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DarkWarrior

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About DarkWarrior

  • Birthday December 29

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    Central Arkansas

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    SpottedOwl45

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  1. I would shy away from Rosewill in my own personal opinion, as they have a tendency to use cheap parts and cheap capacitors, and cheap capacitors is usually what kills power supplies. My personal recommendation is to go with a Corsair, Seasonic, or PC Power & Cooling brand PSU. Like I've said before, I personally prefer the PC Power & Cooling 750 watt unit.
  2. First, I want you to know that this post is coming from a technician who's more into the business side of computing instead of the gaming side: Screw trying to get as many FPS as you can get, your eyes can't see more than 30 FPS. Yes, your computer is perfectly fine, and with a GPU upgrade will run Skyrim perfectly fine. Most of your performance in games is going to come from your graphics card, and your CPU is not going to affect performance much unless you have a CPU from the stone ages (which you don't). Any quad core will perform perfectly fine for the next few years in games provided that you mate it with a solid graphics card. Radeon 6970 is the way to go in regards to price per performance. If you want to spend extra money, then go with the Nvidia GTX 580, as it's currently the fastest card on the market. Be sure to upgrade your power supply though, I personally prefer PC Power and Cooling power supplies; I have their 750 watt running in my own system.
  3. Like previous people have mentioned, you get more bang for your buck with the Radeons. Now, the nVidia cards are the best when it comes to a card versus card matchup, but they start losing a lot of performance when you go into multi-gpu setups. Nvidia SLi is only 60% efficient, AMD Crossfire is around the 80% mark. So AMD Radeons are considerably better when it comes to mutli-gpu. I personally prefer Nvidia, as I usually buy the top end card and then run with it for about 4 or 5 years, and I only run with a single card. Now AMD has something cool going with their graphics drivers on systems that have onboard video. The AMD drivers will actually switch between the onboard Intel graphics and the dedicated Radeon graphics on demand. When your computer is idling, or you're surfing the net, the computer uses the Intel graphics. Start up Oblivion, and the Radeon fires up.
  4. Liquid cooled, not water cooled, is the way to go. Most common water cooling setups can take other chemicals provided that you go with black tubing to prevent light from getting in. The absolute best liquid cooled setup that you can get without doing something insane is to build something called a thermoelectric assisted liquid cooled system with a good refrigerant, the only thing about them is you have to put a good resister on the power line going to your peltier unit, or your system is going to get too cold. It's basically a standard liquid cooled setup with a Peltier unit sitting between the processor and the water block. It's best to get a 80 watt peltier, and then use a resister to tone it down to 20 watts so you don't have to insulate your socket and motherboard. This means that your 95 watt processor is going to act thermally like a 75 watt processor (in theory). 80 watt peltiers, completely unthrottled, are great for large GPUs that run insanely hot. Of course, you should always have a fan on your radiator, or else your cooling setup has no way of getting rid of excess heat.
  5. Just recently I built a new desktop PC; I built a mid range workstation class computer for the purpose of running Visual Studio and AutoCad. However, with me being the gamer that I am, the very first thing I did after installing Oblivion was download Steam and start downloading demos in order to "exercise the graphics card." Oh the excuses I find to play video games. Anyways, one of the demos I downloaded was a demo to an indie game called "Bastion." Now Bastion is one of those action adventure games that plays very similar to Diablo 2; it has the isometric camera and the player pawn is controlled through the WASD control scheme, with the mouse controlling weapons. But the part of the game that I though was extremely interesting was how it presents the storyline. Now, I am not going to present any spoilers. If you want to know what the story is about or want spoilers, then go download the game from Steam and find out for yourself, the demo is free. The game presents the story through something called Reactive Narrating. Essentially it is where the game completely narrates the story as the player is playing the game, adding to the illusion that the player is instead living through a story instead of simply playing a game; in my opinion, it adds to the immersion. Now my question is, what do other gamers think of Reactive Narrating? And do you think that this is worth experimenting with in a storyline mod? Link to Bastion: http://supergiantgames.com/?page_id=242
  6. Drive by profile comment... vroommmmmm. POST! XD

  7. Maybe the community should also look into doing PDF Readmes to make it much more difficult for sites like GMOD to edit the Readmes. There are free utilities that allows people to create pdfs.
  8. Here's an idea: Post a message, either an ingame message box or a piece of text in your Readme file, that states that if the mod was not downloaded from TESA, the Nexus, or PES, that it is not verified to be safe and virus free, and that by downloading from somewhere other than those listed sites you risk downloading a Trojan or other piece of malicious software that has been embedded into the mod.
  9. DaMage, you have a very fine piece of work here, and I would hate to see it never see a version for Skyrim. I would imagine that it would be quite easy to transfer the mod over to Skyrim.
  10. Dsos, are you running an nVidia graphics card? nVidia's drivers lately have not been the greatest when it comes to reliability; they are currently having the issue of computers completely freezing for no good reason, especially with the larger, hotter running graphics cards. Why it does this, I have no idea. Now you mentioned that you are running Windows 7. Are you running the 32 bit version of Windows 7, or are you running the 64 bit version? The 64 bit version of Windows 7 has a lot of misfits with Oblivion. You could try running Oblivion in compatibility mode and see what happens.
  11. My pieces of advice: -Don't plan your mod too big. Be realistic and plan for what you and/or your team is capable of handling; start small. -Adhere to the KISS philosophy. KISS = Keep It Simple Stupid. -Break a large project up into smaller, easier projects. Then set a timeline based on these smaller projects. Gantt charts are your best friend when it comes to timelines. -Set goals. Keep the goals simple and obtainable. If you have a large project, then consider adopting a "grand strategic, strategic, and tactical" goal system. -Remember that leading a team of volunteers is like herding cats. If you take good care of your team members, they will take care of you. -Your team members come before your own interests. Treat them right; they don't have to be there. -Never ask a team member to do what you are not willing to do. Be willing to be in the trench with your team. -Don't forget your friends and your family, they come first and foremost. EDIT: I apologize for the thread necromancy
  12. There are quite a few that do however, and those that do make it stateside I usually try to pick up. Resonance of Fate is a great JRPG that is somewhat recent.
  13. There are several things that I'm seeing here with the issue, as I see both sides of the story. I can see the positive in that a modder is compensated for his or her blood and sweat, and countless hours spent away from friends and family to pursue a hobby. In a sense Gmod is attempting to mimic Apple's business move in the sense of running an App store, something that is the current fad in computing. In a sense it shows the inability on Gmod's part to be innovative in a business sense; the site is copying someone else's business plan and failing to do their own thing. Will it fly? I don't think so. Even if it does get off the ground, I don't see it going far for several reasons. The biggest reason is this: When I mod, my alternate personality and I don't give two flying flips about the money. I mod because it is what I enjoy doing. I mod everything, I mod computers, games, software, my car, nerf guns, etc. I take things apart, and I see how they work. I can't help it, it's what I do. I am an engineer both by birth and by training: I build things, I modify things, I fix things, and I bring things back from the dead. Heck, I have an awesome job in IT in where I get paid to do some of these things. But would I commercialize the modding communities, absolutely not because I know the people who are behind these communities don't do it for the money, they do it because it's what they love doing. Pure love of a job will always produce a superior product. It is the reason why I hate mass production, as things that are mass produced don't have the touch of a craftsman who loves what he or she does. Commercializing the modding community would only break this spirit of free modding. Another reason is the people that commercialization would attract. Already there are a number of people around, especially at the Neuxs, who have no appreciation for the work that modders do. Paid-for mods will invite those type of people who are never satisfied with what they buy or what service they receive, and will demand support and/or their money back if they don't like what they have. I had to deal with those people when I worked with Circuit City just before it went out of business, and those were the type of people that would make folks hate their jobs. And they are also the type that destroy free modding communities. Basically, the long and the short of it is that I don't see a paid-for modding community working simply because of the people, and it's the people who in the end make the game successful.
  14. Quote grond here. I use to break down city doors ( mostly in Gondor ), but I've mellowed - now I dance. Welcome DarkWarrior! Yeah! Lets Dance!
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