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  • Submitted: Apr 29 2012 04:07 AM
  • Last Updated: Apr 29 2012 04:07 AM
  • File Size: 10.43MB
  • Views: 380
  • Downloads: 7
  • Usage Rights/Permissions: Most of the resources in this mod are modder resources and do not require permission to use provided you credit the original authors and include their readmes. The stories in this mod are written by various authors and you should contact them if you wish to reuse them. "The Saga of Torrin" and all of the poems are written by me and I ask that you contact me should you wish to reuse them in your mod. I do not mind giving consent, but I would like to know where my work is being used.

Download Jasmine 2.7





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Summary

This mods adds a female Redguard named Jasmine who will join you in your adventures provided you do her a favor first. I wrote most of her dialogue to revolve around the Main Quest (MQ), so those not doing it will miss out on quite a bit of the mod. She does have her own back story and a few quests that you'll be able to participate in should you keep her around.

Features

Jasmine will only focus on her scouting skills:

Majors: Light Armor, Marksman, Restoration, Block, Long Blade.

Minors: Sneak, Unarmored, Medium Armor, Short Blade, Athletics.

She will also teleport with you if you use Recall or one of the Teleportation spells.

Jasmine will swap places with you if you ask her to take my place under her "change what you're doing" topic.

Requirements

This mod requires Tribunal and Bloodmoon as well as Better Bodies version 2.0+, otherwise some of the clothing worn by the NPCs will look strange.

Known issues

This mod was not designed for players that choose to become werewolves or vampires. A vampire should have no issues playing with it, but those that choose to be a lycanthrope should not allow her to see you change. If she does, she will attack and report you as a werewolf. It is not recommended that you use any mods that change the Main Quest like Never say Never. The primary focus of this mod was its dialogue and while those mods won't break this, you'll miss out on a good portion of the new dialogue.

This mod may not work properly with MCA's love making or with the Romance mod due to how they operate. It will, however, work perfectly with Mr. Cellophane's Lovers and Legends and my update to that mod.

NOM users: this mod uses a number of resources from NOM and that mod should load after this one (have a later date). You can either use Wrye Mash to redate NOM or load it into the CS and save it without changing anything. I will keep the date of this mod the same throughout its updates. Not sure if this applies, but better safe than sorry I guess.

This mod adds a house to the area northwest of Seyda Neen and may conflict with mods that add content there like Vality's grass mod. This mod also makes a change to Addamasartus and the Eight Plates in Balmora by adding NPCs to them. It also adds a house outside of Ebonheart and a Dwemer style tower north of the Ahemmusa Camp.

Caius will not talk to you if Jasmine is in follow mod. If you leave her somewhere while teleporting, you will need to use her telepathy ring to have her stop following.

She has unique greetings depending upon what quest Caius has you performing when you retrieve her from the Eight Plates in Balmora.

There is a 72-hour bug in which NPCs are reset if you do not talk to them at least once in any 72 game hour period, or if they are not within the same cell as you. If you don't talk to Jasmine at least once every 72 game hours, her teleportation ring may cease to function. You can use Jasmine's telepathy ring to contact her once every 72 hours or so if you need to leave her somewhere.

The scabbard for Deandre's scimitar uses the left pauldron slot. This was so that it would show up on the outside of any clothing worn. It may clip with certain non-BB clothing and any clothing that uses the neck slot. You'll have to mirror any pauldrons if you want to wear two.

Though Jasmine will teleport with you whenever you use Recall or one of the Intervention spells, she will only do so if you teleport to an exterior cell because of an engine limitation.

What's New in Version 2.7 (See full changelog)

  • 2.5<br />Fixed spelling and grammar issues, and possible dialog crashing errors.<br />Fixed an issue with Jasmine not leaving Caius' house consistently.<br />Added take my place option under change what you're doing topic.<br />Fixed repeating journal entries after killing Charon.<br /><br />2.6<br />Fixed spelling and grammar issues, as well as a book naming inconsistency.<br />Fixed Jasmine's greetings not displaying while in the Eight Plates after talking to Caius about the MQ.<br />Applied Slartibartfast's texture fixes. His mod is not required to play this one.<br /><br />2.7<br />Removed an issue with repeating journal entries caused by Charon's death.<br />Fixed Deandre's greetings when returning his statue.<br />Removed Jasmine's ability to follow the player's lead; she will only focus on her scouting skills now and tweaked the script to increase her health.<br />Added in the ability to have Jasmine follow you when you use Recall or one of the intervention spells (customs spells are fine).<br /><br />See the readme for the full change log.


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