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buddah

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Everything posted by buddah

  1. 26 February 2010 We have released a playable beta for your inspection, critique and provide feedback on. Dowload Thanks for your time. There are still many tombstones to fill with the epitaphs of the community. We are busily working o getting the Imperial City ready as I type this. As soon as we are ready we will provide maps for you to select your resting place. Buddah Manni...your is in here, but I need your epitaph to put it in game. The chest is yours as well and will not respawn.
  2. I have amended your request and filed the appropriate paperwork with the graves registration unit. Thanks
  3. I have made your reservation and it has been confirmed by the graves registration unit. We are preparing your resting place.
  4. Your reservation has been registered with the graves registration unit.
  5. Yes, we are in the processing of inventorying the assets and mapping the area. We can take general requests now, but specific ones will need to wait until the mapping is completed. You can place a general request now and amend it when we are finished mapping the city.
  6. WillieSea and Maxwell the Fool, your reservations have been recorded by he graves registration unit, we will begin preparations for your final dirt nap.
  7. Your reservation has been recorded by the graves registration unit. We shall prepare your final resting place.
  8. We are not getting to SI for a while yet. But I believe all of the tombstones in the New Sheoth graveyard are activators and will not be used.
  9. You owe me big for this one: I have found it in wilderness cell 37,10 form id 000BF10A2, the chest can be renamed as well it is now WildernessChest02, FormID 000BE61C I shall record them in the master list, your chosen resting place has now been recorded. Please let me know of your epitaph. Buddah
  10. I did manage to find it, now going to check things in game.
  11. Thanks I will check in the cs and see if I can find it.
  12. Perhaps, I would need to check it in game to see what it is used for. It will be some time before we move on to tackling the world spaces as there are thousands upon thousands of cells, but only about 75 of them have useable tombstones....the formID or the cell coordinates/name would making finding the right one easier.
  13. Although the mapping has not been done, all usable assets in the original release and SI have been inventoried and are on a spread sheet.
  14. That one will have to be checked in game, if it is already an activator we will not touch it. Would you have he formID for that one? Makes checking easier. @WhoGuru @greenwarden Your reservation for the big dirt nap have been recorded, and your resting place has been set.
  15. A Touch of Immortality - Epitaphs of Cyrodiil [Working title subject to change] ---------------------------------------------------------------- History; The credit for the concept of this mod lies with it's original creator "Durham 1984". Recreated later as Tombstone Epitaphs - The Unveiling which was subsequently withdrawn for reasons that are not worth mentioning in any great detail and are totally irrelevant to the current project. The reasoning for this approach is that previous releases were filled with dirty references and inclusions of irrelevant data not necessary to the functionality of the mod. ---------------------------------------------------------------- Objectives of the current concept: A recreation of the original mod by the team at the Storm Raven Library. Not an update or trying to fix the original, but actually recreating the mod the from the ground up. We are taking a modular approach and will be releasing individual ESPs for each of the following: Cities Exterior World Cells Interior Cells SI DLC's This will allow the user to use what is suitable for their individual installations. Compatibility with other mods may be addressed later after the initial release, but getting a clean and functional mod out to the community is our first priority. While we may be using some of the epitaphs originally created and introduced by "Durham1984, it is out intention to fill the world with the creations of the community in a location of their choice on a first come first served basis. So if you would like to immortalize your character or on line persona, perhaps your favorite enemy or kill will appeal to you. Here is your chance. As there are limits to the original assets, we are going to impose a limit of one to a customer so everyone has a chance for a final resting place. As areas are mapped and their assets inventoried we will open them up to the community for use. Areas currently mapped and available for reservation are: Anvil - Click for Map Bravil - Click for Map Cheydinhal - Click for Map Chorrol - Click for Map Leyawin - Click for Map Skingrad - Click for Map Reservations can be requested in the following places: Tesnexus Bethsoft Forums The Storm Raven Library ---------------------------------------------------------------- Where we stand today: The Black Horse Courier article written by CathyM will be used in the player notification. Recording available assets from Vanilla Oblivion, tombstones and other statics, their locations. Exterior cells---------------------------------100% complete City cell----------------------------------------60% complete Interior cell----------------------------------100% complete Shivering Isles World Space---------------100% Shivering Isles Interiors-------------------100% DLC content---------------------------------100% Pictorial mapping: Cities----------------------------------------60% Exterior Cells--------------------------------0% Interior Cells--------------------------------0% SI Exteriors----------------------------------0% SI Interiors----------------------------------0% DLC-------------------------------------------0% ---------------------------------------------------------------- Scripting. Rewrite of the activator script-------------100% complete. Player notification script------------------100% complete. ---------------------------------------------------------------- Recording the original epitaphs-------------100% complete ---------------------------------------------------------------- Assignment of epitaphs to in game statics: In planning ---------------------------------------------------------------- Attachment of epitaphs to statics: In planning ---------------------------------------------------------------- General Information: We will be taking a modular approach in our presentation and will release our efforts separately; starting with the cities, then world spaces, interior cells, Shivering Isles exterior cells, Shivering Isles interior cells followed by DLC content. So the user can use what best suits his game and installation. Special care and attention is being taken to keep this as simple and clean as possible, the initial offering will just add activator scripts to static assets in game and attach the epitaphs in a message box. Nothing fancy, just simple but effective is our approach. Progress is steady, the contributions and efforts of the whole team towards a common goal have brought us further along than was expected. We have no rigid time lines or schedules as our primary goal is to have fun and learn as we go. Discussion continues within the team on where we hope to eventually take this mod, with multiple possibilities and additions being discussed. Nothing is firm as of yet as we are concentrating our efforts to get a playable beta out for the community to evaluate and provide us feedback. But rest assured that the mod itself will be much evolved in future releases. Community participation is most welcome and encouraged; so if you have something to tell us we will be most receptive. Do you have an epitaph you would like to see added to the mod? We would love to include it and your invited to post it in this thread or in the Immortality in Cyrodiil at the Nexus. What do you want on your tombstone? Tombstone Epitaphs - originally created by Durham1984 and is still available at TesNexus ---------------------------------------------------------------- Meet the team: Alani Bben46 CathyM Cicer0 Dark Ninja SpeedyB Storm Raven Buddah ---------------------------------------------------------------- This is a demonstration of how it appears in game as you mouse over a tombstone: ---------------------------------------------------------------- When you activate the tombstone the epitaph will be displayed like this: To close the message box, click on a line in the epitaph. Other examples of community input: ---------------------------------------------------------------- Feel free to place your reservation request here, please post your epitaph and your first and second choices if you have a special resting place in mind. ---------------------------------------------------------------- WIP threads: Tesnexus Bethsoft Forums The Storm Raven Library ---------------------------------------------------------------- A Proof of Concept esp for community evaluation and feedback. It is just a small file, with epitaphs in place in the anvil cemetery. Got a minute to check it out and tell us how it functions (or doesn't) we would love to hear what you think of our little project's functionality and how it displays. Bug reports accepted! Required files: Oblivion latest version. On behalf of all involved. Thanks for your time. Dowload
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