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Lissy

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Lissy last won the day on June 11 2018

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  1. nice well stuff like that can probably be redone if needed. i did see a usage of weight paint i think in the donut tutorial that would tell the particle thing where the particles could be distributed but otherwise i am not worried. i am currently practicing with a house project. I am pretty sure it will take a while to finish it.
  2. @donnato I do have a 4 TB external hard drive. Its not a SSD though. I use it more for backups and storage because I dont want my stuff running even slower (if the time it takes to copy something to the external drive vs another folder on my main hard drive is any indication of running speeds). I actually dont even run a SSD as my main hard drive. @ragna_r0k nice. (makes note) ok so another question then...lol. Is it possible to create a file with 1 version of blender, then open it in another version? Just curious mostly if this would work and not just for skyrim meshes. also....I have an idea about what to do about the blender materials folder so that they can all share it
  3. ah ok. At thi point i am hoping having 2 different blender folders wont take up too much room (i would want to also have a materials folder for that version to keep that stuff separate). My computer has less than 300 gigs left and my material folders that tend to go with these programs take up a lot of space lol. I do need to upgrade my computer though at some point. As it is, using blender to render with cpu seems to be faster than using my GPU......
  4. An earlier version of blender?? i am suprised the newer version wouldnt support nif stuff. is it possible to have 2 different versions of blender installed on the same computer? I really like the version i am using. I am still in a learning phase and not up to the point that i am ready to begin making meshes for my personal skyrim mods but I can come back to this post and check the stuff you posted. thank you also I am assuming those references for tutorials will work with skyrim meshes as well.
  5. cool. well i finished the donut tutorial. working on the chair tutorial now which was really recently released. I am actually kinda enjoying using blender.
  6. So I have seen the program "Blender" mentioned a lot by modders when I was trying to figure out how to "reskin" something and whatnot. I have seen at a glance something about scripting and was wondering if I would be needing to make another attempt at learning scripting or if it was separate. I havent gotten very far in the video tutorials yet for blender. I am still working on the donut. I do want to be able to use blender to perhaps make my own custom meshes maybe. Is it easier to modify the existing meshes for skyrim with blender or just make my own?
  7. ok so I am fairly certain I used mod organizer 2. The UI layout looks like what I remember using last time I played
  8. Did nexus mod manager change the layout of its UI or something? I dont recall it looking like this. maybe it wasnt Nexus Mod Manager that i previously used? I think I actually used mod organizer 1 or 2 so I may go with that.
  9. Oh ya I guess i should have clarified that this was intended for "oldrim" mostly because some of the mods i want to use arent available in SE version. i have read some comments in places about NMM crashing a lot or something? this was never the case when i was last modding skyrim but i think that was like....almost 3 years ago.
  10. So i finally decided to pick up my skyrim modding again after being over in eso and a bit of Oblivion. When i started going through some tutorial videos for a refresher, I noticed that Nexus Mod Manager seems to have been replaced by Vortex. It seems to be available for download still. I have read conflicting things in varying comments sections of vortex videos. some say its awesome. Others say its not good. Then others say Mod Organizer 2 is better. I am unsure of what to use now and was looking for some input. When I was using NMM i would use LOOT and whatnot to get the load order and i believe it would tell me of conflicts? I also plan to make a couple personal mods for myself and will probably need to extract BSA's so is there a way to restore the folder to play-ready (mod manager installed and whatnot) without having to use a fresh install backup and redo and ini changes?
  11. So I was watching a twitch stream from bethesda, and at the end the announced Elder Scrolls 6. It was a short scene, but still. alo found this link as well. https://twitter.com/search?q=elder+scrolls+6+announced&ref_src=twsrc^google|twcamp^serp|twgr^search
  12. I have been playing ESO for about a month now
  13. Ty grond and welcome joe Good luck on your mods as well.
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