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About Leodoidao

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  • Birthday 10/26/1970

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    Rock climbing and mountaineering; Krav-Maga

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  1. Version 1.0.0


    A bit of the Underdark, from the world of Dungeons and Dragons, to the world of Skyrim. -Both Dawnguard and Dragonborn DLC`s required.-This mod requires the following mods: >Drow race by Shaggy Monster http://www.nexusmods.com/skyrim/mods/16819/? >Race compatibility by TMPhoenix http://www.nexusmods.com/skyrim/mods/24168/? **********************************************************************FEATURES********************************************************************** This mod was completely inspired by Neverwinter Nights` "Hordes of the Underdark" expansion. I recreated the main areas from the original game: the drow city of Lith My`athar, Drearing`s Deep, Shaori´s Fell and Isle of the Maker. You will also find some characters from the game here, like The seer, Cavallas, Cordigan and others. I did not just copy the design from the game: instead, I made my own version of the Underdark according to what was possible. I tried to be as faithful as possible to the lore of Dungeons and Dragons, but due to the scarcity of propper resources the Underdark will look a bit "Skyrimzied". For now it is a WIP, but all the main areas are finished and playable. I am looking for a scripter to script quests for this mod. In case you are interested please contact me. If you are a modeller/texturer and want to make something related to the Drow or the Underdark, I will be very pleased to use your work.**********************************************************************WARNING!!!!!!!********************************************************************** The Underdark is not wide-open world. There are collision boxes limiting the space. If sometimes you are unable to fall from somewhere or you cannot jump in the water, it´s because you reached the cell´s limit. The Dark River is not for swimming and diving, at least for now. It is currently bottomless and empty. Avoid swimming unless it is absolutely necessary. **********************************************************************THE PLOT********************************************************************** Thirteen years after the defeat of the valsharess, Lyth My`athar experienced considerable grouth using the Dark river as a trade route. However, the stability years comes to an end as a new rebellion makes the Underdark bleed again. The body of the valsharess was stolen at the same time a new bunch of drow necromancers was seen in the city`s whereabouts. Meanwhile, the vampire cultists from Drearings Deep moved to Shaoris Fell, where they plan the ressurection of the dragon Vixthra...**********************************************************************GETTING THERE ********************************************************************** The portal to the temple of Llolth is located at the coast, near Winterhold College.I added a screenshot to show the location. Talk to the seer. From its door, you will reach Lyth My`athar and the rest of the Underdark.**********************************************************************GETTING AROUND********************************************************************** To the west of Lith My´athar you will find a bit of Underdark´s wilderness and the village of Drearing´s deep. It is a settlement of escaped slaves. Talk to Corrigan. If you go to the city´s east you will reach the docks.Use the trap doors at the boat to reach the two isles in the dark river. Isle of the Maker is an abandoned Duergar colony, where once lived a powerful golem-builder who pursued lichdom. There is a refugee camp now, talk to Zachariah. Shaoris Fell (a.k.a. A Strange Island Town) was built and abandoned by winged elves from the surface. you may go to the castle, Shaoris cave or the evil temple (the Mage´s Tower and the Library are under construction).Talk to Uragon. **********************************************************************KNOWN BUGS/ISSUES**********************************************************************-There are four characters with dialogue: The Seer, Corrigan, Uragon and Cavallas. Dialogue with them sometimes flashes too fast to be read- use Fus Ro D'OH - SIlent Voices" to get the silent dialog to displace correctly.http://www.nexusmods.com/skyrim/mods/14884/?-Some voices and speaks from NPC´s may have to be fixed.YOU SHOULD REPORT ANY BUG/GLITCH/ISSUE YOU MAY FIND.REMEMBER THAT THIS IS THE BETA SO I REALLY NEED SOME FEEDBACK.**********************************************************************INSTALLATION**********************************************************************-Extract the "Data" folder from this mod to "theElderScrollsVSkyrim" folder-Add a check to Underdark.esp in your Skyrim Launcher screen to activate the mod... and play!!!-Install the updates correctly as they are released.**********************************************************************F.A.Q.**********************************************************************-Q: Do you want to create the whole Underdark?A: Of course... NOT! It has several layers of a continental-sized worldspace. I would need a modding team to get a fraction of it done.-Q: Why isn´t the underdark TRULY dark?A: If I made it with relistic darkness it would be just another dark dungeon mod. I wanted something to admire the vastness of an underworld.-Q: Why there is no scripted quest yet?A: I don´t script for Skyrim. PLEASE, do not insist.-Q: How far do you want to go with this mod?A: You know the laws of physics: the development rate of a mod is proportional to the support it receives. There is as lot more on the making, but if this mod don` t draw attention or support I will just finish what isn`t ready yet and release it as it is.-Q: I want to fight some nasty drow! Where should i go?A: You will find hostile drow rebels at the castle in Shaoris Fell and the duergar mine at the Isle of the Maker. Drow necromancers will be found at the city crypts and in the defiled temple, in the wilderness.-Q: Are you willing to port it for SSE?A: Not any time soon.-Q: I found a bug! What should I do?A: Contact me and report.
  2. From the album My creations

    The Underdark- upcoming mod for Skyrim
  3. From the album My creations

  4. From the album My creations

    The Underdark- upcoming mod for Skyrim
  5. From the album My creations

    The Underdark- upcoming mod for Skyrim
  6. From the album My creations

    The Underdark- upcoming mod for Skyrim
  7. From the album My creations

    The Underdark- upcoming mod for Skyrim
  8. Good question. Is it a modded cell? It is not just the light, the sky also disappeared...I suppose.
  9. Version 1.9


    At last, it has begun. I managed to sneak through this dark mine and steal one of their robes, now I am dressed as a demonist. Their cult is full of initiates, as long as I don´t act in a suspicious waythere´s no risk of being discovered.I´ve been monitoring their activities for some time and I know exactly what I have to do to infiltrate in their lair and uncover their secrets.I will leave my notes in these demonic altars, I know they don´t mess with anything which is put on it without the permission of the high priest that I stabbed in the back and buried his corpse near the mine´s entrance, now I have a safe place to leave them while I explore this dark place. As I dedicated my life to the welfare of mankind and studied all ways to ease the pains of our earthly existence,what I´ve learned about demons is that their aim is not to destroy life, but to bring pain and suffering to the point that makes it unbearable. The origin of this mystic beings is a mistery, as Their own existence is a paradox which makes us question the faith we have in our gods. If our deities are truly almighty, why can`t they get rid of their own opposition? And if they are really wise and benevolent,then why do they allow the existenece of these beings, whose only purpose in their existence is to bring scourge to all living things? In fact,all I can assure is that demons are real and they are immortal, what means that they cannot be utterly destroyed. They, however, can be banished, what means that they can be put out of the scene for certain times, depending on the faith and diligence of the one who casts them away. Now, after years tracking traces of the existence of an unique cult of evil, I finally discovered their hideout in the wilds of the Reach. Their faith is based on an ancient legend about the origins of demons. It tells that in the beggining of times, at the dawn of all aeons and all worlds which ever existed, the gods created a divine being to act as an intermediate between they and men. An angel of pure light, destined to share the gods`wisdom with the mortals. In order to perform his duty, this being should be able to experience all the nature of human in its purest essence, from the ecstasy to the agony, from the deepest passions to the heights of wisdom. Of course when I think about this tale I wonder that the gods were either naive or wreckless to allow such a powerful entity to experience all features from the human nature. Of course at a certain time it got in touch with hatred, fear, resentment and all that garbage that drags us towards our inner abyss, as his light became simply the purest darkness.First, he rebelled himself against the other deities, but as he found himself unable to destroy his on creators, his anger turned to their creation: the mortals, who were doomed to be tormented throughout their their existence as he unfolded his revenge against the gods.So, the very first demon was born. The cultists that I´ve been tracking seem to take this legend seriously, and I am to investigate them as I feel I´m close to the ansers to questions that bugged me in all these years of research about the origins of evil and the powers of darkness, as I follow the trail of the legendary demonic realm.If I manage to find it, I believe I will be able to gather knowledge that no other mortal got even close to it. I am not afraid in my journey, despite all the risk I am taking. I know I will cry for the gods, but only the silence of solitude will reply. I know I will reach for the light, but there will be only darkness, but I am committed, and I will carry on with my struggle to the very last breath. Yours sincerely, Marius the elder alchemist. https://www.youtube.com/watch?v=BYzgvyDy_Kw ********************************************************************** -Dawnguard DLC required -This is a horror mod. It may be disturbing to some. -It is not lore-friendly. This will SURELY be disturbing to MANY. ********************************************************************** FEATURES ********************************************************************** Demonika- Better to be played in a dark night, alone at home.A spooky and nightmarish dungeon-crawling divided in ten acts: I- Meus Oblitus II- Locus horribilis III- Castrum de Tenebris IV- Quod mallum V- Tenebrosi Cuniculum VI- Profundum Diabolicum VII- Ignis Pretorium VIII- Regnum Mali IX- Via Tremenda X- Daemonium Sanctum Every time you find a demonic altar, loot the small strongbox on it to get a message from Marius, the elder alchemist. Follow his steps from the mine at the reach to the demonic abyss, where he finds his doom. IT IS DARK- I put a barrel with 20 torches at the entrance, loot them all. In some areas you will experience realistic darkness, with scarce and distant light spots. This is not a bug or misconception: this mod was meant to provide the experience of exploring a dark dungeon keeping one hand busy with a torch, making no idea of what lies ahead (can be a treasure or a monster). ********************************************************************** THE CASTLE ********************************************************************** Like the old school of RPGs, there will be some locked doors and you will have to search for the keys in a puzzling castle. There are 3 keys to be found, one in a certain container and two with a certain boss creature. I added a SPOILER .txt in case you are having problems to find, but it is not difficult. ********************************************************************** THE DEMONIC ABYSS (a.k.a. Profundum Diabolicum) ********************************************************************** Once you reach the demonic abyss, you will have to jump onto ledges and descend into a pit (not reccommended to bring followers there). Watch your step and save often. If you fall in the void of the abyss, you will return to this level´s start point. Follow the skull torches, and don´t get astray from your path, or else it will be hard to find it again. A boss creature guards the key to the last level. ********************************************************************** KNOWN BUGS/ISSUES ********************************************************************** -Some issues when magic creatures perform electric attacks YOU SHOULD REPORT ANY BUG/GLITCH/ISSUE YOU MAY FIND.REMEMBER THAT THIS IS THE BETA SO I REALLY NEED SOME FEEDBACK. ********************************************************************** INSTALLATION ********************************************************************** -Extract the "Data" folder in this mod to your "The Elder Scrolls V Skyrim" folder. -Add a check to Demonika.esp in your Skyrim Launcher screen to activate the mod... and play!!! ********************************************************************** LOCATION ********************************************************************** "A long forgotten mine" is located at the Reach, to the east of Dushnith Yal and to the south of Reachcliff Cave. ********************************************************************** Credits ********************************************************************** BAD GREMLIN- clutter meshes CRAZYJOE2K- The mystic fountain ICECREAMASSASSIN- Clutter meshes IRONMAN5000- The altar JOKERINE- His skeletons JSNIDER193- Critter variants OARYSTIS- Several of his meshes, including some borrowed from CDprojekt with permission PHITT- The new rocks REFURBMADNESS- His alchemy and enchanting tables RUNSPECT- Clutter meshes STOVERJM- The open books STROTI apud. TAMIRA- Clutter meshes TAMIRA- Voodoo doll TENTAIN- Skull torches VICN- New creatures And some stuff of mine of course. A very special thanks for Tamira for helping with my mods, as always. I AM VERY FOND OF CONSTRUCTIVE CRITICISM, BUT IRONIC/SARCASTIC/OFFENSIVE COMMENTS WILL BE RESPONDED IN KIND
  10. Yes, there is: just open the folder with your meshes files in a window, highlight them all (ctrl+a) and drag them to the object window in the CK. NOTE: If they are static, drag to the "static" section; movable static, to the "movable static" section... and so it goes.
  11. Nice meshes, thanks for this!
  12. From the album My creations

    Demonika- upcoming horror mod for Skyrim.
  13. From the album My creations

    Demonika- upcoming horror mod for Skyrim.
  14. From the album My creations

    Demonika- upcoming horror mod for Skyrim.
  15. From the album My creations

    Demonika- upcoming horror mod for Skyrim.