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Found 3 results

  1. I realize, good ladies and sirs, that this topic has been posted by plenty before me, but I would rather have a discussion concerning my own issues with the topic instead of piggybacking on someone else's and not necessarily having my mind made up. So the question is, what's the best one to use? As far as I'm concerned they all have annoying drawbacks. Nexus Mod Manager looks nifty and would be seemingly great for me, as I primarily use the Nexus for mods...but as I think I've seen Lanceor say somewhere around here, NMM doesn't treat Oblivion well. I don't know why, but it's true for me. Some of them work, some of them don't work even when they should. (I am aware that the way some mods are packed prevents them from being installed properly by NMM...so shame on the uploaders for allowing NMM downloads!) Oblivion Mod Manager seems to be pretty useful, but I never could get myself to use it unless a mod I wanted only came in OMOD format, or something like DarNified UI that requires OBMM to install. It's just a hassle. I guess if I really wanted to use mods and make them work I'd get over it and force myself to be patient and use it. But still, the other two mod managers make things easier. Wrye Bash is my favorite, BAIN format my drug, but I have grown discontented with it as of late. With any significant amount of mods in my Bash Installers folder (by this I mean 15-20+ mods, some of which are rather large like Better Cities), it takes forever for the program to boot up and load the Installers page/section/thing. This in and of itself makes me shy away from using WB any longer. I've considered dividing up mods and using all three; BAIN mods in Wrye Bash, NMM mods (Oblivion Character Overhaul, for instance) in NMM, and anything else in OBMM. This would indeed be a hassle...but worth it. Thoughts? (Also, is there some way to speed up Wrye Bash?)
  2. I have some Wrye Bash questions some kind soul out here may be able to help with: I've got the basics of using BAIN (aka Bash Installers) semi down, but I don't understand how to load ordering works. There's an ordering to the installers in the installers tab, and then again another load ordering in the mods tab. How do they relate? The installed BAINs show up in the mod tab right? If I change the loading order in the mods tab does it update the load order in the installers tab? (and vice versa?) If I have a load order set up in OBMM, how does that play with the ordering set up in Wrye Bash's mods & installers tab? I ask because while I'd rather forget OBMM exists, (I don't need to use two programs that can do the same thing!) some big mods I want to use have OBMM packages setup, but are buku trouble if I want to try to make a BAIN package for. How about when I make a bashed patch - once I make a bashed patch comprised of mods x, y & z, is there any reason I need to keep x.esp, y.esp & z.esp around in the data folder or should I just then pull them out of there? Will Wrye Bash tag any esp's that have been merged into a bashed patch as such, so I know I can junk them?
  3. Hello, all. This one has a query regarding mod managers for Oblivion. He'd like to know whether the Nexus Manager supports OMOD files, in which case he'll happily download and use it. Regards, Tigersong
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