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File Information
- Submitted: Apr 13 2012 07:49 PM
- Last Updated: Apr 14 2012 04:58 PM
- File Size: 728.14K
- Views: 658
- Downloads: 44
- Usage Rights/Permissions: I do not authorize commercial use of my mod. If you want to upload this for free sharing in other site you may do it, just give me the credits.
Download Daedra Lair 2
A nordic ruin dungeon, overrun by the Daedra.
I made this mod because I played Oblivion for a long time, to figure out that the Daedra are scarce in Skyrim. I really missed the times I used to close that Oblivion gates, fighting thoses hordes of dremoras. Now the good times are back, so let´s enjoy them!!!
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FEATURES
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A 6-level dungeon crawl. The first level is a cave dwelled by conjurers, where there is already a tough fight with their boss to get the key to the ruins. Once you get it, in the next 5 levels you will fight dremoras and frost/fire/storm atronachs.
BRING SOME TORCHES: It is much darker and foggier than the vanilla dungeons.
LOW LEVEL CHARS WILL BE UTTERLY CRUSHED!!! Deploy your strong chars and bring your best weapons, armors, potions and spells.There will be times when you will be fighting 4-5 dremoras at once, and the bosses are very tough.
Defeat the Dremora boss to get a complete set of Daedric armor. You will also loot a key to a mage portal that will take you back to Skyrim, so you don´t have to go all the way back into the dungeon. But watch out: Ghuzerath is strong, and he does not come alone!!!
*******************************************************************************************
Installation
*******************************************************************************************
-Extract the "Data" folder from this mod to your "The Elder Scrolls V Skyrim" folder in your PC. If it asks to overwrite something, say Yes.
-Add a check to "Daedralair.esp" in your Skyrim launcher screen to activate the mod... and play!
*******************************************************************************************
Location
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"A long forgotten cave" is located at the Reach, nearby the road to Markarth. I Included a screenshot here to show you the exact location.
*******************************************************************************************
Known bugs/issues
*******************************************************************************************
Companions usually get lost in this dungeon. Sometimes they do not follow you at all (I guess they sense the trouble ahead). If you cannot live without your companion and you do not have a mean to summon or teleport him/her back, you better come alone this time.
I made this mod because I played Oblivion for a long time, to figure out that the Daedra are scarce in Skyrim. I really missed the times I used to close that Oblivion gates, fighting thoses hordes of dremoras. Now the good times are back, so let´s enjoy them!!!
*******************************************************************************************
FEATURES
*******************************************************************************************
A 6-level dungeon crawl. The first level is a cave dwelled by conjurers, where there is already a tough fight with their boss to get the key to the ruins. Once you get it, in the next 5 levels you will fight dremoras and frost/fire/storm atronachs.
BRING SOME TORCHES: It is much darker and foggier than the vanilla dungeons.
LOW LEVEL CHARS WILL BE UTTERLY CRUSHED!!! Deploy your strong chars and bring your best weapons, armors, potions and spells.There will be times when you will be fighting 4-5 dremoras at once, and the bosses are very tough.
Defeat the Dremora boss to get a complete set of Daedric armor. You will also loot a key to a mage portal that will take you back to Skyrim, so you don´t have to go all the way back into the dungeon. But watch out: Ghuzerath is strong, and he does not come alone!!!
*******************************************************************************************
Installation
*******************************************************************************************
-Extract the "Data" folder from this mod to your "The Elder Scrolls V Skyrim" folder in your PC. If it asks to overwrite something, say Yes.
-Add a check to "Daedralair.esp" in your Skyrim launcher screen to activate the mod... and play!
*******************************************************************************************
Location
*******************************************************************************************
"A long forgotten cave" is located at the Reach, nearby the road to Markarth. I Included a screenshot here to show you the exact location.
*******************************************************************************************
Known bugs/issues
*******************************************************************************************
Companions usually get lost in this dungeon. Sometimes they do not follow you at all (I guess they sense the trouble ahead). If you cannot live without your companion and you do not have a mean to summon or teleport him/her back, you better come alone this time.
What's New in Version 2 (See full changelog)
- -Fixed the "stealing from Hall of the Dremora" bug
- -Fixed the crippled path in the "way of fire" buttom
- -Added more clutter to some cells
- -The armor you will loot from the boss is enchanted now.
- NOTE: The arrows disappearing is NOT a bug--- Actually, they DO NOT disappear. The dungeon is very foggy and you just do not see them in the distance after you shoot. You don´t expect to see a flying arrow in the mist, do you???
- To update mod, overwrite "Daedralair.esp" with THIS file (be sure you replaced the anterior file with this one). None of your savegames will be lost in the process.
Screenshots
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