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shogran

Elders
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shogran last won the day on January 27 2013

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About shogran

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shogran's Achievements

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  1. shogran

    Don`t mess with me..

    where is this? this is awesome!
  2. What's the Dill, Pickles?

  3. shogran

    Warg Mounts

    Oh man, These things are like wheat thins!
  4. Version 1.0

    32 downloads

    Makes Goats much more realistic. They now attack and try to kill the dragonborn just like real life goats.
  5. The cpu and Mobi I have are intel Core i7-3970X Extreme Edition Sandy Bridge-E 3.5GHz (4.0GHz Turbo) LGA 2011 with an asrock X79 Extreme11 But thats rather costy. at around 1500 just for those two things.
  6. Luxrender, And I really just wanted to throw some rocks at it at first. I really only personally like the The Text portion of my own work lol. I'll try it with just those A simpler note http://imgur.com/gG3YquE I linked to it because its 1080p, It shrinks well. I tried it. I just want the first shrink to be done by the person using it, ya dig?
  7. I thought I'd throw my primitive rocks at this, How do you like it?
  8. I did it. I got it. Now to to finish up the Gauntlet type dungeon and All is well again.

    1. shogran

      shogran

      To clear up, I didn't do it. Walrus and WillieSea did it. I was just the hand that typed the words and it eventually worked. and wouldn't have if it wasn't for those two.

  9. Scriptname AAASoulCreation extends activemagiceffect {This Script is For the Sword that Steals men souls} SoulGem Property FilledBlackSoulGem Auto Actor MySelf Float Health EVENT onEffectStart(ACTOR akTarget, ACTOR akCaster) Debug.Notification("Soul") MySelf = akTarget Health = Myself.getActorvalue("Health") endevent Event OnUpdate() Health = Myself.GetActorValue("Health") endEvent event Oneffectfinish(actor akTarget, actor akCaster) Health = Myself.GetActorValue("Health") if Health < 1 game.getplayer().additem(FilledBlackSoulGem) endif endEvent ^^ that didn't work. but it did compile. Gonna keep hacking away at this afterall
  10. Requesting the mod I failed at attempting to create myself. all i want is a weapon using the Vanilla Katana Mesh or any katana mesh really, At this point I'm desperate. I want the weapon to Have an effect that when the player kills an npc. It gives the player a filled black soul gem. If I can Have this It would be very very nice. I need it as a reward for the Gauntlet I'm still working on. Thank you in advance
  11. Nope. Not gonna happen that way. Oh to the wells.
  12. I want it to be every person the player kills, aslong as its an npc. and yeah. That script you gave me is PERFECT for what happens. But, I want it to be applied easily. I'm thinking EVENT onEffectStart(ACTOR akTarget, ACTOR akCaster) If akTargetRace.HasKeyword(ActorTypeNPC) == 1 akTarget.addspell ittickles endif endevent and then. ittickles effect : EVENT OnDeath(actor akKiller) if (akKiller == game.getplayer()) player.additem 0002e504 1 endif endevent do you think that will work?
  13. Right. But I don't want everything around me to have the effect. What If I don't kill them and something else does? I want the effect to start when they are hit with the specific weapon.. so maybe an enchantment on the weapon that gives the spell to the other npc and then that spell, have it with ondeath do the action to the player?
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