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PelinalWhitestrake

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Layman

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  1. As the title says I need to know how I could convert esps to master files. In my esp there is a 5120x5120 worldspace so I can't modify directly this esp, because CK can't handle, I need to convert it in esm so I can work on an esp referred to it. I Have already tried some ways to esmify an esp, but everytime a method to esmify requires to load my.esp with the worldspace in CK as active, CK freezes so I need another way.
  2. however I made another heightmap without that problem I explained and imported it (with tesannwyn because it is the only way I know) but when I open CK loading the file.esp with the heightmap, CK stops loading. could it be because that heightmap is big? (4608x4608 pixels) Is there any way to solve this problem? tesannwyn settings used: TESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 -x -72 -y -72 -h -50192 -s 0.500 -w test test.raw if there are better ways to import heightmaps, good to know
  3. I have already seen hoddminir's page and I followed all his instructions, no greyscale >75%, save as .raw, ibm pc, header 0, 16 bit, single layer. furthermore if I use geocontrol2 the terrain becomes even more broken, even though I use one of hoddminir's settings (but this is a minor problem for now).
  4. what does "dunno pw" mean? I'm not sure if annwyn is compatible but I don't know of other ways to import heightmaps in CK and in the internet everyone suggests to use it. Are there better ways to import heightmaps?
  5. I'm trying to make a heightmap through photoshop, but when I import it in CK with tesannwyn most of the terrain results broken, screenshots: http://s1295.beta.ph...254d08.jpg.html? http://s1295.beta.ph...2f9b27.jpg.html? I can't figure out why this happens because I didn't use any biggest difference in level , this is a screenshot of the heightmap in photoshop, 4096x4096 pixels and displayed in 1:1 ratio in the point where there are the biggest differences in level of my heightmap: http://s1295.beta.ph...2ad930.jpg.html how you can see there aren't so big differences, when I used tesannwyn I wrote: TESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 -x -64 -y -64 -h -22192 -s 0.250 -w name name.raw So I even reduced a lot the vertical scale, it should flatten the terrain and reduce differences in level, but the result is still what you can see in those two screenshots. I don't know if the problem could be that I created first the heightmap within CK and then exported it into photoshop to expand it with other terrain but not modifying what I made within CK (I find it easier with CK because it has a more graduated scale but it allows only 2048x2048 heightmaps so I had to use photoshop to put more parts together). And when I tried to see the terrain after doing its heightmap within the CK before exporting it, the terrain wasn't broken. Thanks to anyone who answers.
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