About This File
Ice cold springs rise in the Mountains and unite to a creek that feed Lake Arrius north of Cheydinhal and continues its way to the southeast. In the eastern part, the landscape is sparse and rocky while the tree density increases when going westwards, repeatedly interrupted by big groups of rocks. Unrestrained by its stony streambed, the water rushes downwards in the steep, sharp gorge it milled out during eons. Roaring waterfalls form an impressive scenery in the otherwise sparse landscape.
At some places, humanoid traces are highly visible: Chopped trees lead to a charburner's camp and bridges offer a safe way to pass the stream. Some resourceful craftsmen learned to utilize the power of the streaming water: In a water driven hammer mill, supplied with ore from the nearby mine, tools get manufactured, and a grinding mill, powered by the water, produces granite plates.
Lake Arrius is a deep and cold mountain sea, whose shore line is mostly formed by overhanging rocks. Its depth takes most of the power of the rushing water masses. From the lake, the water finds its way to the lower regions of inner Cyrodiil in a more calm, but not less impressive way.
What's New in Version 1.1.5
Released
Disabled a floating rock