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nappycat

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nappycat last won the day on May 6 2013

nappycat had the most liked content!

About nappycat

  • Birthday 09/20/1964

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    Male
  • Location
    Georgia, USA

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  1. Ah cool (no pun intended) I lived in Iceland for 3 years. I worked for JarnbendingEF, and lived in Fossvogger on a road called Buland
  2. Thanks Jac Yes i realize the misstake I made, useing Khettienna's script, tryed it again with it on the NPC, works fine. The problem is I can't use it with CM Partmers, or Private Army. So what i need is a (better understanding of how to script) script to attach to an object that will unequip a shield and/or off-hand weapon when not in combat, and equip said object when in combat. The only mods I have found that dose this is "Shields on Back" mod. SoB mod is quite complex and I can't sort out what part of the scripting that is used to unequip/reequip shield in combat. Hummm... No one has left a comment on my Scrippting, or on how bad it sux?
  3. I'm useing throddlekitty's Ivory Hitt MG (off-hand for his Ivory Hilt Rapier) http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=4801 heres the link
  4. Thanks Lilith @ Khettienna scn YourScriptNameGoesHere ref Me begin gamemode set Me to GetSelf if Me.IsInCombat == 0 && Me.GetEquipped ArmorEditorID Me.UnequipItem ArmorEditorID Me.UnequipItem WeaponEditorID endif end It didn't work, CS didn't like the sentex "GetSelf" I have no idea what to use instead of that. Let me show what I have now, I rewrote mine but it still dosen't work. This script has to be attached to to the object, the NPC will either have CM Partners script, or Private Army. I just hate to see the off-hand weapon (shield) always showing, so I attached a off-hand dagger to a piece of armor. The idea was to get them (dagger-equipped/armor-switched) to swap out durring combat, that was over my head, so I'll try and figure out how to get the off-hand to unequip when not in combat. Heres what I have, tell me where I messed up (or if I should scrap the whole thing) ScriptName A0UnequipShield1scr short wep short shld ref NPC ref A0Weapon1 Begin GameMode set wep to NPC.IsWeaponOut set shld to NPC.IsShieldOut if wep == 1 if shld == 0 If NPC.GetItemCount A0Weapon1 >=1 NPC.GetEquipItem A0Weapon1 endif endif endif if wep == 0 if shld == 1 NPC. UnequipItem AoWeapon1 endif endif end Any help would be appreciated
  5. Theres 1 at Nexus called PBs CM Horse Riders it might help ya let me know if ya need a link
  6. Thanks Khettienna, I see what i was doing wrong, I had my scrip way too long A0AutoShieldScr short EquipState ref Weapon ref Shield ifNPC.IsWeaponOut ifEquipState == 0 setEquipState to 1 ECT. I'll try yours it looks much better than mine Thanks so much for your help, I'll let ya know how it works
  7. Thanks InsanitySorrow nice sig btw, it would make a very nice shield
  8. this works great! I've been trying to script a ring, that when given to a npc, makes them a member of a faction, and equips some armor, but this is too much to reverse engeneer. great mod
  9. These are Great! I set them up in the CS as containers
  10. Thanks DarkRider, I have gone through that corse, I'm working on the 2nd or 3rd one now....dealing with scedlues (sorry my spelling is not so good). what I'm in a rush to do is kinda basic I want a NPC to unequip a off-hand weapon (shield) and a full (one piece) set of armor when not in combat. The armor piece is Moundsteins - Blue Stripe Elite on which I have put throttlekittys Ivory Hilt Dagger. I would like to have the armor and the Dagger switch when in or out of combat. Is it possable to do this with out a hole lot of scripting, I'm realy haveing trouble getting the hang of scipting, all I can seem to do is make a mess
  11. Hello, I'm kinda new to this modding. I did some modding for Marrowind, but never understood how to script. I just had a car wreck, and have some free time on my hands (FB is boreing lol), so i figured I would dust off my Oblivion Game and see what I could create. So far I am very good at creating a mess. Maybe if I try and explain what I'm trying to do, maybe I could get some pointers. I do not want it done for me, because I wouldn't learn as much that way. The mods I make are for my personal use, because I'm not a good enough modder to release anything to the public. Any pointers or advice would be greatly apperated. Nappy
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