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Gramblosh

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Everything posted by Gramblosh

  1. Gramblosh

    Dressed to kill

    From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    Just about to finish the MQ in Morrowind playing on OpenMW, chose to wear saviors hide, Randagulfs fists and the apostle boots with some orcish stuff,an Indoril shield and a Chitin helmet (for decoration).
  2. Gramblosh

    Trophies

    None so far, just placed them there cause they look nice and I don't like selling them... even though this is just from my OpenMW test character.
  3. Feel free to spam as much as you want, Bess. Comments are welcome. I even give cookies
  4. Gramblosh

    Trophies

    From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    and I didn't actually get into trouble with them so far
  5. From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    Had to make this little collage after visiting Balmora Mages Guild yesterday. The gowns are all from Westly's "Fine Clothier of Tamriel" and are randomly distributed via "Raym's Absolutely Aleatory Accoutrements", so it is never the same but this is really a nice combo, game had a good taste this time
  6. From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    This little mod I made is actually a fork of the Armingers[sic] at Ghostgate mod, it just takes the idea a bit further and ads Buoyant Armigers as well as Ordinators on both sides of Ghostgate as well as on the shrine inside Ghostfence and on the way in between. Both Armigers and Ordinators were taken from levelled lists, so their appearance and gender are random. The Armigers wear at lowest level Chitin armor and carry silver shortblades, the midlevel Armigers wear ivolga's Armiger armor and carry dwemer weapons, while the highest level Armigers wear glass armor and carry ebony weapons. So now there is the Temple's army as well as Lord Vivec's army just as they are present in and represented by both towers of Ghostgate.
  7. From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    A first quick draft I made yesterday for the Ascadia Isles side dock for Vivec, connecting the Hlaalu and the Foreign Quarter of Vivec with the Ascadia Isles via gondolas. The problem is that the longboat wont fit under the bridges, so I figured out this "relay station".
  8. From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    I guess I should call Suran finished. There is a lot of stuff where there was nothing before but still I think it looks not over-cluttered. Most of the stuff is vanilla, only the two medium size boats, the crane and some misc. items were added by dockside clutter, so it works perfectly without. So, sometimes it is better to know when to stop.
  9. From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    I created this place a bit off the dock for the dockworkers to have their lunch break. Wish I could place some people there, half drunk, playing cards or rolling the dices or something and talking about the sexy dancers or that hot cat behind the bar in the night club on the other edge of the harbor.
  10. Gramblosh

    The Third Tribe

    Can't remember a shalk... but how about some pack guars. Oh, and Tamis Wind chimes. They also had these shields(?) standing around that looked like they were made from shalks.
  11. Gramblosh

    The Third Tribe

    Looks really morrowindish, only the rugs are missing and the lamps look a bit too plastic.
  12. From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    Reworked the dock a bit to leave more space for boats to pass by. The railing still has a few gaps, haven't found a matching rope mesh yet and when I scale down the others it gets way too thin. Also added a longboat that had some barrels on board.
  13. From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    Dren Plantation is strange, they also have this nice stone dock that is right next to some rocks, and ships/boats don't like rocks that much. So I build this wooden dock and added the wooden pilings around the rocks on the other side. Not yet sure if I will add a ship here. Everything is built around the vanilla structures only the underwater landscape had to be altered a bit to make the dock meshes touch the ground.
  14. From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    This was also just the stone dock that is way too high for the boats that can go there, which is the longboat, the ships are too large. It's also used by somebody who likes fishing (and drinking), so there is a stool and this little roof and some stuff in the rowboat.
  15. Gramblosh

    Dagon Fel Mill

    From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    This cute little mod was translated by a friend a while back and I really love the scenery.
  16. Gramblosh

    Suran Harbor

    From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    This is a little mod I made these days, yes, right, something I did myself. It ads a little harbor to the town of Suran, nothing fancy, just two longboats and two rowboats plus a bit of clutter (and a third longboat just around the corner in the Ascidia Isles region). I always felt that this spot looked too empty, there is what could be a pier and there is even a red light district but no harbor. I just stole a few ideas from REAPERs mod, namely the lamps and the railing. The guards use NX9s leveled random guards, the longboats use the meshes from the TF longboat replacer mod, that I made pluginless, else it would use the vanilla meshes.
  17. Gramblosh

    Balmora Harbor

    Yes, haven't figured out yet how to play with the shader. Maybe they have a good water quality there
  18. Gramblosh

    Balmora Harbor

    From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    Another sweet addition by Walled City of Balmora, looks really cool at night.
  19. After a couple of days of testing, I have to say that OpenMW is not bad. However, after firing up Morrowind with MGE and stuff I have to admit that it is still far from being great.

  20. Gramblosh

    OpenMW 0.32

    From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    My character. I almost always use redguard as test characters, her name is Rohda and she is a scout. Being Level 8 now.
  21. Gramblosh

    OpenMW 0.32

    From the album: Gram's screens from Morrowind, Oblivion and Fallout 3

    This is a bit of "distant land" it's not much but at least a bit.
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