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Found 3 results

  1. I replaced the daedric bound sword model with the Nordic sword model. However, when I cast the spell the Nordic sword model immediately appears instead of fading in gradually like he daedric model did. I spent a lot of time reading on texture animations and trying to fix the problem myself. However the implementation of my animations seem to always result in either nothing changing, or a huge red exclamation mark appearing instead of the sword. If there were any super awesome modders that could lend some support, that would be greatly appreciated.
  2. Hello fellow TES gamers! Has anyone ever thought about creating a mod or overhaul for adding double wielding in Oblivion? I can't count how many times I have wished I could wield two daggers, or a short sword and an axe. I think it would be way cool with some sort of animation attached to it (possibly). I love it in Skyrim and have done it in ESO; but can't in TES4. I suppose it would take quite a large mod to pull it off. I'm interested in learning to mod, and might be willing to put time and effort into a project of this sort; although I would definitely need a mentor to do something like this. Any ideas, or thoughts? Idoldissr
  3. Hi, I'm the author of this mod: Vampire Revolution The mod is in the final stages: test and fix the few remaining bugs. Problem is: I can't release it without an important part: animations! In the mod, one important feature is the ability to feed on someone, even if he/she's not sleeping, and even in combat. That part is complete and working, but it lack the animation for the vampire and his victim. Actually they both stand still while the the vampire feed. I'm trying to create these animations myself, but I'm a completely disaster, so I'm here to ask you: do you have skill, time and will to create them for me (and for everyone who will play this mod)? Everyone help is well accepted and will be listed in the credits! (And the credits will be placed on the top of the mod page!) Current animations I need so far: For the vampire: 1* Vampire grab the victim and feed 2* Vampire is sneaking, then grab the victim from behind and feed 3* Vampire grab the victim but is pushed away (ends like stagger, not like PushActorAway command!) 4* Vampire is sneaking, then grab the victim from behind but receive a nudge and is pushed away For the victim: 5* Victim is immobilized and bitten 6* Victim is immobilized from behind and bitten 7* Victim is immobilized but avoid the bite and push away the vampire 8* Victim is immobilized from behind but avoid the bite by hitting the vampire with a nudge.
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