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delta19

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delta19 last won the day on June 19 2014

delta19 had the most liked content!

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  1. first thing i checked and first thing i always check after i learned how to make a bow, thanks again for that. bv numbs are 4097 like they should be. i have time and gimps site is back up so i'll just redownload.
  2. so as the title says i make a normal map i put it on my shield and i get nothing. normal map settings, exported as dds compression bc3/dxt5 and gen mipmaps. everything in nifscope and nothing in skyrim. what am i doing wrong or is something messed up in my nifscripts
  3. i was hoping you wouldnt say that....
  4. https://www.dropbox.com/s/rwbitklapcwonlc/1stpersonBASTARD.nif?dl=0 https://www.dropbox.com/s/jl3l0e922lauj85/BASTARD.nif?dl=0
  5. i just imported the mesh in to the steelsword nif. so everything is the same as in the just the mesh is diffrent.
  6. so as you can see i make it a nice default red it glows. i make it its normal texture and its way too shiny.
  7. i did all that and it didnt work i ended up just wiping my temp data and shutting down for the night, seems to have fixed it. now to find a good way to make armor...
  8. ran in to a problem with my exported nif. the bs properties is greyed out deniying me the ablity add the bslightingshaderproperty in to the right area
  9. delta19

    mods by delta19

    just my mods in action.
  10. poc so didnt waste the time. this is the finished product. thanks for the help getting to this point!
  11. shouldnt have used the hide helm as my base. oh well i have got armor in to the game and like all things you have to start out small and build your skill.
  12. looks like it will but, i cant play skyrim anymore. i'll still get the nif done and see if i can find someone with a play-through going on i can use to test.
  13. the whole thing, it only talks about the body partitions and not head. for this im using a circlet because from my understanding its the only head object that sits that high up and doesnt cover anything. ok so for body and head theres 3 skin partitions. every armor needs to have one. correct? due to the state of the nif plugins we have to fix the partitions so that the CK can use them. correct? part three is basic and dont need clarification. the first five steps are easy but, i never learned how to import textures and what not in to blender. do i really need them if im just going to replace the mesh? ok i didnt edit enough to add a head. ok add a new head and follow part 4 section 1 2-4 and delete only the bp torso and copy bone weight at 0 quality. ok so far every thing look right, right? this is what im told to do. ok my glasses now have the weights so delete the head. and part 4 section 4 im lost because what its telling me to do only applies to the body and not the head. http://tesalliance.org/forums/index.php?/tutorials/article/114-creating-skyrim-armor-in-blender-part-4-modifying-an-existing-nif-in-blender/
  14. So im trying to make a pair of sunglasses for my kitty and, so far i have a pair that i would like to try out. The only problem is the only tutorials i can find are for armor and not headgear. Anyone here able to point me towards something that can help me in this endeavor? i have the following programs nifskope 1.1.3 blender 2.7 blender 2.49 with the nif plugins gimp for texturing and the CK.
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