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Showing results for tags 'navmesh'.

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Found 14 results

  1. I'm here with another question! My house is working beautifully, I've got everything looking how I want and running smoothly. But there seems to be an issue with my outside area, specifically the place where I can stick my horse when I arrive home. Every time I leave it under the shelter (the Markarth stable kit pieces, to be precise), when I come back out of the house the horse is on the roof of the stable. Do I need to navmesh inside the stable so it'll stay in there? I haven't navmeshed anything since I don't have kids or followers and therefore don't need it, but I'll learn how if it'll make my horse stay where I put it.
  2. Hey so I've been trying to finish my first interior custom home and have been having an issue where followers will not follow me in or out of the cell. I have fully navmeshed the area, made sure that each door correctly links to its counterpart. I finalized the interior and exterior cells separately. The triangle under the yellow door marker is blue instead of green though. Does this mean that I've missed a step? Please help!
  3. elfmoose

    L2NavmeshV2d

    From the album: CK Basic Lessons-Elfmoose

    Redo of the navmesh. View 4
  4. elfmoose

    L2NavmeshV2c

    From the album: CK Basic Lessons-Elfmoose

    Redo of the navmesh. View 3
  5. elfmoose

    L2NavmeshV2b

    From the album: CK Basic Lessons-Elfmoose

    Redo of the navmesh. View 2
  6. elfmoose

    L2NavmeshV2a

    From the album: CK Basic Lessons-Elfmoose

    Redo of the navmesh. View 1
  7. elfmoose

    L2NM5

    From the album: CK Basic Lessons-Elfmoose

    Lesson 2, navmesh.
  8. elfmoose

    L2NM4

    From the album: CK Basic Lessons-Elfmoose

    Lesson 2, navmesh.
  9. elfmoose

    L2NM3

    From the album: CK Basic Lessons-Elfmoose

    Lesson 2, navmesh.
  10. elfmoose

    l2nm2

    From the album: CK Basic Lessons-Elfmoose

    Lesson 2, navmesh.
  11. elfmoose

    L2NM1

    From the album: CK Basic Lessons-Elfmoose

    Lesson 2, navmesh.
  12. Skyrim Kit basics #2. I know you say don't put triangles where they will clip furniture. So my 'conflict' is with when I decide to path under items like what was done with the ladder going upstairs. Why is it ok there? Is it because of its 'type'? Another instance: I have two bar stools near the small tables at the entrance. I would think I want to mesh under the bar stools so that when they are moved around it has consistancy with the actor's movement pattern.
  13. I started to mod Morrowind for the first time today, and when I wanted to "NavMesh" the stuff, All I got was 'generate default grid' button... Aren't there more options to it? How to be sure it works with followers? What does 'save user points" and granularity mean?
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