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Found 7 results

  1. Sat'hayaa Asnatanaa (Shimmering Palace II) DOWNLOAD Lodgers of Shimmering Palace hate their lord. Learn mystery of old palace lord, discover Shinning Dark pocket sphere. Rule Shimmering palace, build new chambers, rent (or summon) guards, travel with companions, customise your new home, be pried with your achievements in Private Room and more! To start find Altmer named Sillmallirion in The Flowers of Gold in Vivec. Have fun!
  2. Version 2

    124 downloads

    Version 2. *All racks work independently now* Create them all at once. Who should use it: Modders This is for modders that want to make potion racks available for their decorations. These racks are totally functional, drag & droppable, with NO SETUP! Setup: 1. Extract the file to the skyrim DATA directory where all the .esp files are located. 2. Extract the file to a permanent backup location where you can copy from at any time. This backup location will NOT BE EDITED. This is the ORIGINAL. 3. Once the file is copied to your skyrim DATA directory, RENAME it to the name of the mod that you are creating. 4. You can now edit your mod in step 3 and drag and drop potions anywhere in Tamriel. 5. Thats it, you are done. Example: You want to create a mod called Avenging Angel House Mod Rename WarehouseContainersAsh.esp to avengingangelshouse.esp then edit it in the creation kit. EXTRA: If you want to create potion racks for your mod that you already created, a tutorial was placed in the zip file. NOTE: COC warehousecontainersash It is not ncecessary to coc to this location in the game, but it is there if you want. You can NOT import this file into a mod that you have already created. Forms, scripts & other components are not importable, that I know of. So the only way to make this work is to rename .esp file to whatever you want to, then start creating your house. The warehouse for potion racks can be dragged and dropped, with the properties already chosen. NO SETUP!
  3. The concept for the house was to have a place to store one of everything that you find in-game. Originally that was to make it easy to find objects affected by mods, for making mod review videos. Now it's just nice to have a manageable list length for containers without using SkyUI or something, and also you can get down to zero encumbrance without waiting for the stores to open too. ^__^
  4. Joedpa

    Aldision House

    Version 1.0

    63 downloads

    Aldision House This is a house mod made for the final exam of the Creation Kit Basics in TES Alliance, so don't take it too seriously Aldision comes from a combination of Latin words that go like this: High = Altum Rich = Dives Mansion = Mansione It is a mansion for rich people high in the mountains after all If you decide to use it as your house mod, great. And if not, that's fine Resources used: - Modders Resource Pack by Oaristys and Tony67 (http://www.nexusmods.com/skyrim/mods/16525/?) - Paintings and Frames by Artisanix (http://www.nexusmods.com/skyrim/mods/17423/?)
  5. Version Alpha

    177 downloads

    The Skyrim Branch of the Spinners, Weavers and Dyers Guild were very proud of their achievements. Using only natural plants, ingredients and a range of mordants including salt, fire salts and frost salts they had come up with the brightest and most beautiful colours. They had achieved a deep dark purple by using Fire Salts and Frost Salts together. Some of these colours had been tested for them by the Basket Weavers Guild bringing to the people of Skyrim a beautiful range of new baskets using nine different colour-ways. Readme: PensBasketTextureSets This mod has been tested by me, if you find any issues please let me know. You can contact me via Bethesda Forums, Nexus or TesAlliance I have memberships with these forums and you can contact me via pm. I have set up the files on the esp provided. If used in your mod you will need to merge this with your plug-in see the instructions for merging mods here: Merging plug-ins: http://wiki.step-project.com/Guide:Merging_Plugins For those Lore Friendly People who are concerned about the colours used I refer you to this page https://www.google.com.au/search?q=medieval+natural+plant+dyes&safe=active&source=lnms&tbm=isch&sa=X&ei=dXC8U7qrAo68kAWJ84HQCA&ved=0CAYQ_AUoAQ&biw=2021&bih=919&dpr=0.95 You will notice that there are many different colours from Natural Plant dyes. Given the range of plants and ingredients in the Elder Scroll universe I very much doubt they had any trouble creating the colours I've used. The only one I have any concerns about is the really dark purple colour and I believe that could be achieved by leaving the item in the dye to steep or repeated applications being painted on to an item. Credits: Bethesda for creating Skyrim, TESAlliance and TESNexus for their tutorial sections on using texture sets. The tutorials I used can be found here: http://wiki.tesnexus.com/index.php/Using_Texture_sets_for_Skyrim and http://tesalliance.org/forums/index.php?/topic/6866-guest-workshop-texture-sets/ written by Hanaisse Please note: the brighter screenshots were taken using the candlelight spell as I put them in a duplicate cell created from the abandoned shack for testing and it was too dark to see them properly. Please note I haven't included the esp with the test cell if you want it please contact me.
  6. Si-Shen

    Looking Home

    From the album: Shen's Screenshots

    Sakura looking toward her home after leaving the Blades on top of the mountian. She is, actually looking right at the house fast travel point, by some wierd chance.

    © Si-Shen

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