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Stroti Resource Pack II 1.0

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About This File

=============================

Stroti Resource Pack II

=============================

by Stroti

converted by Tamira

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A collection of some new and some older resources that were originally created by Stroti for Oblivion.

No esp included.

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Content:

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Dreamcatcher

Windchimes

Skooma Pipe

Chess

Dice

Scales

Washing Tools

Market Shelves

Nestbox

Wind Thingys (pin wheels and other)

=====================================================

You can find the original files here:

Dreamcatcher: http://www.nexusmods.com/oblivion/mods/45943/?

Windchimes: http://www.nexusmods.com/oblivion/mods/45941/?

Skooma Pipe: http://www.nexusmods.com/oblivion/mods/45957/?

Chess, Dice and Scales are from "Strotis New Clutter": http://www.nexusmods.com/oblivion/mods/34669/?

Washing: http://www.nexusmods.com/oblivion/mods/37935/?

The market shelves I extracted from Strotis Market Stands: http://oblivion.nexusmods.com/mods/36158//?

The nestbox I extracted from Strotis Old Cabin resource: http://www.nexusmods.com/oblivion/mods/42737/?

The "Wind Thingys" were not released for Oblivion. Stroti sent them to me some time ago and allowed me to add them to this package.

===============================================================

Notes:

======

Important:

If you want to use the washbarrel and the washboardbarrel in your mod, they MUST be added as activator and a water type MUST be selected, else the CK and the game will crash. I recommend to copy the horsetrough01 for this.

The dreamcatcher and the "wind thingys" are animated, the windchimes are not. Add all these as statics to your game (NOT as movable statics!)

The Skoomapipe has clutter collision, add it as misc item to your game.

Chess, scales, market shelves and nestbox are statics, the weight for the scales is clutter.

Washing: the washbarrels, the mangle, the washboard and the flatiron-holder are statics, the scrubber, soap and flatiron have clutter collision.

Dice: The game-set is static, the dice-cup and single dice have clutter collision.

I had to retexture some objects, either because they used vanilla Oblivion textures or because the textures that were added by Stroti did not render quite well in Skyrim.

=================================================================

Tools used:

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Nifskope

NifUtils by Skyfox

Gimp

Blender

=================

Permissions:

=================

This is a modders resource.You may use the meshes and textures for your own mods as long as you give credit and you do not charge money for it.

Do not upload to other sites.

=================

Credits:

=================

Stroti for his resources and for everything he has given to the TES community

The Niftools team for giving us Nifskope; special thanks to jonwd7 for his great new developments on this tool

Skyfox from the Niftools team for his great tool NifUtils

jbvw/rileymarks for a texture (scales)

CG Textures

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