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Found 2 results

  1. Hello, so I've decided to start the trek that is creating a new piece of armor, in my case a new helmet. My journey only started today so I still need loads of help. What I have completed so far: created a mesh for the helmet with textures and collision and imported it into the Creation Kit. What I need help with: getting the textures to actually work (Says I'm missing Texture Sets and is light purple instead of my texture), creating a biped version, and physics (?) (in-game, when I walk into it it doesn't react to me, it just sits there) My words cannot describe how extraordinarily grateful I'd be to everyone that helps me achieve this. I want to learn how to create new things like this but I can't start if there's no one to teach me. Thank you.
  2. I've decided to try my hand at editing some armours, using the guides Blender/Custom Cuirass and Blender import and export armor for Oblivion as references. I'm a bit overwhelmed by the import settings I see compared to the import settings I've seen in the guides though. Should I just untoggle the settings that don't appear in the guides?
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