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cross1492

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cross1492 last won the day on February 28 2013

cross1492 had the most liked content!

About cross1492

  • Birthday 05/15/1974

Profile Information

  • Gender
    Male
  • Location
    Michigan, US

Contact Methods

  • Website URL
    http://www.subviz.com

cross1492's Achievements

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  1. Thank you so much, Vyper! My doors finally work as I have always wanted them to. Now, the NPCs/partners/followers travel through the hideout properly and pathing is greatly improved. What I did was left the original doors as they were and added very scaled down doors, hiding them just behind the original doors, and linking them as you specified (close anyway ). I was close. You helped me get the rest of the way. Thank you again! Would you mind doing me a favor and test out my mod for me? I would love to have an experienced eye walk through it. http://oblivion.nexusmods.com/mods/43162
  2. I have a question regarding door naming. Is there a way to eliminate the "to *destination cell" part of a door's text? For instance, I have a door named "East Wing". In game it displays as "East Wing to Hideout" if the doors are linked. The connected doors are in the same cell. So, it looks rather silly if the doors are linked in the conventional way (displaying that they are going "to" the same location). As of now, I have the doors scripted to simply move the player to a directional marker. This does take care of the text. However, I would like to make the doors operate as other doors in Oblivion and be more NPC/partner-friendly. I have a northeast, southeast, and west wing in one cell. I know this is not optimal. However, separating these areas into different cells would mean a total rewrite. It is a rather large mod that I have been working on and expanding for quite a while. Separating the areas would also effectively keep NPCs & partners from utilizing the entire hideout at one time. I have been beating my head against the wall over this for some time. Any help would be greatly appreciated.
  3. I find it quite surprising that with all the modders here that nobody mentioned The Matrix. Isn't modding basically what the Matrix was about?
  4. Thank you all for the warm welcome. It would be nice if I could find a company that believed that way. It would make it much easier to pay my mortgage.
  5. Hello everybody! I am Brandon, aka Cross. I am pretty new to the whole modding scene. But, I have many years experience in coding and graphic design. I guess it was only a matter of time before I tried my hand at some combination of the two. All in all, I think it is a lot of fun. I am happy to see that there are others that feel the same way and communities, such as this one, for us all to congregate. Thank you for creating and hosting this site.
  6. There could also be an antacid item...

    1. grond

      grond

      Almost the same model as pizza. :D

    2. donnato

      donnato

      Heheh, or a nice, pink colored bottle ... ^_-

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