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Darkelfguy

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Darkelfguy last won the day on August 3 2015

Darkelfguy had the most liked content!

About Darkelfguy

  • Birthday 09/25/1989

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  • Gender
    Male
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    Rolla, MO
  • Interests
    Morrowind, Modding, and Literature

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    http://www.darkelfmodding.com
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    Darkelfguy
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    Darkelfguy
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    Darkelfguy

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  1. Today I'm pleased to announce that we finally have another confirmed interview, this time around with AndalayBay, the author behind the Dark Brotherhood Chronicles, Oblivion XP Patch, and also the owner and host of the Assimilation Lab, home of the Unofficial Morrowind Patch, TES3Gecko, The Black Marshes, and the Brotherhood of Old. Of course, before we can do the interview, we need some questions submitted by the community, so please post any questions you might have for AndalayBay below and they'll be included when we record the interview! I'll certainly look into doing some interviews with some of the province modders, though I'm not that familiar with the province mod scene for Oblivion, I'm assuming there's still a fair number of active projects going on? I'll have to do some research on that front. Thanks, glad you liked the interview!
  2. This is extremely late, but today we have the third episode of Oblivion Modding Interviews, featuring Alenet, the author behind Oblivion Reloaded and a number of other graphics mods like Improved Water and Enhanced Grass. This time around we have a full transcript, which you can find below:
  3. After much delay, I'm pleased to finally present our second episode of Oblivion Modding Interviews! This time around we're talking with shadeMe, the author behind the Construction Set Extender, Blockhead, and many other utilities for Oblivion, as well as popular gameplay mods like the dynamic shadows mod shadeMe and the famed slapper mod Put it in it's Place - Enhanced Grabbing. During this interview we discuss a number of shadeMe's mods, as well as the state of the community and shadeMe's impending retirement to the lovely lands of Resdayn (aka Morrowind).
  4. The first official interview is now online! In this first episode, we're talking with Zaldir, the Project Lead behind Kvatch Rebuilt and the author of a number of popular Oblivion mods, such as Creature Diversity, Viking Village and Populated Prisons. During this interview we talk about a lot of Zaldir's mods, his work on Witanlore: Dreamtime and how modding can be a great tool for getting into game development, as well as a number of other modding topics. I've sent an interview request to Saebal, and he's agreed to do an interview at some point, probably in September. Thanks for the suggestion! I've sent a request to Willie Sea, but haven't heard back yet. Arthmoor has declined to do an interview in the near future due to lacking a mic for the recording.
  5. Oblivion Modding Interviews Confirmed Interviews: Zaldiir, Project Lead on Kvatch Rebuilt, Author of Creature Diversity, Viking Village, and Populated Prisons - Episode Online ShadeMe, Author of Blockhead, Put it in its Place - Enhanced Grabbing, and Construction Set Extender - Episode Online AndalayBay of the Assimilation Lab and Team Lead behind Dark Brotherhood Chronicles and many other Assimilation projects - Episode Not Yet Scheduled Emma, Author of Companion Vilja, Red Rose Manor, and Children of Cyrodiil - Episode Pending (Airs after August 10th, pending Modder Availability) Possibly DarkRider of TES Alliance and Reclaiming Sancre Tor at some point in the future - Episode Not Yet Scheduled Alenet, Author of Oblivion Reloaded - OBGE v4 and Enhanced Grass - Episode Online Saebel, Author of SDR - Sneaking Detection Recalibrated - Episode Not Yet Scheduled Description: No doubt many of you are already familiar with the interviews that Gstaff has been doing on the Bethesda blog with modders for the past few years, and this is basically a continuation of that, only these interviews are spoken and not written, and each interview is aired on the Morrowind Modding Showcases YouTube channel with a montage of video-footage of each author's mods in the background. Think of it like a podcast with a visual element. We originally started this interview series back in November with Morrowind Modding Interviews, and to date, we've done some 17 interviews with Morrowind modders (and have many more scheduled for the future). However, I thought it was time to start branching out our series to cover more modders from the rest of the Elder Scrolls modding community, starting with Oblivion. Now technically, we have interviewed Oblivion modders in the past, but we focused more on their Morrowind mods rather than their works for Oblivion, so this series will be primarily focused on Oblivion modders and their Oblivion mods. The format will basically be identical to our Morrowind Modding Interviews series, where you, the community, can recommend modders to interview and submit questions you'd like modders to answer. Each time we announce a new interview, you'll have about one or two weeks to submit questions for each modder to be asked, and so long as those questions are appropriate, they'll be included in the final spoken interview. Our first confirmed interview for Oblivion Modding Interviews is with one of the staff at Nexus Mods, Zaldiir. He's also the author behind such mods as Creature Diversity, Populated Prisons, Viking Village, Gold Horse Carrier, and the Project Lead on Kvatch Rebuilt. We've already submitted the interview questions for Zaldiir, and with any luck, that episode will air on July 31st! We're also taking questions for AndalayBay of the Assimilation Lab and ShadeMe, the author behind Blockhead, who have both agreed to do an interview for Oblivion Modding Interviews as well! If you have any questions for AndalayBay or ShadeMe please post them below! Once enough questions have been submitted, we'll send a complete list to each interviewee to review and set a schedule for the actual interview recording. Keep in mind that, due to the nature of these interviews, they can sometimes take a while, occasionally up to a month or more, to schedule, but we'll update this thread once an interview goes live! Also, please post suggestions for modders you'd like to be interviewed in the future! My hope is that Oblivion Modding Interviews can become a regular show on par with Morrowind Modding Interviews in due time. Thanks for reading, and if you have any suggestions at all for the interview series, feel free to post them below!
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