About This File
Bluestone House
This is my final piece for the CS basics class and the firts thing I have ever released, and whilst I am quite proud of my baby, recognize it is doubtfully perfect, so ANY (constructive) feedback is welcome. Basically, this mod adds a pleasant high-end player home just a little east of Aleswell on the ring road. It has storage, display cases etc. as well as a number of hidden containers with a magic ring in each...
I considered hunting for or making some resources to use, but I decided to try and see how much I could do with plain Oblivion items (this also makes installing easier).
Name: Bluestone House
Version: 1.0
Date: 30/1/10
Category: Houses
Author: The-Manta
Source: TESA
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Requirements:
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Oblivion 1.2.416
Shivering Isles
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Description:
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Adds a free player home just west of Aleswell
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Details:
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A fairly large and well-decorated house with some very characterful features. It includes a small treasure hunt of sorts to find an assortment of magical rings.
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Installation
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1. Extract this archive to any folder and then copy the contents to Oblivion's Data
folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).
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Un-Installation:
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1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.
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Incompatibility:
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None known
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Known Issues:
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None
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History:
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30/1/10- initial release
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Contact:
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The-Manta on TES Alliance
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Credits:
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Thanks to:
-Bethesda for creating Oblivion and the CS
-Everyone at TESA for their continued support, help, friendliness and general fantasticness.
-Special thanks to DarkRider for the guide by which I created this mod, and for his excellent teaching within said guide.
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Tools Used:
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The Elderscrolls Construction Set.
GECKO
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Licensing/Legal:
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Feel free to use this mod however you like, but only if you give me credit.
Don't redistribute this mod without my express permission.