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Push Dead Spell 1.0

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About This File

Push Dead Spell by glowplug (aka krahvaal)

A Lesser Power Touch Spell for pushing dead actors out of view...or just for fun.

Requires a short quest in order to locate it.

Credits:

Syscrusher for how to do the scripting and suggestions including this standalone mod.

Side's Sails for the trig z angle solution.

This is a spin off from part of a quest in Nagasteim (WIP).

That quest requires stealth but if caught we have to dispatch the observers then throw their bodies off the wharf/boat before the next patrol.

There's probably something like this in one of the spell collection mods but I did not find it.

The spell automatically levels up with Mysticism as per Novice, Apprentice and so on.

If it triggers the Mysticism Leveling dialogue you may not get to see the spell Level up message.

Note: Telekinesis is just there for the menu/hud icon but is inactive.

Requirements:

OBSE v0021 and whatever it requires (it could work on earlier but that is what I used at the time).

Known Issues:

Problem - An actor hung mid air and out of reach once.

Solution - I went out of and back into that cell and he dropped to the ground.

Problem - stops working

Solutions - change spell and back, aim at different part such as head, move or change angle.

Installation:

Manual:

1. Extract kvPushDeadMod1.bsa and kvPushDeadMod1.esp to the ..\Oblivion\Data folder.

2. Start Oblivion then select Data Files from the splash screen then tick kvPushDeadMod1.esp

Automatic: whatever you normally install 7Zip mods with.

Load order should not matter for most things as it makes no changes to Oblivion.esm objects.

If you have Oblivion Character Overhaul it will need to load after this for the quest bandits to look right.

Instructions:

Load your desired/latest save then the mod will add a Scroll called "Push Dead Quest".

Select and cast it then go find the "Tomb: Push Dead".

Note: The first spell used on Glarthir, Grim Presence, is not part of the Push Dead mod...

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