Submitter
File Information
- Submitted: Aug 07 2011 07:48 PM
- Last Updated: Aug 13 2011 02:10 AM
- File Size: 25.23MB
- Views: 503
- Downloads: 62
- Usage Rights/Permissions: The torture posters and the museum keeper texture are mine: you may use them if you want, just give me the credits.
Download The Shivering Isles Sadists and the Museum of Torture 2
Dementia has always been the home of sadistic and paranoid dukes and duchesses, being Syl just the most recent of them. For many generations, these sick leaders collected artifacts and employed different methods to inflinge pain in their prisioners. Now, they have been stored by Syl in an underground cell beneath the house of Dementia, in the ancient ruins of Xiggyzera, which was turned into the Shivering Isles Museum of Torture.
The main entrance to the museum is located inside one of the cells in the House of Dementia, near the cages and cells where Syl keeps her prisoners. It is locked, since Syl wanted to keep it only to her most trusted friends (as if she would EVER trust someone). The key, however, was stolen and is being kept by a new bandit faction in the Isles.
The Sadists are basically marauders which crossed the Gates of Madness while the gatekeeper was out. These thugs were affected by the typical insanity that takes newcomers, and became pain-obsessed maniacs. The have put red hot masks in their faces and allowed them to burn until masks and faces became one, and now they hunt for victims in the wilderness of Dementia. Their leader keeps the key to the museum now, as he claims it as his own.
===================================================
Features
===================================================
This mod adds a new bandit faction for the Shivering Isles and a 3-level dungeon, being the 3rd level the Museum of Torture. There, you will find several classic torture devices such as the wheel, the rack and the Iron Maiden, made with resources assembled from other modders´assets, plus some stuff of mine.To gain access to the museum you must kill the Sadist´s leader at the "Roots of Evil", inside the Ruins of Xiggyzera, and take the key from him. Once you have it, you can use the House of Dementia entrance.
WARNING: DO NOT mess with the museum keepers. These are nearly invencible creatures, and there is no loot/reward for killing them. Follow the rules that are shown at the museum´s entrance and they will not attack you.
===================================================
Installation
===================================================
-Extract the "Data" folder of this mod to your "Bethesda softworks/Oblivion" folder.
-Add a check to SItorturemuseum.esp in the game start screen to activate the mod-and play!!!
===================================================
Location
===================================================
The entrance to Xiggyzera is located at Dementia, close to New Sheoth´s western wall, near that big waterfall.
The Sadists will also be found in the wilderness of northern and eastern Dementia, and occasionaly, in some root tunnels.
===================================================
Known bugs/issues
===================================================
Some shaders and special effects will take tame to activate, and sometimes they will not activate at all. This is rather a bug from the vanilla game, since it happens in vanilla cells too. The problem about that is the lightning in some areas of the "Roots of Evil", which depends on such effects, or else they may be 100% dark sometimes. Bring a torch!!!
===================================================
The Future
===================================================
I am planning to improve this mod, but this depends on your feedback.This is the first release of this mod, so YOU SHOULD REPORT ME ANY BUGS/GLITCHES YOU FIND. If it worked fine and you liked it, be wise and leave a friendly comment.
What may be released soon:
-more torture methods in the museum
-more Sadists diversity and some new creatures
-extra levels in Xiggyzera
-more dungeons with sadists
-animated torture devices
===================================================
Credits
===================================================
CONIFER- Torture devices
DARNINJAPRODUCTIONS- Torture cage
EDOC- The crowd control rails
HORINF- The lectern
JCARL904- The Sadists´ masks
KALICUT- The boiling cauldron
MEO- The saw
OBLIVIONMONK- Some chains and other meshes
STROTI- Static skeletons and corpse
SPOONS- the gallows
TOTUK- Some of his easy meshes
TTEMPLAR- Torture devices
If I forgot to mention anyone, don´t get mad: just PM me and I´ll fix this.
The main entrance to the museum is located inside one of the cells in the House of Dementia, near the cages and cells where Syl keeps her prisoners. It is locked, since Syl wanted to keep it only to her most trusted friends (as if she would EVER trust someone). The key, however, was stolen and is being kept by a new bandit faction in the Isles.
The Sadists are basically marauders which crossed the Gates of Madness while the gatekeeper was out. These thugs were affected by the typical insanity that takes newcomers, and became pain-obsessed maniacs. The have put red hot masks in their faces and allowed them to burn until masks and faces became one, and now they hunt for victims in the wilderness of Dementia. Their leader keeps the key to the museum now, as he claims it as his own.
===================================================
Features
===================================================
This mod adds a new bandit faction for the Shivering Isles and a 3-level dungeon, being the 3rd level the Museum of Torture. There, you will find several classic torture devices such as the wheel, the rack and the Iron Maiden, made with resources assembled from other modders´assets, plus some stuff of mine.To gain access to the museum you must kill the Sadist´s leader at the "Roots of Evil", inside the Ruins of Xiggyzera, and take the key from him. Once you have it, you can use the House of Dementia entrance.
WARNING: DO NOT mess with the museum keepers. These are nearly invencible creatures, and there is no loot/reward for killing them. Follow the rules that are shown at the museum´s entrance and they will not attack you.
===================================================
Installation
===================================================
-Extract the "Data" folder of this mod to your "Bethesda softworks/Oblivion" folder.
-Add a check to SItorturemuseum.esp in the game start screen to activate the mod-and play!!!
===================================================
Location
===================================================
The entrance to Xiggyzera is located at Dementia, close to New Sheoth´s western wall, near that big waterfall.
The Sadists will also be found in the wilderness of northern and eastern Dementia, and occasionaly, in some root tunnels.
===================================================
Known bugs/issues
===================================================
Some shaders and special effects will take tame to activate, and sometimes they will not activate at all. This is rather a bug from the vanilla game, since it happens in vanilla cells too. The problem about that is the lightning in some areas of the "Roots of Evil", which depends on such effects, or else they may be 100% dark sometimes. Bring a torch!!!
===================================================
The Future
===================================================
I am planning to improve this mod, but this depends on your feedback.This is the first release of this mod, so YOU SHOULD REPORT ME ANY BUGS/GLITCHES YOU FIND. If it worked fine and you liked it, be wise and leave a friendly comment.
What may be released soon:
-more torture methods in the museum
-more Sadists diversity and some new creatures
-extra levels in Xiggyzera
-more dungeons with sadists
-animated torture devices
===================================================
Credits
===================================================
CONIFER- Torture devices
DARNINJAPRODUCTIONS- Torture cage
EDOC- The crowd control rails
HORINF- The lectern
JCARL904- The Sadists´ masks
KALICUT- The boiling cauldron
MEO- The saw
OBLIVIONMONK- Some chains and other meshes
STROTI- Static skeletons and corpse
SPOONS- the gallows
TOTUK- Some of his easy meshes
TTEMPLAR- Torture devices
If I forgot to mention anyone, don´t get mad: just PM me and I´ll fix this.
What's New in Version 2 (See full changelog)
- ========================================
- WHAT`S NEW:
- =========================================
- This version (2.0) adds Mania sadists (with new masks) and a 2-level dungeon to Mania, which is linked to the Museum of torture (Ruins of Lacarocca).
- Once again: you will have to defeat their boss at their overrun encampment to get the key to this entrance. the other entrance and the access to the House of Dementia, however, still require the key guarded by the Dementia boss. Other improvements:
- -The museum was expanded, "re-managed" and the pieces on display were rearranged. Now there are crowd control rails near most of them, so there is more space for you, your companions and the Museum Keepers to move freely. There are some new torture methods and more clutter, as well.
- -Sadists will not fight each other anymore: now, they all will come at once to you on sight.
Screenshots
Other files you may be interested in ..
Random Files
- 1,164 Total Files
- 136 Total Categories
- 242 Total Authors
- 301,380 Total Downloads
- Unique Region Names Latest File
- Monojin Latest Submitter
9 user(s) are online (in the past 15 minutes)
0 members, 7 guests, 0 anonymous users
Bing (2)























Sign In
Create Account


