Hello good people of TES Alliance....
I searched a couple different places, and searched this forum.
I could not find a dedicated thread to my inquiry, so here goes nothing!
I am wondering/asking two different questions:
1. What is the best way to test a mod?
How does one go about testing a mod? What are some general techniques and guidelines? Are there any tips or tricks you know of? Any wise advice?
2. When dealing with Skyrim's (Oblivion or Fallout for that matter) /data folder.....
Is it ok to make a backup, and then just simply cut and paste the old /data folder, with a heavily modified /data folder (back and forth)?
e.g; I have a modified test data folder, and then a unmodified "vanilla" data folder that can be switched/alternated? In general are Bethesda's patches ONLY dedicated to the TESV.exe? Or does it edit the .bsa's as well.. where can I find the FULL patch notes for a Bethesda patch? How does this complicate testing (if it is even a possible method), do I need to worry about .ini files unless specified by the modification?... Any words of wisdom?
Anyway.. I feel that this is a very important aspect of modding that isn't really addressed, and I would love to learn proper testing techniques before getting into the guts of Skyrim.
I have had 10 different mods in the past just be utter failures only because I was too embarrassed to ask questions, and I hope you guys are going to go easy on me lol...
Thanks for reading!