The dungeon started with an intriguing story, when i started to play it i was sure that it will be a combination of Gates to Aesgaard and The Dungeons of Ivellon.
The atmosphere is awesome, the scripting is wonderful.
In my opinion one of the main problems is that you prevented free thinking in order to use great scripting, why dose the player have to use the bow and arrow instead of just jumping over the hedge.
combat wise, there are too many casters and summoners stacked together. I use supreme magicka, one time i had to fight against 3 summoners, 9 summons and 2 melee (died a lot of times till i figured out how to finish it without cheating). when that combat ended another summoner run toward me.
I finished the dungeon just because i wanted to see how it end.