Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

Vacuity

Ambassadors
  • Posts

    7
  • Joined

  • Last visited

About Vacuity

Profile Information

  • Gender
    Not Telling
  • Location
    Taipei, Taiwan

Vacuity's Achievements

Layman

Layman (1/11)

0

Reputation

  1. So... it's fixed now? I can upload Cobl and Item Interchange? I may as well try instead of waiting for a response...
  2. Amazing. I voted option 3 on the basis you should do whatever feels right to you.
  3. The idea came up in the All Natural thread. I liked it. To be honest I doubt it'll go anywhere, but it's worth a try. What this is (as I see it while typing): I: It's a thread where you can request help dealing with simple, monotonous, relatively non-creative tasks in the CS, TES4Edit, NifSkope, or other well known and free-to-use tools. II: It's a thread where you can take a short break from your own simple, monotonous, relatively non-creative tasks and do something a bit different for an hour or two, help someone else, make friends, get kudos, earn favours, maybe get a little experience doing something you've not really done before. What this isn't: I: It's not a place to come and ask people to do something you're not capable of doing yourself. If you *can't* do something and want someone to do it for you, please post your request elsewhere. II. It's also not a place to ask for help on "how do I do this?". There are tutorials in reasonable abundance. If you don't know how to do something, please learn first before you ask for (or offer to) help here. III. It's not a place to solicit "team members". While it's possible, if the idea takes off, that teams may be made out of this kind of co-operation, the work that gets advertised here should be the kind of work that can be accomplished by following directions alone and that if it requires any kind of extra creative thinking on the part of the person doing the work, and thus likely a sustained correspondence between the person making the request and the person(s) carrying out the task then it isn't appropriate. Many medium to large mods have boundless quantities of this kind of task and they can cause a real drain on the motivation of the mod creator. IV. It's not a place for troubleshooting why something you made doesn't work/function correctly/at all, or to bugtest. V. It's not a place to sneakily get hold of pre-releases. Current requests: Use the snapback link in the quote header to see the full post, these are heavily edited versions. Either post a reply to/query about the request in this thread or PM the person making the request directly. I'd appreciate it if people could tell me when the work they wanted help with has been finished, and the names of anyone who helped (if there was anyone). AliTheLord Does someone feel like making me an interior?? ...Use the HouseLower02 interior. Design the interior with one or two people, it's up to you, I can work with either . Any takers?? To clarify, you don't actually need any mods installed, only vanilla Ob, and I'll just merge the interior . Arthmoor For each interior cell with windows that exists outside, a weather box needs to be placed by each window. For purposes of this, placing the heavy rain box will suffice. These heavy rain boxes need to be set to initially disabled, with ANHeavyRainController in the enable parent tab. This object is found in the AllNaturalWeatherDummyCell. The boxes need to line up close to the windows in any interior that has them. If you need examples, there are plenty in Chorrol and Bruma to look at, as well as the chapels and the Faregyl Inn. Anvil, Bravil, Cheydinhal, Leyawiin, Skingrad, and the Imperial City need to be set. Whatever work is done should be done in a file with All Natural.esm *AND* All Natural.esp as masters. I will merge the results in once they're ready. Now, onto some discussion points ('cos no one's really talked about them yet). I think it's better that work is not done on a direct reciprocation basis (I make 10 AI packages for you, you add weather boxes to 5 cells for me), rather that it works on some kind of kudos system. If you make a request you should be willing to do something to do something for aomeone else who has posted here asking for help. If you make a request, but don't give anything back, don't be surprised if you get little help while other people get lots. Of course, maybe no one gets any help at all, tough to say when the thread hasn't been posted. Is that ok? I could add a list of "people who have helped" to the OP, but I'm not sure whether that would make people really feel better. It would be a way of reminding people that if they want help, they should offer it too. Credits should be given in your readme as usual for help given, specifying the general work the person did, and specifying each contributor individually. Additionally, I'd appreciate it if people who helped you out because of your request here got mentioned to me, so I can put their name in a list of "nice people who have helped". ---=================================--- My idea of this is that people who are reasonably competent/well-knowledged can get some help from and give some help to other reasonably/well-knowledged people. If your task requires you to write out a tutorial beyond a few lines of guidance, it's too complex, if it requires a lot of thought, it's too complex. If you need a tutorial, you may need to learn more, the mod author may be willing to help you in exchange for assistance, but that's not the kind of interaction I'm interested in here. Suggestions are welcome for the OP; if anything happens at all (I'm kinda sceptical, but it's worth trying), it'll be done by the community, such as it is, not just by me. Finally, to give a few examples of what I think's not suitable for requesting from my own mods: I have to make a couple of thousand loading screens for ALS. It's kinda tedious after the first few hundred, but the work sometimes requires tweaking in an image editing package, then careful framing, and a decision as to whether the shot should be used or not. All of these things require "creative input" that falls outside the realm of donkey-work. I have to find the optimal set of parameters for a gravity node for medium-sized trees. This requires endless adjustment of just two parameters in Nifskope. Tweak, check the result in the CS, tweak, check the result, tweak... and so on endlessly. It's incredibly boring and frustrating. It's also quite trivial as basically everything else in the system has been finished and it's only two constants that need to be finalised. But it's also completely a judgement call as to when it's "good enough" to be released. It's also only a single task. OK, feedback, suggestions? Requests? Vac
  4. OK, I gotcha. I guess as I never look in those threads, I was unaware of the usefulness of this kind of thing. Good luck with it! Vac
  5. Sorry for my idiocy/ignorance, but what does this actually do? And what is this useful for? No offence intended, but I don't follow what's going to be in the file at the end if I go to the effort of downloading, installing and running this. Vac
  6. This is still being worked on? That's wonderful to see. I'd love to help if I had time, but I'm not sure I'm going to have any spare time to help anytime soon. Vac (massively looks forward to seeing this get released)
  7. Pssssst *pounces Vac from the shadows and administers noogie* Mwahahahaha!!

  8. Heya Vac! :waves:

  9. Heya Vac! :D Lonely profile page! Can't have that. LOL Aloha!

×
×
  • Create New...