Hello Everyone,
I was wondering if it is possible to have a spell effect on a creature without having him suffer the damage. For example lets say I want to make a fire based creature, after retexturing him I realized he would look a lot better if he were on fire. Adding fire nodes to the creature however is a headache (tutorial anyone?) so I opted for the next best thing, having him continuously have a fire damage spell on him.
I tried many approaches, i tried creating an ability with fire damage set to 0 magnitude, i tried creating it with another fire shield ability, i tried scripting the creature to cast a fire effect on himself every second and I am about to try having an object (his parent) cast the spell instead (since he cant really move).
None of these methods gave me any visual results. Does anyone know any way I can actually get this done? Is there anyway I can just apply the effect through a script or something?
Cheers
~Loony