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  1. Hello there I would like some help with a mod that I am making, specifically with the actor design. I have made several actor types that are guards and although they can make arrests successfully, in combat they stand in one place and do not chase the player as normal guards would. I have absolutely no idea why this is true. The maps are navmeshed and work just fine with follower npcs but the guards do not move very much in combat, the actors will attack if you get close enough, but if you take several steps away they will just stay in a blocking stance until you move very far away. Does anyone know why this might be? I think it might be a problem with the AI packages but I really have no idea.
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