Ethatron

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About Ethatron

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  1. If you want nice MSNs I recommend compressing to R5G6B5. MSNs have nothing in the alpha, so it's quite a good fit.
  2. Version 1.5

    155 downloads

    BSAopt is a tool which manages and recompresses BSA-files. It has been forked off NIFopt and both programm share the same underlying technology regarding BSAs. Both programs treat BSAs exactly like directories, files inside can be adressed easily. It can deduplicate files in BSAs as well as compress files a rough 5% better, WAVs 20% better. Requires Vista (and up). The documentation and newest version can be found here: BSAopt The bugtracker is here: github
  3. It's better just to make pieces of one big tool-chain. For example seperate creation from generation tools, front-end (GUI) from back-end (file-formats). Then it's not that ambitious. I started programming with the CBash lately and I think if people (programmers) realize how quick they can do the really complex stuff ... a "custom" CS is not that pipe-dream if you build on the existing frameworks.
  4. Some hours, damn ... Then I don't want to know how long it would take to render all 4 mesh-resolutions required for LLOD. You're welcome. Enjoy it.
  5. You can install (then copy out and uninstall if you don't want it) LLOD from here https://code.google.com/p/oblivion-graphics-extender/downloads/list for the TWMP-map with meshes and normal-maps and color-maps in various sizes.
  6. So they are not errors, relief. So how do they show up if I turned the markers off in the menu? Oh, and I just found some blue and yellow circles. Isn't it a bit contraproductive that they show up while generating "Local Maps"?
  7. Hy; while generating cells for the new LOD I'm using for the upcoming far-far LOD system (teaaassee! ) I saw a lot of cells have weird colorings/elements which I can not interprete. Markers are off of course, maybe the shots are not the best: http://paradice-insight.us/stuff/oblivion/60.29.25.256.png http://paradice-insight.us/stuff/oblivion/60.11.1.256.png Okay, I identified: 1) red dots 2) rose blobs (these are some sort of compex arrows from near) 3) green "things" 4) yellow boxes and huge yellow outlines (exactly 1 cell in size) 5) orange boxes and huge yellow outlines (exactly 1 cell in size) 6) yellow-orange boxes (dashed) So, what's that? Some yellow boxes are on the exact locations of walls ... like here: http://paradice-insight.us/stuff/oblivion/60.13.13.256.png And here are the knows corruptions ... they only occur here with TWMP_SummerSet, so I fear it's systemic ... anyway to get rid of it? http://paradice-insight.us/stuff/oblivion/60.-125.-95.256.png Thanks
  8. Why not under the imperial bridge? It's pretty nice view from there.
  9. Is this mod gone somewhere? I'd love to see it integrated in TWMP possibly.
  10. I have the same problem starting the CSE in a virtual machine. With the same output as the OP.