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Feldscar 1.0.13

   (2 reviews)

4 Screenshots

About This File

A small Nordic village in the lower Jerall Mountains, north of the Frostcrag area. Black Rock Inn serves as the primary means of local support, while trade in hides and leather goods made in the local shop serve as their ties to the rest of Cyrodiil. They live a reasonably isolated life but welcome visitors from far away places. Some well known people have passed through on their way through the back country, as Feldscar is one of the few places to escape the biting cold of the mountains.


What's New in Version 1.0.13

Released

  • Added 4 more paintings for other villages and used them in place of 4 tapestries in the inn.
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I wish I had the skill to make a quest mod for all your wonderful towns, but alas, I fear my abilities would not do them justice. Wonderful Arthmoor, and thank you! :)

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Version 1.0.1

* Corrected an issue with a quest element involved a jail cell in the Imperial City which was refusing to stay closed.

* Corrected an issue with Valthyn in one of the later stages of his quest that would cause Mage Guild members to get expelled from the guild.

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Version 1.0.2

* Added a stage to the Sedor Job quest to add the Jorundr topic if the player has not yet started Two Sides of the Coin.

* Fixed condition checks on Sedor Job to give the proper journal entry when Arnora dies in Two Sides of the Coin.

* Fixed a minor bug in the generic dialogue that triggered the Dunmer quest if you met them outside of Feldscar first.

* Paths for the painting nifs have been changed.

* Added a bow to the choices of weapons Stronmund will forge for you.

* Added a couple of extra road signs on routes through the southern mountains.

* Removed the bandit spawns from Two Decker Camp, replaced them with a small legion detatchment.

* The torches in the tomb have been updated with an improved version where the torches won't fall out of the holders.

* Fixed collision on the nord tomb tiles, thanks to Phitt.

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Version 1.0.3

* Fixed a small glitch in the beginning of the Sedor Job quest.

* Fixed a typo in Ma'Bakha's dialogue when he's talking about Jorundr.

* Fixed the starmetal enchantment so it does not cause friendly fire damage.

* Fixed a glitch in the Dunmer quest for members of the Mages Guild.

* Fixed a glitch where advancing "The Missing Cheiftan" became impossible due to a missing dialogue choice.

* Fixed a glitch with Stronmund's reward at the end of the quest not offering the bow as a choice.

* Ekapi's AI will now skip all fallout behavior to fit with her desire to not speak to anyone.

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Version 1.0.4

* Dialogue conditions on collecting the mace or bow from Stronmund made actually getting them impossible.

* Stronmund could lock you inside his shop when leaving for dinner.

* The Starmetal Ore mesh did not have its collision flagged properly.

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