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Bluestone House

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About This File

Bluestone House

3886-mainframedjpg

This is my final piece for the CS basics class and the firts thing I have ever released, and whilst I am quite proud of my baby, recognize it is doubtfully perfect, so ANY (constructive) feedback is welcome. Basically, this mod adds a pleasant high-end player home just a little east of Aleswell on the ring road. It has storage, display cases etc. as well as a number of hidden containers with a magic ring in each...

I considered hunting for or making some resources to use, but I decided to try and see how much I could do with plain Oblivion items (this also makes installing easier).

Name: Bluestone House

Version: 1.0

Date: 30/1/10

Category: Houses

Author: The-Manta

Source: TESA

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Requirements:

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Oblivion 1.2.416

Shivering Isles

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Description:

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Adds a free player home just west of Aleswell

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Details:

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A fairly large and well-decorated house with some very characterful features. It includes a small treasure hunt of sorts to find an assortment of magical rings.

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Installation

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1. Extract this archive to any folder and then copy the contents to Oblivion's Data

folder.

2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).

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Un-Installation:

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1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).

2. Delete the files/folders associated with the mod.

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Incompatibility:

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None known

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Known Issues:

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None

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History:

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30/1/10- initial release

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Contact:

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The-Manta on TES Alliance

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Credits:

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Thanks to:

-Bethesda for creating Oblivion and the CS

-Everyone at TESA for their continued support, help, friendliness and general fantasticness.

-Special thanks to DarkRider for the guide by which I created this mod, and for his excellent teaching within said guide.

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Tools Used:

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The Elderscrolls Construction Set.

GECKO

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Licensing/Legal:

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Feel free to use this mod however you like, but only if you give me credit.

Don't redistribute this mod without my express permission.

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