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spicydeath82

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About spicydeath82

  • Birthday 10/07/1982

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  • Gender
    Male
  • Interests
    game making, modeling(3d not clothes/nude), graphics, sounds, gaming, etc...

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  • Steam
    redgotee82

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  1. thanks cydonia. i thought as much but wasn't sure. adding a second container with my merchant set as the owner did the trick. worked perfectly. thanks guys.
  2. Sounds like adding another merchant container will be my best bet. I've heard bad things can happen if you add items to an existing chest, but maybe that's just for the main game. thanks guys. by the way does a merchant's chest need to be set to re-spawn or no? maybe i should look at the vanilla merchant chests to see.
  3. I've created a fully functional merchant, but i'd like to make an add on esp so i can add new varieties of weapons with out directly messing with the contents of the existing merchant chest. i've heard the best way for an add on to add items to a vendor chest is through the use of scripts. can somebody point out a good tutorial on how to do that?
  4. So i got the idea to add silencers and scopes to a bunch of vanilla weapons. i've got that done and they're all set up in the geck. i even created an npc to sell them named "Merchant of Death". he's got a house and everything. but the issues i'm having is twofold. one for the life of me i can't figure out how to add a nav mesh to his house. i've tried clicking everything in the nav mesh tool bar and i get nada. except the auto generation which seems broken as it creates a bunch of floating meshes above the house. the second issue i'm having is getting my merchant to sell the items. he's got a merchant chest. he's got an ai package to offer services, yet the only dialog options i get when i speak to him is " I have to go." any help would be great. I
  5. Happy Birthday!! :D

  6. i liked the khajits in morrowind better then the furry nords we end up with in oblivion.... bad Bethesda for jumping the shark.. Khajit has no words for you....
  7. does it also cover just vanilla functions and commands as well? EDIT: nevermind, looked at it and it does just have vanilla script as well.. koo thanks!
  8. Hi, I'm looking to see if anybody has a custom notepad ++ language file for oblivion scripts? you know a language definition file so that oblivion scripts are color coded in notepad++, and auto complete, etc?
  9. if you have a gas hot water heater you could always record the noise from it firing up... >_<
  10. yeah, good idea. as part of the cs basics final i'm building a thieves retreat, and i wanted re-locking doors for the basement as a practice prop. i could add a separate jewelery box that re spawns lock picks, but only 5 at a time so as not to be too unbalanced. although at level 2 i already have 60+ of them from just looting stuff.... good tuts, i really enjoyed them.
  11. I'd ask if i passed but seeing as how this is the last class at the moment i'm in no hurry. this class is really helpful, thanks IS. hope you finish them up soon.
  12. yeah, arlowe did the same thing in class, before i ever gave him a package, must be a glitch with oblivion or something..
  13. Well here's the pics of my travel package, it does work as i've seen ajira walking through the imperial city though i never seem to catch her in the inn i always find her as she's leaving it.... lol. but the fact that she's getting to the ic market area from bruma tells me that it works.
  14. my lion rocks! he cleared out all the imperial legion all by himself. now i just need to make a goblin buddy that has a nice sword and shield and all will be good.. thanks, i'd always wanted to know how to do this.
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