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latiro

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  1. Hello everyone, Quick and simple: We're looking for a 3D artist familiar with the process of skinning, exporting, and implementing new armors into Skyrim/Enderal. To be more precise, we received access to a couple of wonderful armors (mainly mashups from Witcher 2) and would love to get them in-game and have them replace some of our rather generic-looking sets. Right now, however, the meshes are missing a weight slider and female versions - in that state, we cannot use them at all. Since the armors look so great (http://www.nexusmods.com/skyrim/users/1749261/?tb=images&pUp=1) , we would love to somehow get them in-game, but lack both the time and the resources to do it ourselves (release is in two months and we're working our butts off to get the English voice acting done and all the bugs - 5000 fixed so far, and countaing - fixed. We know that, since it's a job which involves so little creativity, it's rather unlikely we will find someone to help us with it, but we thought we might try nonetheless. Of course, you'd be listed in Enderal's credits in return. In any case, should you be interested, please shoot us an eMail to sureaiteam@googlemail.com. All the best and many thanks, Nic
  2. Very impressive!
  3. Hi Tigersong, Thanks for your offer, but we don't need any help when it comes to that. We got two experienced writers and they implement their quests on their own. The only thing we always need more of are 3D-Modelers.
  4. Hi, @Tamira We're already using some of your/Nobiax/Strotis resources, and you're already going to be included in the credits. The same goes for you, InsanitySorrow - Your models are great, especially since they're not what most people like to model (Clutter, room seperators)! Thank you. So is there any chance that you'll be making any trees anytime soon? All the best, Latiro
  5. Hello everyone, I've spent the last days looking for good tree resources for Skyrim, but I couldn't find any. There were some really nice models in the Skyrim: Flora Overhaul, but the textures were very lowres and didn't fit in quite well. Would anyone here be interested in creating Flora models, maybe even based on the original Skyrim trees which simply didn't have any foliage? About our team/project: SureAI is currently working on a very large-scale project called "Enderal: The Shards of Order". We've released three total conversions for the Elder Scrolls-series in total, amongst them Artkwend, Myr Aranath and "Nehrim - At Fate's Edge". Even though we're mainly German-speaking, we're always looking for talented contributors, not only for trees, also for all kinds of armor (as long as it is lore-friendly and not oversexualized), weapons and architecture (everything from little shacks to epic buildings) - We're generally all about artistic freedom, as long as people aren't lazy and just want to work for Enderal for the prestige. (I hope this doesn't sound too harsh, we've just had some very bad experiences during the 9 years of our existence). In other words, your models would definitely be put to good use! I thought, maybe this sounds interesting for some people here. I'm really impressed by the work some TES-Alliance members publish here! For anyone who interested in learning more about our project or our team, you can just visit: www.sureai.de www.nehrim.de www.enderal.de All the best!
  6. Imposant towers, statues (both intact and ruined) and new, especially green trees would be great.
  7. Hello InsanitySorrow, Thanks for your quick help - Worked perfectly! All the best Latiro
  8. Hello everyone, I downloaded this useful tool as well, but I have trouble figuring out on how to use it - To be honest, I'm not much of a programmer, and I haven't yet been able to figure out how to use the command-line. I downloaded a modders resource by InsanitySorrow (A huge thanks to you from our team SureAI, your resources are awesome! ) and wanted to change the texture path to Textures\Enderal\Insanity, instead of Textures\Enderal for the sake of clarity. I did usually did this manually, but as you can imagine, it took me ages to do so. So I downloaded the TextureReplacer and I have .nifs all ready in a folder. Could someone explain my how to change their textures paths? Or is that even possible? All the best, Latiro
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