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Everything posted by BTCollins8

  1. Doc, that was by far one of my favorite posts in the roleplay. The fight scenes were fantastic, the stakes real, and the ending excellent. I'll save more spoilery talk until everyone has had a chance to read it. Awesome job!
  2. Ah that makes sense. I was thinking like musical score for some reason and was very confused. I think making him a character could be very interesting, since the hunter and the hunted is a cool dynamic to explore. I have to say, seeing the descriptions for almost everyone's characters has me really excited. They all seem really interesting and pretty unique. I look forward to getting to read them in action
  3. I've got a former sheriff and ranger who's lost everything and has severe survivor's guilt. He's part of an exploratory expedition from Texas. That expedition includes a brilliant young scientist, a righteous doctor, a charismatic singing old mercenary, a sneaky and sarcastic explosive expert, a famed explorer and unarmed fighter, plus a drug addicted guide, an arrogant sniper, a greedy merc, chain smoking ex soldier, and the two leaders, a cruel former tribesman, and a one-eyed stubborn-like-a-mule merc who leads the thing. Plus their eyebot, Ojo (Spanish for eye) and brahmhorn, Pancho and Lefty. Two names for two heads. And then my other character is a Brotherhood Paladin Lord who is commanding the Brotherhood forces arriving in Wellstone to root out the rebels. He's the child of an inquisitor mother and scribe father, so is both ruthless and smart. He reveres Barnaky and believe in the idea of technology bettering human life. Real human life, of course. Finally, though she is like most of my caravan group characters and won't be a pov character, I have a wealthy hotel and cabaret owner who secretly support the rebels. I'm confused. What do you mean "make his score a main character or plot device?"
  4. Seeing what part, if any, everyone's characters play in the rebels vs. Brotherhood conflict is something I'm looking forward too as well. And just seeing who these characters are and reading everyone's stories.
  5. I want to see how the rebels go about rebelling. And how they manage to operate given the Brotherhood's resources and manpower. I'm pretty excited about the main plot and how it might resolve. In the greater Wellstone area, I'm curious about how these settlements interact and what life is like under the Brotherhood.
  6. You talked about shadow magic in this roleplay? Or in some other set of stories? Either way I'm not sure I'm interested enough to go digging through your smut What I was thinking of was the fact that they have temples to begin with. The MK thing makes it sound like they don't actually have temples but the houses of important people serve as the places of worship. A wife's house for Dibella, a witch's house for Mara. Though I could be reading that wrong.
  7. I like the obscure and weirder aspects of TES. It makes it much more interesting than the typical fantasy fare. Though I can't say I read much of that stuff simply because I don't have enough time to try and decipher it. Since we can choose our own canon, in my canon everyone is actually a time traveling robot. Especially Mila.
  8. It's true that the true Imperial gods don't have much presence. But while the worship of the Hearth Gods isn't Imperial worship, it still doesn't seem to be quite what the old ways of worship were. I'm thinking those would be the like MK piece about Nordic worship says. It's more modern Nordic worship, which isn't how I imagine the Roscreans or Druids worship. That being said, I think that you're right about how the majority of Skyrim isn't really worshipping the Nine. We see them worshipping the Nordic gods, and even Herma Mora has a really prominent role in Skyrim the game, which I would take to suggest he's more active in Skyrim owing to the fact he's a testing god there. So while they aren't really worshipping in the old ways, they're still worshipping the same gods more or less, as you said. If the Druids manage it right, and maybe play the role of traveling preachers or teachers and not inquisitors, they could see pretty widely acceptance of the old ways of worship. It's a small step for the current Nords, not a big leap. Based on my understanding and your points about how they don't worship the Nine like Imperials.
  9. I'm not sure what full Wulfharth entails but that would likely be a bad idea. Though, I guess it depends on how much of the population stays with the Imperial pantheon, or how Theudofrid goes about converting people. It could be that most convert if it's presented in a certain way. Don't know what that way would be.
  10. I imagine there will be a sizable portion of the population that won't convert. Depending on how long the Imperial pantheon has been around and prevalent in Skyrim. Oh, and here's the post I was looking for. On Shadow: A great metaphor for understanding shadow magic 'written' by a student of Azra Nightwielder. Helps make shadow magic understandable and gives it more depth than most of the in game writings.
  11. Those three things really are great. I like the comic, which does a good job of laying out the differences between Crown and Forebear in a tragic family story. Though I didn't play Shivering Isles, the interview was still really interesting, and I like the dynamic between the two chamberlains. The last one is probably my favorite, though. I actually read it earlier today. But it's my favorite because that pantheon feels much more Nordic than what's in Skyrim. Here's hoping Baldur and Theodufrid can bring back or institute a worship system similar to that one. I'll post a couple of my favorite things when I can find them.
  12. What's y'all's favorite piece of lore writing from outside the games? Can be MK, something from the old BSF forums, from Tumblr, Reddit, whatever.
  13. One cool thing Daggerfall did was creating military wings of temples. The Knights Mentor and the School of Julianos, the Order of the Hour and the Chantry, etc. All the 8 have temples and military orders charged with protecting them.
  14. That looks really good. The artist did a great job. I like the little touches on the shield and the belt worn quiver, and the really detailed scale armor.
  15. I was saying Bretons as a race are great mages, but among the ranks of the famous and powerful mages, few if any are Bretons.
  16. I go with Breton if only because the Bretons are a very magically inclined people and yet few, if any, historically great mages are Bretons. Though with Shadowkey taking place where High Rock, Hammerfell, and Skyrim meet, he could be any one of those three, or even an Imperial race. But I like to think Breton.
  17. I don't know. I've never looked closely enough at the concept art to notice something like that. And didn't follow the development that closely, and I haven't read anything about the development that suggested the Cloaks were a late idea. But it's been a while since I've read anything about Skyeim's development. The Glimmering Foxbat and the two books they wrote on shadow magic.
  18. Yeah I didn't expect them to be major events. What you said, the uprising without the French words, is what I was thinking. And your ideas for the wanted poster and buying debtors make sense. That's small scale but still enough to warrant being mentioned. Anyway, this is a really cool idea.
  19. Well damn if this isn't the best poll idea I don't know what is. I voted before I read the opening post so I chose quietly sneak away but I definitely think we should choose from the more interesting options for an actual historical event. This is a great way to flesh out the factions and make it more interesting than just reading. Great job, y'all. Can't wait to see what the next polls have in store. If we are going to make the results historical events we should have the answers all be something that could be an event. Like the machines being hacked or an uprising. Someone accepting their new serf life wouldn't be as exciting or noteworthy.
  20. Overwatch and Battlefield 1 for me. Though I haven't got to play the latter as much because of goofy internet things at my apartment. I also played a ton of Skyrim Special Edition and got Dishonored 2 for Christmas, so I look forward to that. And the Bioshock collection I also picked up. From my understanding fps, strategy, and JRPGs all had a good year. Horror not so much, and the action adeventure stufd not so much, though Dishonored 2 and Uncharted were both well received. I think that there were also some smaller games like Firewatch, Tyranny, Stardew Valley, and Darkest Dungeon that all got pretty good reviews too. They weren't AAA games though. I've got all of them except Tyranny on my list of games I want to get (don't have a pc for Tyranny) and they all look like good games.
  21. I like some things on the teslore reddit. Mostly stuff having to do with shadow magic. I've done some searching on the old Beth forums but haven't turned up as much stuff on shadow magic as I did on the teslore reddit. But with that stuff there's isn't a whole lot established so theres less opportunity for conflict. I don't know, I thought 2016 seemed like a pretty good year for gaming. There were several games I picked up that I enjoyed, plus others I didn't that I definitely want to play at some point in the future. And a few video game writers I read talked about it being a good year for games. Quantity and quality wise. But I guess it's pretty subjective. It depends on how much you like certain games and what you're looking for more than anything. If you hated fps games, for instance, than this year you'd miss out on several really good games.
  22. A couple of my favorite things from Fallout 4 were how they handled power armor and the individual armor pieces like Morrowind had. I didn't like power armor in FNV
  23. Elite riot gear. Pretty much any of the riot gear variants I like.
  24. It really highlighted something that's bugged me about veterans, and someone (can't remember who) laid out pretty well. We know how to send soldiers to war, but we don't know how to bring them back. Which has been a problem long before we really recognized it as such. The fact this story is about an individual makes it more intimate and the plight more empathetic. Not that you'd expect it needed that. But as you said, the prosecution clearly had no mercy with regards to veterans with PTSD. Comparing it to some other social anxiety was mind boggling. But I think the part that shocked me most was how cynical and wary of everything he became by his time in combat, which the journals showed. Just a slow, slogging progression of sadness and despair that continued long after he left the war. I was touching to see his family and girlfriend accept him throughout the ordeal and his life. But you can see how someone without his support structure might get into a destructive spiral. It goes back to not knowing how to bring soldiers back, especially those really effected by war. Lets hope things change. We either have to stop sending soldiers to war or learn how to take care of them. I had a former Marine uncle, didn't see much combat at all, mostly repaired C-130s, who died because the VA hospital he went to didn't detect the heart problems that were causing his chest pains, which ultimately killed him in his 30's. Our support system for vets is sorely lacking and needs to be fixed. I hope that, like the District Attorney did towards the end, people can recognize the problems and get these vets help instead of punishing them.
  25. Just read the two new Yornar posts. I'm really liking this look into his early life, seeing his personality gradually shift from the more innocent simple village man to the domineering, brutal wizard we know him to be. You do a really nice job of showing that shift with little changes, like him asserting his authority to be treated hospitably.