Doesn't look like anything important was lost at this point, had to redo some recent mesh work with collision changes but so far that seems to be it.
I'll check the profile again, I don't recall having used HTML to generate it but that may be leftovers from when I originally signed up here.
Honestly I don't know if the thumbs.db problem is a sign of anything bad. Surely the drive throwing a bearing would have nothing to do with that, I think it was probably coincidental, but I do know that XP has a tendency to start going wonky after it's been running awhile. Usually I start noticing it because folders lose the settings I give them and keep losing them after being fixed. My Windows Update had broken about 14-18 months ago, I think right around the time I installed SP3. Paid no attention to it for the longest time. This thumbs.db problem was getting worse and worse though. The files were showing up everywhere and I was knocking them down at the rate of 50 or so a day and they'd just come right back again. Not irritating tiny ones either, big ones. So I figured the OS was eventually going to trash itself but I was holding out for Windows 7. Obviously didn't get that chance. Wasn't going to use Vista, that's for sure
The DB questline actually is one of the deepest and most involved, and it does range across many locations. The reason for why they don't have any of their own locations is tied to the questline, so it is adequately explained. But once you're done, it makes no sense to just leave things that way.
Yeah, the village was just one of those things that started to nag at me, and cluttering a large ruin got boring. I have a bit of a chaotic pattern to modding. I work on whatever the mood strikes me with. Vergayun interrupted the work on the DB stuff and then stalled when I wanted to add a ship to it and ran into FPS issues with Silka's cog. It'll get back on track now that I figured out enough of Blender to get that changed over to MOPP collision - which was a massive improvement.
Don't know how people work with Blender. That's the most disgusting UI I've ever seen in my life! It took 3 hours of wrangling to figure out that I needed to click some tiny little pink button on one of the menus and guide the mouse with pixel precision into a tiny little pop-up menu to click on one of the other shapes in the list before exporting the nif would work. So I have much respect for anyone who can actually tame that beast and produce such masterpieces as that cog vessel with it.