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About ladyonthemoon

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  • Location
    Observable Universe | Virgo Supercluster | Local Group | Milky Way Galaxy | Solar System | Earth
  • Interests
    Modding! and the Elder Scrolls world.

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  1. Yeah, five years and everybody has already forgotten him. This is why I made this thread, in these times where people prefer crap mods to real art... I hesitated naming it "in memoriam" because it felt too formal though.
  2. Hi! I had to look up "bummer" to understand what it means exactly; all the dictionaries I found give a definition of the like "used to express disappointment, frustration, or the like". Are you in that mood?
  3. Adam Adamowicz was the concept artist behind Fallout 3 and 4, Oblivion and Skyrim. We owe much to this artist, I wonder who has replaced him, although nobody can actually replace such a talented artist. Bethesda released the images of his work on Oblivion, Skyrim and Fallout. The images can be seen, and downloaded, here: Oblivion Concept Art Album Skyrim Concept Art Album Fallout 3 Concept Art Album
  4. Very comfortable at least!
  5. For Skyrim, do not use the CK to make your archives, use Archive.exe directly. It's very easy to use:
  6. The link to TES4Files is broken. If you can edit the tutorial, you can change the address by this one: Edit: I just used TES4Files; it created an archive and gave it a name that has nothing to do with my mod. The content seems correct so I'll change the name and test. Test: it's working. I'm going to publish it alongside the loose files, in case people prefer the loose files.
  7. skyrim

    Lost Valley Redoubt: Durnehviir (down left) giving a wing full of holes in a fight: Note: I had always supposed that the player could no longer summon Durnehviir after he had taught them the shout; in fact, he can be summoned long after that, he will help the player and then orbit over them high in the sky, as if he was making sure everything was alright! The gate to the Rift: The Rift under the rain: Ivarstead under the rain:
  8. BSA are archive; not sure but it could stand for "Bethesda Softworks Archive". Needs confirmation though.
  9. 7-zip doesn't make Bethesda games archive (bsa)..., as far as I know.
  10. Of course, they wouldn't work otherwise, and as loose files, they work perfectly. Oh you meant the archive? Of course! I've been making archives for years, I know how to proceed. I use "copy and paste", just to be sure. Edit: on the other hand, I'm unable to remember what tool I used; what do you people use to make archive for Oblivion?
  11. I have no idea what the original looks like; what did you change? It seems to me that the lighting is too even; it flattens the perspectives.
  12. Just sound files, dialogue lines.
  13. Well, it didn't work for the sound files in my Miscarcand Inn mod, so I supposed it didn't at all.
  14. I just answered in the chat, BSA do not work in Oblivion, at least not for mods; you have to leave the files loose. Just organise them exactly like they are organised in the game: Data meshes textures sound and pack them with the esp in the zip you'll upload.
  15. skyrim

    On the road again! The Silver-Blood Inn: The Reach: