Jump to content
  1. DOWNLOAD MODS

    Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

    LEARN MODDING

    Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

    JOIN THE ALLIANCE

    Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

Search the Community

Showing results for tags 'head'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community Boards
    • About TESA
    • TESA Community
  • Hosted Boards
    • The Enclave
    • Hosted Projects
  • Gaming Boards
    • The Elder Scrolls
    • Fallout
    • Indie Games
  • RPG Boards
    • Roleplaying

Categories

  • Showcase
    • Skyrim
    • Fallout
    • Oblivion
    • Misc
  • Exclusives
    • Skyrim
    • Fallout
    • Oblivion
    • Misc
  • Community Works
    • Skyrim
    • Oblivion
    • Fallout
    • Misc
    • Student Projects

Categories

  • ESV: Skyrim Modding
    • Creation Kit Basics
    • Level Design
    • Character Design
    • Papyrus
    • Quest Design & Dialogue
    • Graphic Artistry
    • 3D Craftworks
  • ESIV: Oblivion Modding
    • Construction Set Basics
    • Worldbuilding
    • NPCs & Radiant AI
    • Scripting
    • Questbuilding & Dialogue
    • Story & Lore
    • Texturing
    • Modeling
    • Miscellaneous
  • ESIII: Morrowind Modding
    • Tool Set Basics
    • Worldbuilding
    • NPCs
    • Scripting
    • Questbuilding
    • Texturing
    • Modeling
  • Fallout 3 Modding
    • GECK Basics
    • Worldbuilding
    • NPCs & Radiant AI
    • Scripting
    • Questbuilding & Dialogue
    • Texturing
    • Modeling
  • Gaming Guides
    • Oblivion Gaming
    • Morrowind Gaming
    • Fallout 3 Gaming
  • Miscellaneous Tutorials
  • TES Alliance HowTo Guides

Calendars

  • Community Calendar

Found 2 results

  1. Hello! I have been following this tutorial, and while there seems to be no tutorial in existence for exactly what I want to do(feel free to prove me wrong on that, that would actually be almost just as helpful), this one gets me pretty close. I want to take a head mesh from a model in max and create entirely new tri files with it 100% independent from the ones in the game, for a new race I am adding in my mod. I had more success than I initially thought I would, as I actually can get the head mesh to appear in the CK and deform for expressions and lipsyncing, but the deformations basically just do whatever they want. Additionally, the part about the conformulator at the bottom does not really make sense to me. From my perspective, it achieves the same thing that tricreator.exe achieves a few steps earlier in the tutorial(and even when I try to use it, it crashes, or just tells me the morphs weren't applied. It might be windows 10, it might be my tri files - I don't know). Does anyone know what I might be doing wrong? I notice that the tutorial states that if I don't fix the first line from the exported objs in notepad that will most likely be the culprit of broken morphs, but I have double checked all the morphs and they all look good. femalehead_new.tri ZoraFemaleHead.nif
  2. [Sky] Ears looking at you

    Khajiit is wondering, after coming up with a character background, how difficult it would be to attach elf ears to a human head mesh. Would it be easier just to use the elf mesh? Or are the ears separate models? The concept is fairly straightforward- a dark elf crossed with a Redguard- but this one is unsure what the execution will be like.
×