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Arthmoor

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Everything posted by Arthmoor

  1. Tried to update this yesterday but the forum had a hiccup - I've got a sign already that the other guy threw together even though he'd originally said he wouldn't and it fits the purpose perfect. Though your collision on the top piece is more correct so I think I'll try and transplant that if nifskope will let me. But the slaughterfish surprise is still needed and what you describe sounds like it'll fit what I'm looking for.
  2. Arthmoor

    Weye Sunset

    From the album: Arthmoor's Game Screens

    A bit old since Weye is hugely built up now in my game, but still a great shot
  3. Updated to 1.3: * Adjusted the agents' gold higher still because at least one of them has been reported as a thief. * Trimmed the morning eat package off of all agents in the interests of lightening AI load.
  4. np, might be getting the slaughterfish one from the other guy on BGS - seems he's not wanting to be public about it but the two bowls he provided are working great other than some weirdness with the havok. I think nifskope may have pulled one of its auto-sanitize messes again. But I can cut/paste the nodes into an unmodified base bowl and see what comes of it. Heh, nope, he gave me the sign instead. Exactly what I wanted too. All that remains is slaughterfish surprise. Was doing a bit of thinking on this, and rather than just another bowl of food, I was hoping to get something that resembles an actual slaughterfish missing its head, tail, and fins that also looks like it's been cooked and might be stuffed with something while sitting on the plate, ready to be eaten. Oh, yum! Hopefully that's not going to be too large to drop on a plate on a table somewhere
  5. Arthmoor

    Suicide Falls

    From the album: Arthmoor's Game Screens

    My first and so far only attempt at landscaping a waterfall, and I picked a seriously tall one.
  6. That would be cool. I've got someone else on the BGS side who's offering to handle the stew and chowder bowls, so all that'd be left is the slaughterfish surprise and the sign.
  7. Hoping to get a hand from someone who can hack up signs, and possibly come up with something to fit a bowl of food as well. First the sign. I'm looking to get a sign that's a cross between the top wooden part of signwawnetinn.nif and the bottom part of SignJerallView.NIF. I tried to do some nifskope hackery to accomplish this but the hinge joint between the pieces broke, and there was an extra metal ring from the sign I didn't want. For the texture, would like to have the same color wood background with the words "The Scaly Clam" and instead of the moon+stars image, a picture of a clam. The top-left one from clams01.dds would do nicely. Now for the bowls. Something combining one of the existing bowl meshes with a lump that looks like stew, and another with one that looks like clam chowder. The stew is supposed to be mudcrab stew (yummy!) so it probably needs a pinkish color. Clam chowder should be straightforward I'd guess. One other that I'm not even sure how to describe - slaughterfish surprise. Something fitting to that will be fine. This one doesn't need to be a bowl. Also if possible, menu icons for the food items would be great. I'd be greatly appreciative of any assistance I can get on this
  8. Vicente Valtieri - He's got the most flare of any NPC in the game, with Lucian LeChance close behind him.
  9. Heh, well. Suffice it to say I'm unlikely to go much further than fixing bad collision on things. I can't even draw stick figures most of the time on paper, let alone on a PC screen, and certainly not in 3D I'll leave that to the pros. Could still use something to be used as a Sithis shrine though if anyone wants to take a crack at that.
  10. Go buy the Knights of the Nine CD, it will have all the other DLCs along with it. Since you seem primarily interested in Frostcrag, that will be on there. Only DLC you'd miss is Battlehorn - which is naturally one of the best they did - though you could probably do better with a user-made castle mod to replace it.
  11. Just as an aside, it's not a good idea to use TES4Edit or Gecko to edit the grid. The data stored in those is very picky about being messed with outside the CS and you run the risk of corrupting it and having to rebuild it in the CS anyway. Best to limit yourself to using the automated cleaning options if you suspect duplicates and fix any suspected errors in the CS.
  12. Doesn't look like anything important was lost at this point, had to redo some recent mesh work with collision changes but so far that seems to be it. I'll check the profile again, I don't recall having used HTML to generate it but that may be leftovers from when I originally signed up here. Honestly I don't know if the thumbs.db problem is a sign of anything bad. Surely the drive throwing a bearing would have nothing to do with that, I think it was probably coincidental, but I do know that XP has a tendency to start going wonky after it's been running awhile. Usually I start noticing it because folders lose the settings I give them and keep losing them after being fixed. My Windows Update had broken about 14-18 months ago, I think right around the time I installed SP3. Paid no attention to it for the longest time. This thumbs.db problem was getting worse and worse though. The files were showing up everywhere and I was knocking them down at the rate of 50 or so a day and they'd just come right back again. Not irritating tiny ones either, big ones. So I figured the OS was eventually going to trash itself but I was holding out for Windows 7. Obviously didn't get that chance. Wasn't going to use Vista, that's for sure The DB questline actually is one of the deepest and most involved, and it does range across many locations. The reason for why they don't have any of their own locations is tied to the questline, so it is adequately explained. But once you're done, it makes no sense to just leave things that way. Yeah, the village was just one of those things that started to nag at me, and cluttering a large ruin got boring. I have a bit of a chaotic pattern to modding. I work on whatever the mood strikes me with. Vergayun interrupted the work on the DB stuff and then stalled when I wanted to add a ship to it and ran into FPS issues with Silka's cog. It'll get back on track now that I figured out enough of Blender to get that changed over to MOPP collision - which was a massive improvement. Don't know how people work with Blender. That's the most disgusting UI I've ever seen in my life! It took 3 hours of wrangling to figure out that I needed to click some tiny little pink button on one of the menus and guide the mouse with pixel precision into a tiny little pop-up menu to click on one of the other shapes in the list before exporting the nif would work. So I have much respect for anyone who can actually tame that beast and produce such masterpieces as that cog vessel with it.
  13. Back on track. New harddrive is in, and all my game data is back in place so I should be able to pick this back up shortly. Some minor files scattered around the drive didn't all copy over. Most likely cause I waited too long to heed the warning signs. Don't do that. When Windows Update breaks, and then later on you get a progressive infestation of thumbs.db files popping up all over the drive, do something about it. Not that a head crash had much to do with all that but who knows. Maybe all the junk activity strained the motor cause I can hear stuff rattling around in the old drive when I shake it even just barely. I think it threw a bearing in there.
  14. Hit a nice snag today - drive is about to blow itself out. Spent an hour or more fighting BSODs to make sure I could pull my latest files from it so they don't get lost. Lesson for folks - if you're making regular backups, don't get lazy and have to do what I'm doing now. Trying to weed through partially destroyed installations of Firefox to get back pieces you still need is not fun, and neither is realizing you haven't backed up your mod files in 2 weeks, which naturally means you've done tons of work on them in that time. All while sitting there listening to the sure sign of coming death - *click* *click* *click* *scrape* as your files are slowly being copied to external storage. Then of course having to outlay for a new drive you really didn't want to get and can't really afford to do but knowing you need it. In short, don't get lazy about your backups! BTW - Chrome sucks as a browser. Just thought I'd share that. Interesting toy, too quirky and awkward for real use.
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