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Gorgotem

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  1. New Advances, Now I reduce the current compilation errors to one: SetNthHeadPart is not a Function or does not exist New Script:
  2. I keep working on it and I develop these Scriptname hairstylescript extends ObjectReference {script de prueba} Message Property Hairstylemenu1 Auto Message Property Hairstylemenu2 Auto Message Property Hairstylemenu3 Auto Message Property Hairstylemenu4 Auto Message Property Hairstylemessage1 Auto Message Property Hairstylemessage2 Auto FormList Property Beardlist Auto ActorBase Property Player Auto Event OnActivate(ObjectReference akActionRef) Game.DisablePlayerControls(False, False, False, False, False, True) Game.EnablePlayerControls(False, False, False, False, False, True) Menu() EndEvent Function Menu(Bool abMenu = True, Int aiButton = 0) While abMenu If aiButton != -1 aiButton = Hairstylemenu1.Show() abMenu = False If aiButton == 0 ElseIf aiButton == 1 Player.SetNthHeadPart(Beardlist.GetAt(1), 6) ElseIf aiButton == 2 aiButton = Hairstylemenu2.Show() If aiButton == 0 ElseIf aiButton == 1 Player.SetNthHeadPart(BeardList.GetAt(2) as HeadPart, 6) ElseIf aiButton == 2 Player.SetNthHeadPart(BeardList.GetAt(4) as HeadPart, 6) ElseIf aiButton == 3 Player.SetNthHeadPart(BeardList.GetAt(31) as HeadPart, 6) ElseIf aiButton == 4 Player.SetNthHeadPart(BeardList.GetAt(32) as HeadPart, 6) EndIf ElseIf aiButton == 3 aiButton = Hairstylemenu3.Show() If aiButton == 0 ElseIf aiButton == 1 Player.SetNthHeadPart(BeardList.GetAt(6) as HeadPart, 6) ElseIf aiButton == 2 Player.SetNthHeadPart(BeardList.GetAt(33) as HeadPart, 6) EndIf ElseIf aiButton == 4 aiButton = Hairstylemenu4.Show() If aiButton == 0 ElseIf aiButton == 1 Player.SetNthHeadPart(BeardList.GetAt(41) as HeadPart, 6) ElseIf aiButton == 2 Player.SetNthHeadPart(BeardList.GetAt(42) as HeadPart, 6) EndIf EndIf EndIf EndWhile EndFunction In theory this will do what i want to, but i dosn't compile and give me these errors C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\hairstylescript.psc(28,10): SetNthHeadPart is not a function or does not exist C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\hairstylescript.psc(34,46): cannot convert to unknown type headpart C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\temp\hairstylescript.psc(34,46): cannot cast a form to a headpart, types are incompatible I'd tried to resolve it, but i can't yet (keet working) This is the page in creation kit wiki that explais the "unexisting" function http://www.creationkit.com/SetNthHeadPart_-_ActorBase If anyone can help, y thank it a lot
  3. I want to create a barbers wild in Skyrim that allow the player to change between a few beard options without the need of oppenning the race menu. Y had all the code for the menú options, that will include 9 different tipe of beards, 2 new items, 1 new NPC and a new wild. Please, I need help to find witch script can allow me to change the facial hair of the player. I left here the unfinished script. Thanks for helping! Scriptname hairstylescript extends ObjectReference {script de prueba} Message Property Hairstylemenu1 Auto Message Property Hairstylemenu2 Auto Message Property Hairstylemenu3 Auto Message Property Hairstylemenu4 Auto Event OnActivate(ObjectReference akActionRef) Game.DisablePlayerControls(False, False, False, False, False, True) Game.EnablePlayerControls(False, False, False, False, False, True) Menu() EndEvent Function Menu(Bool abMenu = True, Int aiButton = 0) While abMenu If aiButton != -1 aiButton = Hairstylemenu1.Show() abMenu = False If aiButton == 0 aiButton = Hairstylemenu2.Show() If aiButton == 0 ElseIf aiButton == 1 ElseIf aiButton == 2 ElseIf aiButton == 3 ElseIf aiButton == 4 EndIf ElseIf aiButton == 1 aiButton = Hairstylemenu3.Show() If aiButton == 0 ElseIf aiButton == 1 ElseIf aiButton == 2 EndIf ElseIf aiButton == 2 aiButton = Hairstylemenu4.Show() If aiButton == 0 ElseIf aiButton == 1 ElseIf aiButton == 2 EndIf EndIf EndIf EndWhile EndFunction
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