Well I can tell you right off the 'Don't Havok Settle' don't mean the object won't fall. If you are using an item that will havok, then it'll always be effected by gravity. Don't Havok Settle is designed so two or more havoc objects can rest against one another and not fling each other across the room. Pretty much they wont 'settle' unless a player touch's them. But they are still effected by gravity so you can't make a havoc object float in the air. Like you put a plate on a table, and tell it to not havoc settle so if its say part way in the table, or has something on top, it wont react to the other objects until the player pokes it. What you want to do for that is double click the object in the list (not the cell) you're trying to use and locate the nif file path and copy it. Then under STATIC right click and create new, paste in the path, give it it's own ID, and bam, a static, non moving version of the object that will float where ever you set it. That is the only bit I know of.. outside the music and that are you sure your music's not turned off? theres also times where music wont start right off when you enter a cell. least I've seen that for my tower home. it takes a chunk of time for it to start.