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Found 2 results

  1. I have some troubles with UV maps of my models. Everything looks nice in 3dsmax: It looks the same good way in Nifskope too. And here is the crap I have in Creation Kit: The same crap, but in Skyrim NPC Editor: Any ideas how to fix this? UPD SOLVED. One of the shaders required the Vertex color. I added the color.
  2. Hi, everyone! I was hoping that someone could help me with a little problem... I learned how to use Wings3D and NifSkope from Vince's HMTK and Wings3D for Oblivion. Everything used to work perfectly. Now I've got some problems. This is a stick of butter that I made using Wings3D. I exported it as .3ds and imported them into NifSkope. The plate is fine, but the butter has funny shading along the edges. If I export it from Wings3D as .obj, there is a worse problem. The UV is completely scrambled! Is there a way to get the exporting/importing to work correctly like it used to? Or should I try picking up Blender again?
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