About This File
This mod allows the player to do delivery jobs for the new Gold Horse Delivery Service.
In every major city you can find 7-9 jobs (randomly selected each time) that you can deliver locally (that's over 60 jobs locally).
After an advancement in the courier business you can deliver inter-city packages from branch to branch for more money, and then finally after that you can deliver supplies to some of the inns in Tamriel.
It also features a fully voice-acted main-quest, with multiple endings!
Open Cities:
Not Compatible. Open Cities changes which cell things are in, so these mods are currently not compatible.
Better Cities:
Gold Horse Courier is integrated into Better Cities, so make sure to only have one of the mods active at any time. Also be sure to always use the latest version of Better Cities!
Oblivion Adventurers Guild:
Use the DJ-OAG Patch along with both mods, loading the patch AFTER both delivery_job.esp and OAG.esp.
Extract all archive content to your Oblivion Data folder.
Delete 'delivery_job.esp' from your data folder.
You can contact me through E-Mail (found in ReadMe), on NexusMods (as Zaldiir) or on any of the following websites/forums (as Zaldir): Bethsoft Forums, Dark Creations, Great House Fliggerty, TES Alliance, Planet Elder Scrolls
Developers
Manargo
Zaldir
Voice Actors
Aranas
Mysterious Mr. Bear
Mysterious Cat
Resources
ReverseOrder - Fast Travel Detection System
Kaos_Sita - Faction Icon
Thanks To
TeamGecko for the TES4Gecko.
The B.T.A Guild for Beta Testing.
bigboss0712 for beta testing.
Vorians for great support.
Saggaris for providing a lot of feedback & Suggestions.
What's New in Version 1.2.3
Released
- Cherilp Goldhorn should now accept the two packages in the final stages of the questline.
- Cherilp Goldhorn is no longer in the ICWaterFrontResident faction, which caused you to be expelled from the Thieves Guild if you killed him.
- You should now be able to hand in the two packages in the final stages of the questline.
- During the final stages, the Anvil and Bruma quest markers should now work correctly.
- Lavasir and Goldhorn should now finish their conversation, allowing the main quest to be finished.
- The paralyzing spell should now only ever affect Lavasir.
- Fixed some mismatching dialogue lines.