schatten

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About schatten

  • Rank
    Disciple
  • Birthday March 24

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  • Gender
    Male
  • Location
    Deutschland
  • Interests
    modding, gaming, learning, wife

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  1. If I donate via the non-paypal option, how do I choose the subscription?
  2. Undoubtly, the next Bethesda release with a toolset will force you to it. Without the option to mod offline, you are forced to use their infrastructure and not able to release mods to other sites (legally). (At least that's what I would do.)
  3. Basically it is generic dialog between my follower and any npc in Skyrim. Just some random banter. Could be anyone except a child. I didn't consider excluding or creating specific dialogue for argonians or khajiit, though. If someone can do all three races it's a plus but not really necessary. Then a few lines for quests (actors can be guard or apothecary). Again, it's pretty generic.
  4. Hi, I need one male and one female voice actor for round about 40 lines each. Anyone has time to help me out here?
  5. Hi all, finally with a working internet connection again, I have uploaded a big upadte for Evangeline with new features and many bugfixes. Have fun. beta release + additional over 500 more lines being voiced $ cleared more errors in script log # optimised check for Evangeline being hit by player to avoid too much hate against player + added more spells inbetween skill levels of adept and expert for better balance + added a new Bound Armor spell, two new Cloak spells and two Destruction spell lines # balanced the access of spells so Evangeline doesn't get the next better spell as soon # changed loading screens rotations and camera behaviour so EVangeline is seen as expected + added a quest comment (mq105ustengrav & ms14 laid to rest) $ fixed a bug with a random event scene $ changed random event scenes to pause while Evangeline is in combat # optimized logic and reliance on Evangeline changing clothes based on her location $ fixed a bug in the conjure spell list that causes certain summoned creatures to not get selected $ fixed a bug in the dialogue path regarding Evangeline asking the player if she is a burden or good company $ fixed a bug that made Evangeline not initiate random pathed dialogue $ fixed a bug in Evangelines Scene for the Solitude Execution $ some voice files were too silent. fixed + added a stat for how often Evangeline was badly wounded + added a scene for mq105 when the Greybeards greet the player formally as Dragonborn + added lots of more comments regarding kill type and other memories $ fixed that Summoned Ranged Dremora would not use their bow # further increased the modifier on Evangelines Combat Style to prefer spells $ fixed a bug that made the Pay Fine scenes not occur $ fixed multiple bus in the Jail behavior and scenes + added scenes for MS05 quest $ fixed a bug that might cause some scenes with Evangeline to interrupt while the player stands still + added dialogue for every NPC Evangeline has met and is telling you about + added a scene and a comment between Evangeline and all Super Followers from Interesting NPCs # complete reorder and restructure of AI package stack $ fixed a bug that caused Evangeline to do certain comments during her first meeting with the player # reworked permanent choices and consequences + added more triggers for permanent consequences + added one time comments for special events + incorporated Evangeline into every major and minor relevant quest scene # loadscreen textures changed + added more dialogue scenes for dialogue events with other NPCs # restructured Evangelines NPC dialogue scenes + created random multipath Evangeline NPC dialogue scenes of awesome $ fixed a few missing conditions on location comments # changed some text in Evangelines Radiant Quests # changed combat style for Draugr Mistress # modified Dremora Berserker spelllist and Hp stat # balanced Evangelines HP for higher levels $ fixed a bug with Evangeline cleaning a dungeon and running ahead of you. She will no clear the dungeon you are currently in + you can teach Evangeline the power of the voice. You unlock one word per dragon soul. Unlockable words are Disarm, Unrelenting Force, Firebreat and Frostbreath
  6. Hi, I added a scene and two comments for 3dNPC Super followers. Once I have Internet again at home I will upload the newest version. It is nearly a feature pack with lots of bug fixes and additions. I will also release to Nexus then
  7. TBH, for me the only online game that still keeps me interested for long times is Guild Wars 2. Get it, it's free to play after you buy the game. You don't need to spend one dollar and are basically ready once you get exotics. I played ESO till silver cauldron and stopped as the grind to play the other factions is too big and unenjoyable. In Guild Wars there's no really a grind as exotics are all you need if you aren't competitive in PVE (Dungeon Speed runs, even then the 5% stat bonus is no really that relevant. And fractals you can do with exotics till scale 19.). Nonetheless ESO is a good game. I can say that you will surely enjoy yourself until veteran levels. It is no ES game, though, imo. Being really honest with yourself a lot of people add mods to the ES games and that means, the original is lacking certain aspects. And that you see in ESO, too. Too much customisation means bad balance overall. There is a reason WoW & SWToR for example streamlined their classes abilities to achieve greater balance. Rift made hybrids basically non existant. GW2 also has balance issues but the balance from release to now is so better. Only small things cause issues currently. And those are for example the added cele stat in PvP. ESO PvE is very fun, though. Once I got the proper build. I played Templar Two hander and it was sooo bad. Then switched to DK and mauled everything in my way. Not funny at all. Once I got a better build and respecced my templar it was better. Still the DK was superior. Anyway try it out. You won't be disappointed if you don't see ESO as a Skyrim Online. Besided taht I can attest that Rift is very fun. It is older, no good graphics but a very fun game. You should try it out. Doesn't cost a dime. Same for EQ2. An astoundingly good game. I had a lot of fun for month playing it.
  8. Another version with yet more voiced dialogue released. Now only around 1k lines missing VO from 5-6k lines total.
  9. New version available. Get it while its hot.
  10. Please load a previous save in which the mod was not active. Then go to the Riverwood Inn again and tell me exactly what happens. Thanks.
  11. Did the first scene in the inn correctly finish and Evangeline talked to you and you let her join? edit: It is easier for me to track bugs over at the project forums bug tracker http://tesalliance.org/forums/index.php?/forum/145-follower-evangeline-ervine-project-forum/
  12. Hi all, the first version is now available for download. Not all lines are voiced yet. A few are missing but are under way to be done. This is still a WiP so you might find bugs and stuff. Don't hesitate to let me know any issues you might find. Download link.
  13. Version v1.0.3

    105 downloads

    Project: Evangeline Ervine http://tesalliance.org/forums/index.php?/gallery/image/29958-evangeline/ Author: Sein_Schatten Version: v1.0.3 Release Date: 11.02.2017 Category: Companions Website(s): Nexus - http://www.nexusmods.com/skyrim/mods/62775 TES Alliance - http://tesalliance.org/forums/index.php?/forum/145-follower-evangeline-ervine-project-forum/ Requirements Skyrim 1.9.32.0.8 Description Evangeline is the most advanced companion to date. She will comment on everything, will do what she wants when she wants and react to you and your action immediatly. She will remember everything you do, also what she says she wants and thinks. Your acts will have consequences, some will permanently influence Evangeline. Details - You can find her in Riverwood Inn. - Evangeline has two questchains to unravel her history. - Two single quests for you to enjoy. - 14 quests splitted in 3 Questchains. - Three repeatable radiant quests for you to enjoy. - One radiant quest line. Everything is random here, even the story. - Thousands of lines of dialog. - Fully fledged out memory and emotion system. - Special dialog & actions and above mentioned memory. - Marriage candidate with own marriage chain quest. - Will do whatever she wants when she wants it. Like going to the temple, go shopping, going on a stroll and much more. - Randomly pathed dialog. - Dozens of long dialog chains. Dozens of long dialog to explore her past. - Play games with her, like hide&seek and others. - Custom home marker. - Uses clothes in her inventory in cities and armor in her inventory while in the wild. - Will loot items, if she wants. - Comments and dialogue on places, quests, persons, her past, etc.. - You can brawl and spare with her. - Lots of conversations with other NPCs and recognizes 3DNPCs followers - Advanced combat AI. - Teach her new spells. - Will smelt ore and tan hides for you. - Will cook a meal if there's enough ingredients for it - dozens of actions based on how Evangeline feels and how much she likes you. Like spiking your ale, cooking you a meal, make you trip, won't help you in a fight, run ahead in a dungeon and much, much more. - Can take the lead to dungeon bosses. - You can tell her to cook or brew a potion for you. - Fully integrated into all vanilla scenes if it's required for immersion. ... - And much more. I can't remember all of the stuff I put in while developing her. Installation ------------------------------ Manual Instructions ------------------------------ 1) Backup your newest savegame and/or don't overwrite the newest savegame 2) Extract the contents of the ZIP folder into your Data folder 3) Make sure the Evangeline.esp is checked in the Launcher Un-Installation ------------------------------ Manual Instructions ------------------------------ 1) Delete the files (Evangeline.bsa and Evangeline.esp) associated with the mod 2) Unheck the Evangeline.esp in the Launcher Consider: http://www.nexusmods.com/skyrim/mods/53045 Updating ------------------------------ Manual Instructions ------------------------------ Using ASIS or PerMA: You MUST run ASIS and PerMa after EACH update incase you didn't put Evangeline.esp in the exclusion list. Updating to v1.0.3 I advise to do one of the following: This requires a new game or the quests and quest chains stay bugged. Path to meshes and textures Evangeline comes with some meshes and textures of her own. The following list contains them so you can put files in the Data folder to overwrite the ones in the BSA: Eyes: \meshes\actors\character\character assets\evangelineeyesfemale.nif \textures\cubemaps\eyecubemap_evangeline.dds \textures\actors\character\eyes\eyeenvironmentmask_evangeline_m.dds \textures\actors\character\eyes\eye_evangeline_blue.dds Brow: textures\actors\character\femalebrows\evangelinebrow.dds Hair: Haircolor need to be changed in the CK \meshes\actors\character\character assets\hair\eva\EvangelineHair.nif \meshes\actors\character\character assets\hair\eva\EvangelineHairline.nif \textures\actors\character\hair\eva\evangelinehair.dds \textures\actors\character\hair\eva\evangelinehair_n.dds Incompatible It may be possible to cause issues with other mods that change Sleeping Giants Inn in Riverwood. Incompatible with Deadly Combat due to the "Spells learned"-bug in DC. Evangelines comments regarding learning spells will no longer work. The mod is cleaned with TES5Edit. DON'T clean it. I took great care to remove all Papyrus errors in the Papyrus log file. But some might've slipped through. Known Issues In case her head has the wrong color: http://www.creationkit.com/Dark_Face_Bug Consider Savegame script scalpel - Disassembler - Diagnostic Tool - Papyrus Data Transfer: http://www.nexusmods.com/skyrim/mods/53045 I cannot guarantee a 100% working experience with Evangeline and mods that change her (SkyProc Patchers). If you use KS hair wigs, Eva will only use them if you type in the console "set evangelinetogglehelmetuseglobal to 1" (without the ") Credits Ysne58 and Nexus community for helping testing. Anduniel for her awesome voice actor work. The only person I could depend on during the whole process of this work. finalCrystine for the other female dialog lines. Many thanks. dancinggwalrus for the male dialog lines. Many thanks. Kalilies for his hair. hellosanta for his great eyebrows. Hanaisse for the meshes of Evangelines load screens LogRaam for his great eyes. TesAlliance.org for being helpful and generally awesome community. Dheuster for the script of the creation of the camp Tools Used ReadMe Generator Creation Kit RaceMenu and ECE Licensing/Legal You must contact me and obtain my permission before re-packaging any part of this mod. The resources do not belong me. Ask their author for permissions. If I do not respond within 4 weeks, permission is denied.
  14. When entering for the first time a Dwemer site First entry into Blackreach First meeting with the Falmer Nice suggestions. I'll add those in. The rest is already done. Marriage is finished though.