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HeffsMods

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About HeffsMods

  • Birthday 09/21/1992

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    Male
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    England

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    sams915@hotmail.co.uk

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  1. strangely enough, if i change the NPCs race to any other it works fine too. Just not as an argonian
  2. I was happily going along creating my current mod and when i added a NPC to the cell i was creating it stopped letting me select anything in that cell. i tried creating the NPC again and even re-loading the CS but nothings working. and its only the cell that this NPC is in. If i delete the NPC everything works fine, and if i add other NPCs everything works fine. Any ideas?
  3. cheers guys, i hadn't a clue about that, but i'll know for the future
  4. Hey, i'm trying to get the people in my inn to allow me to rent a room. But every time i try and save this script, it comes up with the message Script 'Publican_KzuranGeneral', line17: Script command '111KzuranMissingSomethingRentDoor.unlock' not found i was wondering if anyone could help me. I've set the door as a persistent reference, as with the bed (after follwing this article: http://cs.elderscrolls.com/constwiki/index.php/Rent_A_Room_Tutorial,, but it still hasn't worked) here's my script; Scriptname Publican_KzuranGeneral short rent short rentday short rentmonth short cleanup short setup begin gamemode if ( rent == 1 ) if ( setup == 0 ) set rentday to GameDay set rentmonth to GameMonth set setup to 1 111KzuranMissingSomethingRentDoor.unlock 111KzuranMissingSomethingRentBed.SetOwnership else if ( GameDay != rentday ) set cleanup to 1 elseif ( GameMonth != rentmonth ) set cleanup to 1 endif endif If ( Player.GetInCell 1KzuranLowerGeneralShop == 0 ) if ( Cleanup == 1 ) Set Cleanup to 2 endif endif if ( Cleanup == 2 ) set rent to 0 set setup to 0 set rentday to 0 set rentmonth to 0 set cleanup to 0 111KzuranMissingSomethingRentDoor.SetOpenState 0 111KzuranMissingSomethingRentDoor.lock 30 111KzuranMissingSomethingRentBed.SetOwnership 111KzuranMissingSomethingPublican endif endif endif End
  5. the armour isn't necessary, but the weapons i would love to be taken on.
  6. Hey, I'm looking for someone to make a brand new weapon meshes and textures for a mod i am currently in the making of. The mod is going to be quite sizeable, at least for me, so I'm doing it bit by bit, and I'm currently in need of a few weapons and an armour set for the next part... Mace -(This will be a simple round ball on a stick (simple way of putting it) with three protruding spikes on the top - dark coloured wooden handle.) Long Sword -( the blade is made up of three pieces of metal, that one in the centre and two at either side that twist around the centre one) Bow -(basic wooden bow, very intricate texture..) Cuirass -(part of the set, has to look "godly", something beautifully crafted.. shoulder parts lifted high) Boots -(part of the set, has to look "godly", something beautifully crafted.. ) Greaves -(part of the set, has to look "godly", something beautifully crafted.. ) Gauntlets -(part of the set, has to look "godly", something beautifully crafted.. ) Helm -(part of the set, has to look "godly", something beautifully crafted.. ) Shield -(part of the set, has to look "godly", something beautifully crafted.. ) If anyone is up to the challenge, i'd like them to create these weapons/armour. Of course full credit will be given. I hope someone is interested in helping me. If you need more information on what the weapons should look like (which you probably will), please ask. I'll try and get some basic drawings up of how I've imagined them.
  7. i tried this, but it's still coming up with the same error...
  8. i'm on TES CS tryting to write a script and it keeps coming up with Script 'ComfortBook', Line 11 End without matching begin but i have a matching begin... here's the script.. can someone sus it out? scn ComfortBookScript begin OnActivate if getstage 1WaterfrontLakeHouse == 20 setstage 1WaterfrontLakeHouse 30 else if getstage 1WaterfrontLakeHouse < 20 setstage 1WaterfrontLakeHouse 31 end if end
  9. thanks, thats done it! ahah i cant believe it was something so simple... ahhh i figured out the getting into the house aswell, thanks for the advice
  10. hey guys I've watched a few tutorials, and read a few basic quest walkthroughs, but mine seems to have stopped half way, and I'm not sure how to get it to carry on. The basic idea of the quest is that 1. you talk to a guy 2. he asks you to give him 1000gold (+ journal entry) 3. you collect gold (+ journal entry) 4. you give him gold and you get a key (+ journal entry) 5. you get a house. 1 and 2 work fine, but the journal entry doesn't appear when you collect 1000 gold, and if you go back to him, nothing else happens. i'll attach some screen-shots of my quest data and script it'd be great if i could get some help http://www.tesnexus.com/downloads/file.php?id=37687 you can download the latest version and pack of screen shots on there called HELP PLEASE hopefully someone will be able to sort out what i'm doing wrong edit: The quest is named Astrailes Watch the guy you talk to is by bruma main gate
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