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Skyrim Creatures Alive .25ck

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About This File

SkyRim Creatures Alive

Version 0.25CK

by Corepc

Rebuilt with CK

Textures by BellyAche - Parts of his Animals and Creature Packs are now intergrated has new variants.

Textures by Starx - Frost Giant's

==You must wait in a safe location for you Respawn Timer and Area Cleared Timer for Changes to take effect this Version. I changed formid for nearly all variants, leveledlist have been redesigned, alot of new features for Version 0.25==Once Again Requires Respawn to Take Effect=====

Welcome to Skyrim Creature Alive this mod is a Creatures Overhaul focusing on Creatures, creature ai, creature factions, new variants at this Time. Creature Leveledlist Redesign has well with a Unleveled Encounter Anything at lvl 1 approach with Vanilla Feel that is balanced yet Random.

This is a start of what will be Very Large Mod Project Similiar to Oblivion Mart's Monster Mod that I manage and maintain.

Section 1: Leveledlist Spawn System

Section 2: Faction Changes

Section 3: Vanilla Creatures and Monster Variant List

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Section 1: Leveled Creatures List Changes

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Only Creature Leveledlist are changed. Did not touch Npc or Dragon or Skeleton or Draugh List. So you may use PISE for it Npc Changes Etc.

All Creatures or Monsters have chance to Spawn at Level 1, regardless of player levels. each vanilla type has a Variant that is weaker or stronger and a chance of spawning so beware.

I have designed the unleveled system very carefully using custom leveledlist for everything. And also ensured that list still followed lowest to highest level creatures. With skeever and wolves being listed 3 times, bear and sabrecat listed 2 times, monster's listed 1. This is very balanced because it still has a Vanilla Feel to it. But at the same time, is unleveled and random.

Also all creature are more regional based. For example in Vanilla almost all the Snow Creatures can be found in Snowy Areas only this make sense. But in some list NOrmal Wolves would spawn instead of Snow Wolves. In other Region list like the Plains or Marsh The Wolves could have been spread out to be more regional or only certain types of Bears. So you will not Artic Animals in Warm AReas, and Vice Versa. No plains or marsh animals in Snowy Areas.

This will make the game more challenging has many creatures that did not spawn until higher levels. Will now spawn at lvl 1 (ice wolf) or eariler then they should (Cave Bear / Snow Bear), Trolls, Giants. And this really does not unbalance things too much. Has some of these creatures can be found in world even at lvl 1 has some are placed in world itself.

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section 2: Creature Faction Changes

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I have changed many of creature faction to be friends, neutral or enemy with each other. In and effort for creature to fight with each other More. So that player is no longer center of attention per say.

Bears - Friend with Spriggan, Neutral toward Skeevers, Enemies - Spider, Wolf, Chaurus, Troll, SabreCat

Chaurus - Was Friend with Spider they are now enemies, was friends with Skeever now Neutral, Spriggan Friend, Enemy - Bear, Sabrecat, Wolf, Troll

SabreCat - Friend with Spriggan, enemies - Bear, Wolf, Skeever, Spider, Chaurus,

Skeever - Neutral toward Bears and Chaurus, Friends with Spriggan, Enemies - Bears, Sabrecat, Trolls, Wolves,

Spider - Was Friend with Chaurus now Enemies, Friend with Spriggan, Enemies - Bears, Sabrecat, Trolls, Wolves, Neutral with Skeevers

Spriggan - Friend to All Creature Faction expect Troll which are enemies

Troll - hostile toward everything

Wolf - Friend of Spriggans, enemies - Bear, Spiders, Chaurus, Skeever, Trolls,

Giant - Added Frost Giant has Enemy

New Frost Giant Faction - Enemies are Normal Giant and Mammoth's.

Needs Feedback please, hopefully it does not break anything

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Section 3: Vanilla Creatures and Monster

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Wolf Family

===================

- Names for Wolves have been renamed to Grey Wolves, Red Wolves, Black Wolf, Snow Wolf.

- Normal Wolves - Grey Wolves - I Adjusted or Corrected the WNAM Model to point to ARMO (SkinWolf) and not ARMO (SkinWolfBlack) which is used by Wolf_Indoor/Bandit Wolf aka Black Wolf..

- Ajdusted or Corrected template settings on Red Wolves, Black Wolves, to use own stats, aisettings, etc. Where using default Grey Wolf. This will allow me to make future changes once again. When Creation Kit is released.

- Added DefaultMasterCreaturePackage to All Wolves

- Normal(Grey) Wolves decreased size from 1.0 to .85,

added 3 New Grey Variants Level (6,10,14) and scaled them up (.95,1.05,1.1).

- Red Wolves, decreased size from 1.0 to .80,

- added 3 New Red variants (6, 10, 14) and scaled (.9, 1, 1.1)

- Black Wolves decreased from 1.0 to .9,

- added 3 New Black variant (6,10,14) and scaled them up (1.0, 1.1, 1.2)

- Ice Wolves created lower lvl varaint (lvl 2) and scaled them down to normal size. Normal Ice Wolf is quite large already. But the Higher Level Variants are even Bigger at lvl 10 and 14 Scaled (1.2, 1.25) Beware

Leveledlist Changes for Wolves

Grey Wolves are the most common Can be found all over the place.

Red Wolves can be found inn Plains/Canyon Areas (Markath),

Black Wolves will spawn in Marsh/Hills (Riften), or often can be found around Bandits has well

Snow Wolves will can only be found in Snowy Areas

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Bear Family

===================

Bears

- Added DefaultMasterCreaturePackage to All Bears

- Removed all template settings like wolves above

Black Bear this is most common types found Forest / Hills

- I changed the scale on Vanilla to be smaller .85

- Added 2 New Variants (Lvl 16, lvl 20) and (scaled .95, 1.1)

Cave Bear these can only be found in Plains / Canyon Areas

- Changed the scale on Vanilla to be smaller .90

- Added 2 New Variants (Lvl 20, 24) and (scaled 1.0, 1.1)

Snow Bear will be found in Snowy Areas

- Changed the scale on vanilla to be smaller .95

- Added 2 New Variants (lvl 24, 28) and (Scaled 1.0, 1.2)

Black Bear are the most Common and Found in Marsh,Hills, Forest Regions

Cave Bear can be found in Canyon/Plains

Snow Bears in Snow Areas Only

===================

SabreCats Family

===================

- Added DefaultMasterCreaturePackage to All

- Removed all template settings from All

Sabre Cat

- Changed the scale on vanilla to be smaller .90

- Added 2 New Variants (lvl 12, 18) and (scaled 1.0, 1.2)

Female Sabre Catress without a Mane has been Added

- 3 Variants at (lvl 6, 10, 14) and scaled (.80, .90, 1.0)

Snow Sabre Cat

- Left Vanilla Scale Alone, smaller version is lvl 6 variant listed below

- Added 2 New Variants (lvl 6, 18) and (Scaled .80, 1.2)

Female Snow sabre Catress without Mane has not been Seen yet..LOL..Missed Adding it this version..

All SabreCat Variants listed from BellyAche Animals and Creatures Pack are Below

===========

All SabreCat Variants share the long tooth this is a common trait among them until I can remove the long tooth from the Lions, Leopard, Tiger's or make them shorter etc. All Male have Mane, all Female Varations do not..

Lion Family

The Lion has a Mane.

- 3 Variants at (lvl 5,10,15) and (scaled .70, .80, .90)

Lioness Does not have Mane

- 3 Variants at (lvl 4, 8, 12) and (Scaled .65, .70, .80)

Tiger Family - most noticeble by stripes themselves

Tiger

- 3 Variants at (lvl 8,12, 16) and (Scaled .85, .95, 1.05)

Tigeress no Mane

- 3 Variants at (lvl 6, 8, 10) and (Scaled .70, .80, .90)

Arctic Cat Variants

Snow Tigers - White with Stripes

Snow Tiger

- 3 Variants at (lvl 8, 12, 16) and (Scaled .80, .90, 1.0)

Snow Tigeress

- 3 Variants at (lvl 6, 10, 14) and (Scaled .70, .80, .90)

Snow Leopard - White with Spots

Snow Leopard - Has Mane

- 3 Variants at (lvl 7, 11, 15) and (Scaled .70, .90, 1.0)

Snow Leopardess - No Mane

- 3 Variants at (lvl 5, 9, 13) and (Scaled .65, .75, .90)

=======

Mudcrabs

=======

- Added DefaultMasterCreaturePackage to All

- Removed all template settings from All

Texture by me Corepc

Normal, Large, Giant - Stats are the Same Has Vanilla Variants for Now..

* New Texture Variant - Stone Crab -

* New Texture Variant - Black Crab -

* New Texture Variant - Marsh Crab -

* New Texture Variant - Snow Crabs can only be found in Snowy Areas where Horkers are Found in particular.

====================

Skeever Familly

====================

- Added DefaultMasterCreaturePackage to All

- Removed all template settings from All

Normal Skeever

3 New Variants - lvl 3, 6, 9

Snow Skeever

4 Variants - lvl 1, 4, 8 , 12

Skeever from BellyAche Animals and Creatures Pack Below

====================

9 New Skeever Types

Brown

- 3 Variants at (lvl 3, 6, 9) and (scaled .85, .95, 1.1)

Mangy Brown

- 3 Variants at (lvl 2, 4, 5) and (scaled .60, .70, 1.1)

Brown White - Plains Skeever

- 3 Variants at (lvl 3, 6, 9) and (scaled .90, 1.0, 1.1)

Brown Mangy White - Greater Mangy's

- 3 Variants at (lvl 5, 9, 13) and (scaled 1.1, 1.2, 1.3)

Dark Grey - Cave Skeever

- 3 Variants at (lvl 5, 10, 15) and (scaled .70, .90, 1.1)

Grey

- 3 Variants at (lvl 2, 4, 6) and (Scaled .70, .80, 1.0)

Dark Mangy Grey - Mangy Grey

- 3 Variants at (lvl 6, 9, 12) and (scaled 1, 1.1, 1.2)

Grey White - Greater Grey Skeever

- 3 Variants at (lvl 6, 12, 18) and (scaled 1.1, 1.2, 1.3)

White Grey - Mangy Snow Skeever

- 3 Variants at (lvl 3, 6, 9) and (scaled .70, .90, 1.1)

====================

Giants

====================

- I have lowered level on

Giant01- Loin Cloth Only from 30 to lvl 24, scaled to .90

Giant02- Partial Outfit - Kept at 30 scaled to .95

Giant03- Full Outfit from 32 to 38..scaled to 1.0

Frost Giants by StarX - The Frost Giant is a close relative of Normal Giants, but, has a more Frost Look and Red Beards. The Frost Giant is a Enemy to Normal Giants has sometime Frost Giant can bee seen killing Mammoth. A Frost Giant has 50 resistance to frost based spells beside normal Giant Magicial Abiliites. But are slighty slower than Normal Giants. 3 Varations at lvl 24, 32, 40..The bigger they are tougher they are.

====================

Troll Family

====================

Marsh and Plains by Corepc

- Added DefaultMasterCreaturePackage to All

- Removed all template settings from All

Cave

- 2 Variants at (lvl 7, 21) and (scaled .85, 1.0, 1.2)

Frost

- 2 Variants at (lvl 11, 33) and (Scaled .85, 1.0, 1.2)

Marsh Troll - can be found in swamp - green/gold with fiery eyes..

- 3 Variants at (lvl 9, 18, 27) and (Scaled .90, 1.0, 1.2)

Plains Troll - can be found in Plains Areas - gold/white in color

- 3 Variants at (lvl 6, 12, 18) and (scaled .85, 1.0, 1.1)

====================

Spriggan and Spriggan Kin

====================

Texture Varations by Corepc

Spriggan- 2 New Texture Variants stats same has Vanilla

Spriggan Swarm -

- 2 Variants at (lvl 3, 6) scale unchanged

Spriggan Matron

- 2 Variants at (lvl

====================

Wisp Family

====================

Wisp

- 2 New Variants at (lvl 3, 6)

Wisp Shade

- 2 New VAriants at (lvl 10, 15)

Wisp Mother

- 2 New Variants at (lvl 20, 36)

====================

Chaurus Family

====================

Chaurus

- 2 New Variants at (lvl 6, 9) and (Scaled .80, .90)

Chaurus Reaper

- 2 New VAriants at (15, 30) and (Scaled .90, 1.2)

====================

Atronach Family

====================

Flame

- Scaled Vanilla version down to .85

- 2 New Variants at (lvl 10, 15) and (Scaled 1.0, 1.2)

Frost

- Did not scale, smaller version is lvl 8 variant

- 2 New Variant at (lvl 8, 24) and (Scaled .85, 1.2)

Storm

- 2 New Variant at (lvl 10, 20) and (Scaled .80, .90)

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Install

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Unzip Skyrim Creatures Alive.7zip to Steam\SteamApps\Common\Skyrim\Data Directory

From the Skyrim Launcher or Select Skyrim Creatures Alive in data Files.

Load Order, Please load SCA after Unleveled World, PISE, War2Skyrim, or other Mods that change Creatures, Creatures Leveledlist, Etc for changes to take effect Properly.

Best to Use Wrye Smash for Best Results when using with these Mods.

You will need to wait out your respawn timer usually 10 days for changes to take effect / 31 days for area's cleared to respawn.

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If you have problem or comment's or suggestion please find the Skyrim Creatures Alive thread here ..

http://forums.bethsoft.com/forum/183-skyrim-mods/

=====================================

Version.20

Released Via 4shared and TesAlliance

New Unleveled Spawn System

New MudCrab

New Trolls

V.11 -

New Wolf and Bear Lvl Varaints created, Tweaks to Wolves to flesh them out to differ.

New MudCrab Variants (Black, Red, Green and Snow Crab Created and Added)

New Plains and Marsh Trolls

Leveledlist Redesigned with for Future Compatiblity.

- 0.10 -

Normal Wolves removed and replaced in all Snow List with Ice Wolf. should no longer appear in Snowy Areas,

Red Wolves replace normal wolves in Plains and Canyon Areas (Markath Areas), should not really be found elsewhere.

Ice Wolves Snowy and Mountain Areas only

Normal Bear - removed and replaced with Snow Bear or Cave Bear depending on Leveledlist Region.

Cave Bear - Plains and Canyon Areas

Snow Bear- Snowy and Mountain Areas Only


What's New in Version .25ck

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