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silhouett

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Layman

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  1. Hi I am fairly new to trying to edit a mesh or texture with nifscope or other tools. I have a few things I have managed to accomplish but need help with this one I have seen this down on wayshrines with some shader effects that make it warble. I am just looking for a flat nif square that displayer on one side my picture and is see through on the other side ? I have a picture located here that I would like to have on a portal screen which I can place in front of a door. If anyone knows how to do this I would be extremely grateful
  2. Thank You for that code above. Works great...
  3. Id like a mesh (nif) that will display this dds in skyrim ? Similar to the wayshrine portal picture. I do not know how make that file ?
  4. I have an example of script below which assembles with no errors but doesn't work I am missing something but I want to test if dawnguard is installed. What do I need to modify to make this work ? Bool[] Property bDLCIsLoaded Auto ; Element 0 is bDawnguard, etc. Int[] Property iKnownFormID Auto ; Element 0 is 2048 for Dawnguard's DLC1AurielsBow "Auriel's Bow" [WEAP:02000800], etc. String[] Property sDLCName Auto ; Element 0 is Dawnguard.ESM, Element 1 is HearthFires.ESM, element 2 is Dragonborn.ESM, etc. Function CheckForDLC() Int iIndex = sDLCName.Length While iIndex iIndex -= 1 If bDLCIsLoaded[iIndex] != Game.GetFormFromFile(iKnownFormID[iIndex], sDLCName[iIndex]) bDLCIsLoaded[iIndex] = !bDLCIsLoaded[iIndex] If bDLCIsLoaded[iIndex] Debug.Trace(sDLCName[iIndex] + " is loaded") If iIndex == 0 ; Dawnguard ; Make any changes needed for Dawnguard ElseIf iIndex == 1 ; Hearthfire ; Make any changes needed for Hearthfire ElseIf iIndex == 2 ; Dragonborn ; Make any changes needed for Dragonborn EndIf Else Debug.Trace(sDLCName[iIndex] + " was loaded, but is no longer") If iIndex == 0 ; Dawnguard ; Revert any changes previously made for Dawnguard ElseIf iIndex == 1 ; Hearthfire ; Revert any changes previously made for Hearthfire ElseIf iIndex == 2 ; Dragonborn ; Revert any changes previously made for Dragonborn EndIf EndIf EndIf EndWhile EndFunction
  5. Hi I am fairly new to trying to edit a mesh or texture with nifscope or other tools. I have a few things I have managed to accomplish but need help with this one I have a picture located here that I would like to have on a portal screen which I can place in front of a door. If anyone knows how to do this I would be extremely grateful.
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