Winecellar
By Meo
Wineracks and crates to help make your winecellar more lifelike.
Enjoy, Meo.
97 downloads
Submitted
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Meo's Window Boxes
By Meo
Window boxes, two models, with legs and without. Nine textures for every house style in game. Plus three addons; snow for Bruma, dirt for plants and water that will imitate the water setting of the cell.
Enjoy, Meo.
45 downloads
0 comments
Submitted
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Meo's Settlement
By Meo
Many pieces to help protect and furnish your new settlement, in 17 different flavors. Ive included many pieces from my "Floating Isle" mod cause i think they fit well and so people dont have to download the mod to get the resources.
Enjoy, Meo.
78 downloads
0 comments
Submitted
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Meo's Series Booksets
By Meo
Filling those library shelves can be long and boring. Continuing where Garak left, 13 booksets of the different series, using Pheonix Amon textures.
Enjoy, Meo.
83 downloads
0 comments
Submitted
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Meo's Room dividers
By Meo
Sometimes you need to compartmentalize your big rooms, but theres only 5 lowerclass dividers provided with the game. Well now you have choice, a lot of choices.
Made using all the vanilla tapestries and more, 198 nifs for all your tastes in decoration.
(yes, the file is only 28kb, 5.4mb when decompressed, im begining to think 7z is a spell, not a program)
Enjoy, Meo.
74 downloads
0 comments
Submitted
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Meo's Potion Replacer
By Meo
Potions, three sizes, eleven colors, eight tags, empty variant included and two unique nifs, thats 302 new nifs!!!Plus custom icons. What else you could ask for!?!
Also includes:
- MeosPotionReplacer.esp if you want things handled for you. (use Potable Pastiche.esp, if you use that mod)
- Unique nifs to replace vanilla potion01.nif and potionpoison.nif, for the alchemist in you. Recommended if you use either esp.
- A brand new ENVMAP2 for better reflections.
Enjoy, Meo.
83 downloads
0 comments
Submitted
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Meo's Paper Septims and Bank Furniture
By Meo
All you need to implement a new banking system in Cyrodiil or just make your personal vault look better.Theres 5,10,20,50,100,500 and 1000 spetim bills in a variety of forms: single bill, stacks, uncut sheets, uncut stack sheets and small piles. Two piece of equipment, a royal printing press and rolls of binders. Ive also included two new piece of furniture, a closed upperclass desk and document drawer. Also included, teller bars to use with upperclass counter, a full set of bars based on the leyawiinfightersgate, a revised secret passage for the castle interior so you dont have to use the narrow set, and finally a 4way for the castle narrow set. I know it all seems mixed up, i was making a mod of my own but abandoned it. No reason for all this good to go to waste.
Enjoy, Meo.
56 downloads
0 comments
Submitted
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Meo's Open Books
By Meo
It is what it is, open books, with simple collision which means it wont move ingame but objects will bounce off of it. Theres 8 different books, a blank one, 2 about creatures, one about dwemer centurions, one about elves, the firmament, the messenger diary, the tome of unlife and the Mysterium Xarxes. Havoked version included.
75 downloads
0 comments
Submitted
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Meo's Modular Fireplaces
By Meo
Twenty-one fireplaces, all vanilla, for you to use as you see fit in the home of your choosing. Plus three brand new fireplaces of my own, two for Leyawiin and one for the castle tileset, that can also be used as a secret passage when combine with the included moving wall. Also two retextured from for the IC interiors.
Enjoy, Meo.
114 downloads
0 comments
Submitted
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Meo's Labyrinth Garden
By Meo
Imagine the possibilities. Maybe you want your backyard closed, private. Maybe you want to add a labyrinth to your quest so getting that special item is that much more difficult. Or maybe you just want your castle to have the garden it deserves. Sixty-six pieces of all kind to satisfy the most demanding modder, Ive also included an autumn texture and a dead texture.
Enjoy, Meo.
66 downloads
0 comments
Submitted
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Meo's Globes
By Meo
Three new meshes to decorate your homes.Includes Masser, Secunda and Tamriel. Only the big version has static collision and cant be moved, the other two have havok based on the crystal ball.
Texture Pack
*Knowledge of Nifskope is required*
Adds 77 different textures for my globes, that includes the planets of our corner of the universe. Theres only one normal map included to reduce the size of the download, you will need to copy it in the desired planet folder and rename it accordingly. Then change one of the globes texture in Nifskope and save in the corresponding mesh folder already available.
Enjoy, Meo.
122 downloads
0 comments
Submitted
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Meo's Fortruins Renovated
By Meo
Meshes that i made for myself for a personal project. It was gathering dust so i thought about sharing for the few that might find them useful.
Enjoy, Meo.
37 downloads
0 comments
Submitted
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Meo's City Maps
By Meo
Detailed maps of every city (except Kvatch), including the Imperial city, all high resolution. One version to hang, another to put on surfaces. Ive also included a blank texture and my favorite, a target texture. Now you can practice your bow and spells like the civilized brute that you are.
Enjoy, Meo.
130 downloads
0 comments
Updated