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TheBawb

Project Leaders
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TheBawb last won the day on February 23 2016

TheBawb had the most liked content!

About TheBawb

  • Birthday 11/17/1997

Profile Information

  • Gender
    Male
  • Location
    United States
  • Interests
    Hobbits (and the odd bit of Rangers ;)

Contact Methods

  • Steam
    TheBawb

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TheBawb's Achievements

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Journeyman (4/11)

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  1. Ahh, so you finally made it. Welcome to the alliance my friend!
  2. Welcome to the alliance, Blazeking
  3. Skyrim hours: 822

    Creation Kit hours: 2,537

    Still trying to figure out if this is good or bad.

    1. grond

      grond

      "...there is nothing either good or bad, but thinking makes it so."

      "Just do it"

      The ratio you have there seems about right :) 

  4. Hello and welcome Mike!
  5. TheBawb

    Imperial City.jpg

    It's Oblivion's 10th anniversary? Well, I suppose celebration is in order. I'll be in Cyrodiil for the rest of the day if anyone needs me.
  6. Hello and welcome DrengrHundr!
  7. TheBawb

    Happy Halloween!

    Very nice capture Hana!
  8. Sometimes I've had the issue of teleporting just outside of my interior cell when I COC. If simplicity is the goal, you could use the command "TCL" while falling to get back to your cell. The important thing to remember is that console commands are alright for testing, the normal player will just use the door.
  9. Is there a door in the tomb? The trapdoor will need a door to teleport to
  10. As I don't have the skills currently to edit 3D models, I've done quite a bit of this My favorite creation has to be my Halfling Cart though. (Which is kinda like a gypsy cart, so the player can enter an interior cell by using the door.) I used WRIntLoftWallDivider01 for the walls, WHIntWoodLogVerticalThin01 for the roof, and WHIntWoodLogVerticalThin01 for the wooden planks. The wheels are a static version of a WagonWheel, and the wooden pieces sticking out of the front are actually all that's showing of the CartFurnStatic01 which is cleverly hidden behind the other meshes. The window is an Splanter01 with a retextured BlackPlane01 in the middle to give a yellow glow. The door is the only custom mesh here, and surrounding it (so it fits better) is a retextured version of an ImpTowerRing01. To give the finishing touches I added WRIntLadder01 for stairs, and threw a static shovel and wall shelf on the side.
  11. Go to your Skyrim data folder (Program files (x86)\Steam\Steamapps\Common\Skyrim\Data) find your esp, and delete it. It should be as simple as that, assuming you don't have meshes, textures, scripts etc to delete
  12. Gonna go over the shire one more time with the landscape painter, then navmesh, region editing, NPCs, mobs, playerhome finalizing, and item stats balancing are all that's left to make the Alpha. Going to take longer then planned, but thanks for your patience!

    1. Tamira

      Tamira

      A Hobbit's life is unhurried, right? I don't mind to follow your progress patiently on low
      speed, I know the result will be worth it. :)

  13. Hello and welcome Brohanga!
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