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bnnfish

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bnnfish last won the day on August 12 2023

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  1. Japanese edition entered beta testing phase and I'l translate it into English after releasing stable version. All modules will be released in .Omod and they're fully scripted to provide semiautomated installation. Forum thread: http://oblivion.foru....php?f=10&t=130 Web Site: http://sites.google....te/bnnfishmods/ Character Sample: http://picasaweb.goo...key=EKRClHpO_40 P.S. If anyone want me to write OBMM script just feel free to contact with me. =)
  2. Updated OP and here's some pictures. Character Sample which uses BP 2ch-Ed: Race: Human Hair: Corean Hair 05 Eyes: Ren Eye 03 Note: This character uses HGEC body (The armor is for EC body) and Facial Texture Replacement. Catalogue Flonne's Eye: I converted original Flonne's Ren Eye Recolored to compatible one with Elaborate Eyes and also created glow type eyes which are not contained in original.
  3. Modular Beautiful People 2ch-Edition (Unofficial English Translated Version) (This mod will be un-lore-friendly compilation pack of various cosmetic mods.) Previous BP 2ch-Ed (Latest version is 1.8.0 no English translation) became too big (281MB compressed, 1.3GB uncompressed lol), so I've decided to make Modular BP 2ch-Ed. It will consist of core and modules as I mentioned below. I aim to reduce the core file size to 600~700MB uncompressed or smaller and I also plan to provide English version. Please note, however, that I can't assure you that I will finish this project because I'm very busy IRL recently. =/ ***** Edit ***** There's a similar project and it already contains large variation of hairs and eyes and is obviously well-developed than mine. So I recommend using it, though I keep working on this project at a slow pase. =) - Cobl Readme - Cobl Races *** End Edit *** Well, here's a blueprint of Modular BP 2ch-Ed. * If you have any problem with this project, please feel free to let me know. Main Feature: -Esm & Esp Plugins Structure: You can easily create your own race, companion and npcs which use resources in Modular BP 2ch-Ed with TESCS loading Beautiful People 2ch-Ed.esm. -Core & Modules File Structure: You can choose and install your favorite modules. -Omod compressed modules with scripts to provide semi-automated installation. -Massive amount of eyes, hairs and races: In previous BP 2ch-Ed 1.8.0, 328 variation of hairs, 836 variation of eyes and 21+ races are included. -Custom Race Fix: You can safely begin MQ with custom races. -English Translation Additional Notes: 1. All hairs, eyes and races splitted into modules are Non-Playable in BP 2ch-Ed.esm itself. These're kind of tricky dummy data. 2. You have to install modules which contains data files and plugins to enable hairs, eyes and races splitted. 3. I'l provide a compatible patch with Beautiful People 2.7 which's size will be approximately 70~190MB uncompressed. Core (Full): - Races: Ainmhi, Carrier, Dremora, Elves of Lineage II, Horkew(Normal?Black?White), Human, Ice Elf, Lolita, LongEars Elf, Lycanthrope Elf, Mystic Dark Elf, Mystic Elf, Mystic High Elf, Orog, Robo Elf, Skyrim Khajiit, Tabaxi, Tang Mo, Wiera, White Tabaxi, Wolf Elf - Hairs: 2ch Hair, 2ch Legend Hair, 2ch Ren? Hair, AGS Hair, APPageBoy Hair, Babe Hair, Capucine Hair, Corean Hair, CTarg Hair, Bald, HS-Hair, Pr-ttyCure Hair, Ren's Hair, Saram Hair, Soya Hair - Eyes: Flonne's Ren Eye Recolored, Nequam Eye, Ren's Eye -------------------------------------------------------------------------------------------------- Total File Size 1.35GB (301.7MB compressed) Beta Testing! Core (Lite): - Races: Ainmhi, Carrier, Dremora, Elves of Lineage II, Horkew(Normal?Black?White), Human, Ice Elf, Lolita, LongEars Elf, Lycanthrope Elf, Mystic Dark Elf, Mystic Elf, Mystic High Elf, Orog, Robo Elf, Skyrim Khajiit, Tabaxi, Tang Mo, Wiera, White Tabaxi, Wolf Elf... - Hairs: 2ch Hair, 2ch Legend Hair, 2ch RenKai Hair, APPageBoy Hair, Capucine Hair, CTarg Hair, Bald, Ren's Hair, Soya Hair - Eyes: Nequam Eye as vanilla replacer, Ren's Eye -------------------------------------------------------------------------------------------------- Total File Size 542MB (135.5MB compressed) Beta Testing! Modules: /Misc/ - Compatible Patch with BP 2.7 to solve the issues due to the different file structures Beta Testing! /Hairs/ - AGS Hair Beta Testing! - BabeHair Beta Testing! - Corean Hair Beta Testing! - HS-Hair Beta Testing! - Pr-ttyCureHair Beta Testing! - Saram Hair Beta Testing! /Eyes/ - Flonne's Ren Eye Recolored Beta Testing! - NeqEyeAi~ (Ainmhi Nequam Eye) Beta Testing! - NeqEyeAr~ (Argonian Nequam Eye) Beta Testing! - NeqEyeD~ (Dark Elf Nequam Eye) Beta Testing! - NeqEyeH~ (Humanoid Nequam Eye) Beta Testing! - NeqEyeK~ (Khajiit Nequam Eye) Beta Testing! - NeqEyeO~ (Orc Nequam Eye) Beta Testing! /Races/ - Nec High Elf Remake Beta Testing! - Chocolate Elf Beta Testing! - Chingari and Ismelda Demon Race (due credit will be included before release.) WIP! - Cute Elves Beta Testing! - Asharas Sirens and Tritons (due credit will be included before release.) WIP! Module Type: - Hair Module Type1: Includes all files Beta Testing! - Hair Module Type2: Includes only mesh, no Egm files (This feature is still under consideration.) - Eye Type1: Includes all files Beta Testing! - Eye Type2: No glow-eye Beta Testing! - Eye Type3: No one-eyed (=single blind) Beta Testing! - Eye Type4: No glow-eye and one-eyed Beta Testing! English Translation: - 0% Completed WIP! Credits: **This list isn't completed yet and will be updated before release. If, by any chance, you're not listed and you should be listed, please PM me. I gave my full attention to this. But if you don't want your mod used in this compilation pack, I'm sorry to trouble you but please PM me. Special thanks to: * Bethesda Softworks * Acidoangel for Cute Elves * AGS for AGS Hairs * Ahiru for AhiruMouth (????) * APmod for APPageboy Hairs * Babe for Babe Hairs * BlueBack5150 for Horkew(Black)'s tail texture * Capucine for Capucine Hairs for Argonians and Khajiits * Comit for CTarg Hairs for Argonians * David Moyer for Orog * Flonne for Flonne's Ren Eye Recolours * Grimdeath & Syko Fox for Tang Mo * Gunman for 2ch Gunman Hairs * HISSSSA for HS-Hairs * idkrrr for Corean Hairs & Saram Hairs * Kikaimegami & Slig for Improved Playable Dremora * Kozaburo for original meshes and textures of Babe Hairs * KyneTarse for the Vampire Hunter's Sight and Khajiit Night Eye toggles script & Custom Race Fix * kz for various 2ch Hairs * Lejardo & Treetop Smoker for Human Races and Face Texture * Luchaire for Tabaxi Cat Races & White Tabaxi * Nec for Nec Elves * Nequam for Nequam Eyes & Ainmhi * MidnightVoyager for the inspiration of Beautiful People 2ch-Ed * Miss Onatopp for Elves of Lineage II * Ozmo for Ren's Eyes for BP-2ch * Ren, Daeger & Ranma-chan for Ren's Hairs and Eyes & Mystic Elves * SM for Sm Cassandra & HighKingHair & Pr-ttyCure Hairs and more * Soya for Soya 4 Hairs Pack * tad for Wiera Race * Theodic Marthil for Skyrim Khajiit * Trigger190 for Bald hairstyle * XiNAVRO for Chocolate Elves * BP 2ch-Ed Developers (Hakaishin, Henkyo, RR?vI4I8.Yi2I) * 2ch Modders & People BP 2ch-Ed's just a compilation pack of great mods. Thanks to all original mod authors. Special respect.
  4. bnnfish

    Hello ~

    Thanks for warmful comments! =D Quote You say your good with TES4Gecko? I have been trying to clean a mod of min up with no luck. I end up wiping all the exterior cell changes out! cheeseI am not sure how to fix the mod. Seems the ground around the cells in area 0,0 has vanished. It leaves the rocks and trees and stuff floating in mid air... I can't even advise talented modder but here's my humble opinion. I mainly use TES4Gecko to merge/split/convert plugins or to make a patch and I've never used TES4Gecko's automatic cleaning plugin function but the cell deletion bug was a known issue of TES4Gecko and it may be solved in v15.0, though I'm not sure. When I want a mod to be clean, I always compare plugins using TES4Gecko or TES4View and delete/modify unwanted/unchanged records by hand.
  5. bnnfish

    Hello ~

    Hello folks, I am Bnnfish a.k.a Moja living in Tokyo, Japan. I'm an apprentice modder and have basic CS & Nifskope knowledge. I mostly use TES4View/Edit and TES4Gecko when modding. I prefer bug fixing and minor tweaking mods rather than creating original. For example, i fixed lantern flickering issue for MMM (I'm not sure if recent MMM includes my fix though), povided fiery arrow mesh for trav, fixed OOO related plugins like "OOO Armours for Exnem" for my own personal use..etc. I also wrote some texturing tutorials for very beginners. I do hope I will be able to do professional texturing work and am slowly learning about it. - Fiery Arrows 3.3: http://www.tesnexus....le.php?id=19420 - Pictorial tutorial of how to convert RenEye to compatible one with Elaborate: http://teseyecandy.c...hp?topic=7455.0 (somehow a few pics are missing...) - How to recoloring in Japanese: http://oblivion.foru...c.php?f=16&t=73 I'm currently busy with keep updated and maintaining Beautiful People 2ch Edition which is a compilation of races, hairs and eyes from various mods. I'm happy that BP 2ch-Ed v1.7.0 recorded nearly 8,000 DLs on its own despite it's not written in English. - BP 2ch-Ed v1.8.0: http://oblivion.foru...c.php?f=10&t=50 Other then modding, I love playing single RPG game (especially TES3&4 and Baldur's Gate1&2), watching anime and foreign drama, reading comic.
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