Jump to content

DOWNLOAD MODS

Are you looking for something shiny for your load order? We have many exclusive mods and resources you won't find anywhere else. Start your search now...

LEARN MODDING

Ready to try your hand at making your own mod creations? Visit the Enclave, the original ES/FO modding school, and learn the tricks of the trade from veteran modders...

JOIN THE ALLIANCE

Membership is free and registering unlocks image galleries, project hosting, live chat, unlimited downloads, & more...

Search the Community

Showing results for tags 'npcs'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Community Boards
    • About TESA
    • TESA Community
  • Hosted Boards
    • The Enclave
    • Hosted Projects
  • Gaming Boards
    • The Elder Scrolls
    • Fallout
    • Indie Games
  • RPG Boards
    • Roleplaying

Categories

  • Showcase
    • Skyrim
    • Fallout
    • Oblivion
    • Misc
  • Exclusives
    • Skyrim
    • Fallout
    • Oblivion
    • Morrowind
    • Misc
  • Community Works
    • Skyrim
    • Oblivion
    • Fallout
    • Misc
    • Student Projects

Categories

  • ESV: Skyrim Modding
    • Creation Kit Basics
    • Level Design
    • Character Design
    • Papyrus
    • Quest Design & Dialogue
    • Graphic Artistry
    • 3D Craftworks
  • ESIV: Oblivion Modding
    • Construction Set Basics
    • Worldbuilding
    • NPCs & Radiant AI
    • Scripting
    • Questbuilding & Dialogue
    • Story & Lore
    • Texturing
    • Modeling
    • Miscellaneous
  • ESIII: Morrowind Modding
    • Tool Set Basics
    • Worldbuilding
    • NPCs
    • Scripting
    • Questbuilding
    • Texturing
    • Modeling
  • Fallout 3 Modding
    • GECK Basics
    • Worldbuilding
    • NPCs & Radiant AI
    • Scripting
    • Questbuilding & Dialogue
    • Texturing
    • Modeling
  • Gaming Guides
    • Oblivion Gaming
    • Morrowind Gaming
    • Fallout 3 Gaming
  • Miscellaneous Tutorials
  • TES Alliance HowTo Guides

Product Groups

  • VIP Memberships
  • Subscriptions

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Steam


XBox Live ID


MSN


Skype


Location


Interests

Found 4 results

  1. Hello forum, I am looking for guidance and support. I'm low-skilled with TES Construction Set, but I've done some basic stuff. I'm inspired by the mod - Companion Vilja. I hope to make my own companion mod, way less advanced though. I thought about the following NPC dialogue menu rough example: 1> Follow (armor equipped) 2> Follow (armor unequipped) 3> Wait here 4> Stop following 5> Talk topics Generic Oblivion Crisis Cyrodiil Current Location Quest Talk Canvas the Castle 6> Give item(s) Sweet roll 7> Settings Essential character (OFF) One issue I face is getting my dialogue options in the correct order. I lack scripting knowledge which is something I really need to achieve my goal, please help.
  2. Version 1.1

    4 downloads

    ITS IMPORTANT YOU ACTIVATE THIS AFTER DOING SIBBI BLACK-BRIARS MISC. QUEST! ACTIVATING THIS MOD BEFORE FINISHING THAT QUEST RENDERS IT INCOMPLETABLE! YOU HAVE BEEN WARNED!It was stupid how nothing happened to Svidi after you completed Sibbi Black-Briars Misc. Quest, so this adds 5 assassins who start from Riften Jail and goes to the inn in Ivarstead, now as soon as you activate the mod they may just teleport to the inn instead of walking. So as soon as you activate this mod go to the inn in Ivarstead. Now it will be a fair fight as three guards will spawn to defend Svidi. Have fun watching the fight.
  3. Ok, so, I'm getting ready to add the final version for my mod, CWExtra Soldiers. I just recently got an idea to add in cavalry units, shock troopers I guess you could say. But obviously, cavalry isn't cavalry unless your on a horse. So, that brings me to this.... How do you make NPCs spawn on a horse? Any help would be appreciated. Whoever does help Ill credit for their help on my mod.
  4. Description A mod that adds a Quartermaster to the Civil War military camps that don't already have one in the vanilla game. It also adds tables and a few other objects with placed weapons and armor pieces to several of the camps that don't already have them.Specific Features Adds a quartermaster to the following camps:Falkreath Imperial Camp, Hjaalmarch Imperial Camp, Pale Stormcloak Camp, Reach Imperial Camp, Rift Stormcloak Camp, Whiterun Stormcloak Camp, Whiterun Imperial Camp, and Winterhold Stormcloak CampAdds tables and other surfaces for placement of weapons and armor to the following camps:Falkreath Imperial Camp, Hjaalmarch Imperial Camp, Reach Imperial Camp, Whiterun Imperial Camp, and Winterhold Stormcloak CampDownload Locations AFK ModsDark CreationsSkyrim NexusTES AllianceThe Assimilation LabInstallation Requirements Official Skyrim patch 1.9.32.0.8 or greater.Recommended Mods Although it is not required, I would strongly recommend that you use the Unofficial Skyrim Legendary Edition Patch [USLEEP] since it corrects a number of bugs at the camps (and with the game in general) that Bethesda didn't ever fix in their Official Patches.Installation Place the .esp file into your Data folder.Make sure to activate the mod by using whatever management tool you prefer.LOOT is recommended for optimal placement.Uninstalling Due to the way Skyrim mods work (specifically those that contain scripts), it is highly recommended that you don't attempt to uninstall them on an existing game.This particular mod doesn't edit any vanilla references or contain any scripts or mesh/texture modifications, so the chances of it damaging your save are low, but please do so at your own risk since I can't completely guarantee that something bad won't happen.If you would like to go ahead and uninstall anyway simply delete the .esp file from your Data folder.Compatibility Tested to be compatible with:Unofficial Skyrim Patch [USKP] and Unofficial Skyrim Legendary Edition Patch [USLEEP] (both by Arthmoor and the Unoffical Patch Project Team)Legionettes (by MadCat221)Incompatibility This mod does not touch any vanilla references, so there are no incompatibilities that I am aware of at this point. There is a possibility that a mod that makes edits to the Civil War camps or the NPCs in the camps could conflict though.FAQs Why isn't this included in USLEEP (Unofficial Skyrim Legendary Edition Patch)?Bethesda for whatever reason decided not to place a Quartermaster at every Civil War camp. This is technically not a bug in the game since there was no clear indication from the data in the Creation Kit that they ever intended for every camp to have one. Instead, I decided to make this as an optional add-on for those who might be interested.Will the Quartermasters respawn if killed?No, because the existing Quartermasters in the vanilla game aren't flagged to ever respawn. If you recall, there is an option after completing the Civil War questline on either side to kill all of the soldiers at enemy camps, so I don't think it would be appropriate to interfere with that.Why is there a Quartermaster with the same exact appearance at a different military camp?The actor templates are randomly generated from a list by the game, so it is entirely possible that you might end up with a Quartermaster who has a "twin" at another one of the camps. This isn't a bug, it is just the way the game mechanics work since these are not unique actors.Known Bugs None as far as I know, but please feel free to let me know if you do notice something wrong. I tested this rather thoroughly, but it's still possible I overlooked something.Usage Rights/Permissions Please do not upload to any other locations or modify in any way without my permission. Such requests should be made by personal message rather than on the forums.Version History 1.0a (12/11/2015)Added a file description in the Creation Kit under "Summary"LOOT will now display the mod's version numberMade some minor edits to the main description page and the ReadMe regarding USLEEP (Unofficial Skyrim Legendary Edition Patch)1.0 (05/17/2015): Initial release
×
×
  • Create New...