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Solitude Navy Yard (Unfinished) 0.5

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About This File

Due to the unfortunate reality that I'm spending more time at work (IRL I'm a PC technician by trade, and often on assignments I'm out of town for 3 days) than I could try to deal with large mods, I am offering this mod as a resource for those who have the time and the resources to complete it.

Originally the Solitude Navy Yard was my attempt as a large-scale alternative to a certain mod notorious for incompatibility and navmesh bugs. However, the sheer size of the project and the number of NPCs needed was too overwhelming for me to handle that I left this work half complete.

The Navy Yard contains:

  • 3 warehouse areas
  • 1 armory (workshop/forge)
  • 1 ship interior
  • 1 tavern
  • 1 trade shops
  • 1 customs house
  • 2 residences
  • 1 player home
  • 1 small shack (for a Thieves Guild fence)

The archive file also contains a character sheet (Excel and CSV) for which to use as a reference guide to create NPCs and their daily routines.

Note that there are also 60 versions of the mod -- the reason is that given the notoriety of CK's undo, which isn't really an undo just like we use Word or Excel, I used a method of creating "checkpoints" so as if in case I make a mistake that cannot be reverted, I rename and open the previous version.

You may also note that it also uses Stroti's outdoor toilet (available in this site), as well as a custom wanted poster (also available) -- these can be removed if necessary.

If anything, should you decide to publish the finished work, please credit me by name and leave a link to the finished product in the comments area. Thank you and good luck! :)

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