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Resources

84 files

  1. Syscrusher's Chorrol House Resource

    This is a modders' resource (no playable content) with building meshes in the Chorrol architectural theme. The meshes are NOT original -- they are adapted from Bethesda assets to fix bugs and add new features for modders.

    Most of these meshes are adaptations of Bethesda geometry to add new variants and features to the Chorrol buildings. I needed these objects for a large town/quest mod that is currently under development, and given that these are not spoilers for the quest, I decided to go ahead and release them as a standalone resource for other modders.

    These meshes all use 100% vanilla textures, so you do not need to insert folders into your textures directory.

    SEE THE INCLUDED README FILE FOR DETAILED MESH DESCRIPTIONS AND USAGE HINTS.

    This file can also be downloaded from TES Nexus, mod #43622.

    39 downloads

    1 comment

    Updated

  2. New Plants

    =================
    New Plants 1.1
    =================

    by Tamira


    Modder's resource and esp


    =================
    Description:
    =================

    Several new plants as modder's resource. All models are static, they are not animated (i. e. no SpeedTree).
    All the original models and textures were made by
    Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues)
    A big thanks to Yughues for creating them and making them available for unrestricted use!

    I think some modders can make use of these plants and so I imported them into the nif-format, modified and retextured some of them and made them game-ready.

    I include a demo esp to show these plants. They are on the small island in the very southwest of Cyrodiil in the mouth of the Strid. You can travel there from the beginning or you can use the console command: coe -40, -14); deactivate or delete the esp when no longer needed.


    Version 1.0
    ============

    Three different palm trees
    Three tropical plants (Monstera, Bromelia, Palm Plant)
    Two flowering bushes (blue and red blossoms)
    Pumpkin Plant with Pumpkins
    Bamboo, with and without collision (with collision recommended if you scale them up)
    Cannabis, green and flowering, with and without collision. Cannabis is a decorative plant that you can use for medical purposes (in tiny doses). I am not responsible for what else you are doing with it.

    Version 1.1
    ============

    Added more plants made by Yughues:
    Five tropical shrubs and a Cactus

    Optimized meshes and textures


    =================
    Tools used:
    =================

    Nifskope
    Gimp
    Blender (for very basic editing and re-export)
    Construction Set


    =================
    Permissions:
    =================

    This is a modder's resource. You may use the meshes and textures for your own mods as long as you give credit, including Yughues as the creator of the original models and you do not charge money for it.

    Do not upload to other sites

    =================
    Credits:
    =================

    Yughues aka Nobiax (http://www.sharecg.com/pf/full_uploads.php?pf_user_name=yughues) for creating the original models and textures
    The Niftools team for giving us Nifskope
    Bethesda for Oblivion and the Construction Set

    68 downloads

    3 comments

    Updated

  3. Red Checked TableCloth

    Red Checked Table Cloth On a Lower Class Round Table
    crisG9
    ------------------------------------------------------------------

    This is a modder's resource for Oblvion, created with thanks from a nice set of table clothes and table meshes by Argoniano, Zimnel and Kalikut, thanks to them all for a lovely addition to the world of Cyrodil

    This table and cloth is something i have wanted for my mods for Oblvion for ages, and finally got around to making it, now your cabin or hovel or retreat can be bright and cheerful. I will make a picnic table and picnic blanket version soon.

    enjoy

    Permissions:
    You may use this in any Oblvion Mod but you may not sell, rent or barter this for any price of any kind, it is for free use of the community. All meshes and textures from the original game are from that game and are copyright Bethesday SoftWorks. The table Cloth texture was a free resource found on the internet copyright free and the re-texture was by me.

    Installation:
    You will have to add this to your mod or your install by placing the meshes and textures foldere into your Oblvion install into the Data folder and you may have to reset the link with Nifscope if you use them in a custom mod.

    Enjoy and please don't spill on the tablecloth

    CrisG9
    November 2012


    Orignal Read me and Permissions:

    ------------------------------------------------------------------------------------------------------
    TABLECLOTHS 1.0 , by Argoniano, Zimnel and Kalikut
    ------------------------------------------------------------------------------------------------------

    This is a modders resource for The Elder Scrolls IV:Oblivion, so no esp is provided.
    The resource is intended to use in house building and is set as a complement for furnishing.
    What is a table without its cloth? Boring, isn't it?


    The resource consists in 119 nif with original tablecloth meshes made by Argoniano. This tablecloths are set on vanilla tables, but it exists an easter-egg, a brand-new model of table with and without tablecloth for the moder to decide which one will use. We also have five new models of custom curtains.

    *119 table models with their tablecloths on:
    -lowerclasstable
    -mageguilddesk
    -middledrawers
    -middletable
    -middletableround
    -upperdrawer
    -uppertable

    *1 brand new table model (mesilla01.nif).

    *6 custom curtain models (Kalcustom folder).

    *14 curtain models with custom new bar (Zym folder).

    The magesguilddesk tablecloth comes in two versions, one with arcane symbol and other without it. The symbol version has an independent uv mapping; that allows the modder to change the texture there.

    Tablecloth models are high-poly, so we recommend to use them in interior cells.


    +Tablecloths meshes, new table model and curtain bar mesh: Argoniano
    +Custom curtain models: Kalikut
    +Textures: Kalikut and Zimnel
    +Testing: Conchi

    *See original WIP thread in Canadian Ice forums:
    http://canadianice.u...hp?topic=5562.0

    ------------------------------------------------------------------------------------------------
    Notes and permission
    ------------------------------------------------------------------------------------------------

    This is a moder's resource to use with TES IV: Oblivion construction set, so no playable esp is provided.

    If you wish to use this resource in your own mod (that's why we have done this ), we only ask you some credit in your read-me.

    For any doubt, please ask here:

    zimnel@cir.es

    36 downloads

    0 comments

    Updated

  4. Syscrusher's Ayleid Resources

    This modders' resource offers spiral staircases, ramps, and other new toys in a modular tileset with over two dozen pieces. I love Bethesda's Ayleid tiles, but wanted to extend the set by supplying some useful additions.

    The new tiles include:




    Spiral stairs: These mate up directly with Bethesda's "narrow hall" interface. One premade staircase is functionally equivalent to Bethesda's "arnhallstairs01.nif" object, but you can build your own multi-level stairs with the modular versions.
    Ramps: Modular ramps mate with both "wide" and "narrow" halls. Premade full-height versions provide the standard 320 unit vertical rise, but a half-height version of each is offered to allow you to place a landing of your choice midway.
    Spiral ramps: Spiral ramps allow vertical movement in a small horizontal footprint. NOTE: The tiles themselves work fine, but because of vanilla tile constraints, these can be tricky to deploy. See the detailed notes below for hints.
    New room tiles: There is an inside corner tile for room balconies, and you can now exit a narrow corridor *under* a balcony rather than just *on* it, and there is a no-rail balcony tile and some stairs to go with it. More options may follow later.



    Note: Although these tiles are my own work in Blender, they are of course closely based on Bethesda's vanilla tiles. I take credit for my additions, but not for the original artistic work.

    Shameless plug: This is a *partial* set; the full tiles will be released in a few months after my quest mod is released, so as not to spoil the surprises.

    Location
    ========

    This is a modder's resource only, consisting of NIF models. There is no ESP file, and so installing these models will not cause anything to appear in your game.

    Notes
    =====

    All textures are Bethesda-supplied, and this resource does not overwrite any Bethesda models. These are additional tiles, not replacements.

    A brief historical note: In the Middle Ages, castle staircases were built to curve to the right as you went up, or left as you came down, as a boon to defenders. Since most people are right-handed, a staircase curving this way gives the person above lots of room to swing a weapon, while for the one attacking from below, the central column is in the way. In my models, the "R" versions are built to favor a right-handed fighter defending from above.

    If time permits, I may add a "zero horizontal offset" version (a standalone adaptation of the "middle" section) in a future release. If I do, it will simply add files to the archive, so it's safe to go ahead and use this release.

    Please see the included README for more information.

    Credits
    =======

    Thanks to Bethesda for the wonderful game of Oblivion, and for making it an open modding platform.

    Thanks to TES Alliance and TES Nexus for supportive communities and extensive resources.

    Thanks to Windmill Tilter (on TES Alliance) for helping debug a frustrating texture problem with the meshes.

    Thanks to my lovely wife for her patience while I spent a whole weekend building these!

    78 downloads

    1 comment

    Updated

  5. Arthmoor's Painting Resource

    A collection of hi-res 1024x512 paintings in rectangle and square format that were taken from in-game screenshots as I played.
    They have been passed through filters in GIMP and finalized using Paint.NET, using the procedure outlined here: https://www.afkmods.com/index.php?/topic/3048-oblivion-say-cheese-making-paintings-for-oblivion/
    Many of these paintings appear in my mods, though not all of them have been used yet. Since the vanilla painting resources are so few and of such low quality, I decided to share these for others to use freely in their own mods.
    My Patreon Page: https://www.patreon.com/arthmoor
    System Requirements
    A working copy of Oblivion and the TES Construction Set. Strongly recommend the use of the Construction Set Extender.
    Installation
    Unpack into your Data folder. Recommended to use BAIN as they will overlap with my mods if you happen to be using any of them.
    There are no files to activate. You must add the resources using the CS into your own mods.
    Uninstallation
    Remove the files added by this mod, preferably using BAIN so as not to remove any which are in use by other mods.
    Options Available
    Paintings are included for the following categories:
    Ayleid Ruins
    Cities/Towns - All from Cyrodiil. Includes one each of my villages.
    Nehrim - Screenshots from the Nehrim total conversion.
    People - The city royalty, Uriel Septim, and two generic.
    Scenic - Paintings of various landscape shots, including some from the Unique Landscapes series.
    Disclaimer
    This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates.

    40 downloads

    0 comments

    Updated

  6. 3 comments

    Submitted

  7. Momo's Farm Resource

    Description

    Creating an unique farm with the vanilla models? Very difficult! Now, with these 39 new farm models it will be much easier.

    Installation

    Copy the folders meshes & textures into your oblivion data directory and integrate the *.nif´s into your *.esp. (MomoEimer01Havok = moveable (Clutter) / Feldbett, - stuhl & - schemel = Furniture)

    License

    The farm models can be freely used in modifications for Oblivion, but give me Credits.
    You are not allowed to edit the models or textures before you haven't asked me.
    Before using my resource contact me so I know where the resource is being used.
    Commercial using is not allowed.

    Credits

    Bethesda Softworks for Oblivion and the CS
    Blenderfoundation for creating Blender
    Nifskope-Team for creating Nifskope
    Adobe-Team for creating Photoshop
    ...
    Livi for giving me Love and Freedome

    78 downloads

    0 comments

    Updated

  8. Momo's Hanging Cloths Resource

    Description

    This Resource contains 48 new models of hanging clothes.

    Installation

    Copy the folders meshes and textures into your oblivion data directory and integrate the *.nif´s into your *.esp.

    Credits

    Stroti for the clothespin bag, some clothes and for inspiration
    Bethesda Softworks for Oblivion and the CS
    Blenderfoundation for creating Blender
    Nifskope-Team for creating Nifskope
    Adobe-Team for creating Photoshop
    Livi for giving me Love and Freedome

    102 downloads

    2 comments

    Updated

  9. Shovel And Poker for Fireplaces

    A fire poker and Ash shovel, Meshes are mine, uses default ebony textures
    I should have noted earlier they are fully havok'd and weapon ready.

    27 downloads

    0 comments

    Updated

  10. 2 comments

    Updated

  11. Meo Ayleid Clutter Addon

    Name: New Meo Ayleid Clutter Colors Addon
    Version: 1.0
    Date: AUG/22/2011
    Category: Modders Resources
    Requirements: Oblivion, CS, A modder to clutter
    Author(s): Meo, Metallicow

    Contents
    =========
    6 new aylied clutter colors whipped up from Meos original models.

    Location
    =========
    In the 7z archive.

    Details
    =========
    Optimized with PYFFI 2.1.9

    Incompatibility
    =========
    None. This is a modders resource. Add it to the game yourself. Knowledge of CS implementation REQ.

    Not related to this resouce, but the original resource
    =========
    Meos original upload of his aylied clutter had IIRC a wrong texture path for one either red or white clutter piece that can be easily fixed in nifskope.

    Version History/Changelog
    =========
    =1.0
    Meo asked to upload the extras I sent him, so they may be of use to others.
    Final. I can't seem to locate the PS doc...

    Contact
    =========
    Meo or Metallicow @ TESAlliance

    Credits
    =========
    Meo - Meshes
    Metallicow - New textures

    Original Credits(from meos readme)
    =========
    Thanks to Phaedra for low resolution icons.
    Thanks to Myrilath for the original idea.
    Thanks to Ceano for a few basic textures.
    Thanks to Bethesda for creating Oblivion.

    Tools Used
    =========
    Adobe Photoshop
    PYFFI
    Blender
    Nifskope

    Licensing/Legal
    =========
    Modders Resource. Do not port to other games. Please respect the folder directory structure to avoid duplicates.
    Give credit where it is due.

    74 downloads

    0 comments

    Updated

  12. Meo's Castle Keep

    Time to renovate those castles of yours, or build new ones, or make small fortified outposts, or build a high tower for that annoying princess, or whatever cross your minds. New walls, single or double sided. Stackable towers. Huge selection of roofing options. Bridges. Portcullises, Flags, Windows, Wells and a bunch of other decorations. Imagine it, build it.

    Alpha release note: No LOD models, no walkways, and there might be a few visual oddities here and there. If you find any, please PM me with the details. Corner columns use new textures, so if you use a texture replacer for the castle tileset, you might want to avoid using those nifs.

    Installation:

    Extract to your oblivion\data directory and add in the Construction Set as statics (as doors or activators for the animated nifs). For the portcullises, use the dsr_mordorgates sounds.


    This is an exclusive ALPHA release for TES Alliance, only for you, to play and practice with, you are NOT to include this in any release or i'll will hunt you down and make a tuque out of your scalp. Keep the directory structure intact as always.

    Enjoy, Meo.

    138 downloads

    3 comments

    Updated

  13. Meo's Winecellar

    Wineracks and crates to help make your winecellar more lifelike.

    Enjoy, Meo.

    97 downloads

    1 comment

    Submitted

  14. Meo's Window Boxes

    Window boxes, two models, with legs and without. Nine textures for every house style in game. Plus three addons; snow for Bruma, dirt for plants and water that will imitate the water setting of the cell.

    Enjoy, Meo.

    45 downloads

    0 comments

    Submitted

  15. Meo's Settlement

    Many pieces to help protect and furnish your new settlement, in 17 different flavors. Ive included many pieces from my "Floating Isle" mod cause i think they fit well and so people dont have to download the mod to get the resources.

    Enjoy, Meo.

    78 downloads

    0 comments

    Submitted

  16. Meo's Series Booksets

    Filling those library shelves can be long and boring. Continuing where Garak left, 13 booksets of the different series, using Pheonix Amon textures.

    Enjoy, Meo.

    83 downloads

    0 comments

    Submitted

  17. Meo's Room dividers

    Sometimes you need to compartmentalize your big rooms, but theres only 5 lowerclass dividers provided with the game. Well now you have choice, a lot of choices.

    Made using all the vanilla tapestries and more, 198 nifs for all your tastes in decoration.

    (yes, the file is only 28kb, 5.4mb when decompressed, im begining to think 7z is a spell, not a program)

    Enjoy, Meo.

    74 downloads

    0 comments

    Submitted

  18. Meo's Potion Replacer

    Potions, three sizes, eleven colors, eight tags, empty variant included and two unique nifs, thats 302 new nifs!!!Plus custom icons. What else you could ask for!?!

    Also includes:

    - MeosPotionReplacer.esp if you want things handled for you. (use Potable Pastiche.esp, if you use that mod)
    - Unique nifs to replace vanilla potion01.nif and potionpoison.nif, for the alchemist in you. Recommended if you use either esp.
    - A brand new ENVMAP2 for better reflections.

    Enjoy, Meo.

    83 downloads

    0 comments

    Submitted

  19. Meo's Paper Septims and Bank Furniture

    All you need to implement a new banking system in Cyrodiil or just make your personal vault look better.Theres 5,10,20,50,100,500 and 1000 spetim bills in a variety of forms: single bill, stacks, uncut sheets, uncut stack sheets and small piles. Two piece of equipment, a royal printing press and rolls of binders. Ive also included two new piece of furniture, a closed upperclass desk and document drawer. Also included, teller bars to use with upperclass counter, a full set of bars based on the leyawiinfightersgate, a revised secret passage for the castle interior so you dont have to use the narrow set, and finally a 4way for the castle narrow set. I know it all seems mixed up, i was making a mod of my own but abandoned it. No reason for all this good to go to waste.

    Enjoy, Meo.

    56 downloads

    0 comments

    Submitted

  20. Meo's Open Books

    It is what it is, open books, with simple collision which means it wont move ingame but objects will bounce off of it. Theres 8 different books, a blank one, 2 about creatures, one about dwemer centurions, one about elves, the firmament, the messenger diary, the tome of unlife and the Mysterium Xarxes. Havoked version included.

    75 downloads

    0 comments

    Submitted

  21. Meo's Modular Fireplaces

    Twenty-one fireplaces, all vanilla, for you to use as you see fit in the home of your choosing. Plus three brand new fireplaces of my own, two for Leyawiin and one for the castle tileset, that can also be used as a secret passage when combine with the included moving wall. Also two retextured from for the IC interiors.

    Enjoy, Meo.

    114 downloads

    0 comments

    Submitted

  22. Meo's Labyrinth Garden

    Imagine the possibilities. Maybe you want your backyard closed, private. Maybe you want to add a labyrinth to your quest so getting that special item is that much more difficult. Or maybe you just want your castle to have the garden it deserves. Sixty-six pieces of all kind to satisfy the most demanding modder, Ive also included an autumn texture and a dead texture.

    Enjoy, Meo.

    66 downloads

    0 comments

    Submitted

  23. Meo's Globes

    Three new meshes to decorate your homes.Includes Masser, Secunda and Tamriel. Only the big version has static collision and cant be moved, the other two have havok based on the crystal ball.

    Texture Pack

    *Knowledge of Nifskope is required*

    Adds 77 different textures for my globes, that includes the planets of our corner of the universe. Theres only one normal map included to reduce the size of the download, you will need to copy it in the desired planet folder and rename it accordingly. Then change one of the globes texture in Nifskope and save in the corresponding mesh folder already available.

    Enjoy, Meo.

    122 downloads

    0 comments

    Submitted

  24. Meo's Fortruins Renovated

    Meshes that i made for myself for a personal project. It was gathering dust so i thought about sharing for the few that might find them useful.

    Enjoy, Meo.

    37 downloads

    0 comments

    Submitted

  25. Meo's City Maps

    Detailed maps of every city (except Kvatch), including the Imperial city, all high resolution. One version to hang, another to put on surfaces. Ive also included a blank texture and my favorite, a target texture. Now you can practice your bow and spells like the civilized brute that you are.

    Enjoy, Meo.

    130 downloads

    0 comments

    Updated


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