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Hunter070

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About Hunter070

  • Birthday 10/16/1992

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  • Location
    The Hague, Holland

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  1. Hello again. I've tried doing it again for the cuirass with the clean skeleton and it still didn't work. I have done the same with the boots and after a few times the boots were fine. And I've also tried exporting it without materials and as a result it did work, but then again it didn't have a UV Map. I'm using multiple armorpieces for the body (for example: I have the pauldrons and body meshes not joined together so each one has his own SkinPartition). I tried for hours but I can't find a solution. Yeah I'm a noob too
  2. Hmmm... I'll try. It's true that i didnt pay a lot of attention to make the skeleton clean. i didnt knew it could end up like this. i guess thats why its so important. But anyway, thanks alot for all the help:D
  3. Well I finally managed to get the armor into Skyrim following the instructions. But when I go and test the model, there are no animations. Yes i can walk but the armor mesh is just like statue. I can move around but without animations. I did the bone weight copy etc. and I did the tutorial all over again and still the same results. Anyone got any idea why this is happening?? I'll give a cookie if anyone can help
  4. Well I did what you said and Yes!!! Finnaly i can continue my armor. Thanks a Lot. I reallly appreciate this tutorial.
  5. Thank you soo much for thiw wonderfull tutorial! After all the time searching on the internet i finally found a way to do this. But theres only one little problem i occure when exporting the armor to niff. Everytime when i export the model, the UV-map is gone. I re-import the nif file back to blender and the UV-map is gone. I think it loses the UV while exporting the model. i first thought it was because of my own model. Then I imported one of the "Skyrim Ready" Models and exported them back in niffs. And even those models had no UV-map. I tried everything you did and i just cant figure out what the problem is. If anyone can help I'd be veryy happy.
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